Mercurial > mplayer.hg
view playtree.c @ 4088:4435dc3b8bef
Add DVD subtitles to menoder
author | kmkaplan |
---|---|
date | Fri, 11 Jan 2002 16:06:45 +0000 |
parents | da61596bcd87 |
children | 22fadd4022b5 |
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#include <stdlib.h> #include <string.h> #include <stdio.h> #include <unistd.h> #include <assert.h> #include "playtree.h" #include "mp_msg.h" static int play_tree_is_valid(play_tree_t* pt); play_tree_t* play_tree_new(void) { play_tree_t* r = (play_tree_t*)calloc(1,sizeof(play_tree_t)); if(r == NULL) mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",sizeof(play_tree_t)); return r; } void play_tree_free(play_tree_t* pt, int childs) { play_tree_t* iter; #ifdef DEBUG assert(pt != NULL); #endif if(childs) { for(iter = pt->child; iter != NULL; iter = iter->next) play_tree_free(iter,1); pt->child = NULL; } play_tree_remove(pt,0,0); for(iter = pt->child ; iter != NULL ; iter = iter->next) iter->parent = NULL; //if(pt->params) free(pt->params); if(pt->files) { int i; for(i = 0 ; pt->files[i] != NULL ; i++) free(pt->files[i]); free(pt->files); } free(pt); } void play_tree_free_list(play_tree_t* pt, int childs) { play_tree_t* iter; #ifdef DEBUG assert(pt != NULL); #endif for(iter = pt ; iter->prev != NULL ; iter = iter->prev) /* NOTHING */; for( ; iter != NULL ; iter = iter->next) play_tree_free(iter,childs); } void play_tree_append_entry(play_tree_t* pt, play_tree_t* entry) { play_tree_t* iter; #ifdef DEBUG assert(pt != NULL); assert(entry != NULL); #endif if(pt == entry) return; for(iter = pt ; iter->next != NULL ; iter = iter->next) /* NOTHING */; entry->parent = iter->parent; entry->prev = iter; entry->next = NULL; iter->next = entry; } void play_tree_prepend_entry(play_tree_t* pt, play_tree_t* entry) { play_tree_t* iter; #ifdef DEBUG assert(pt != NULL); assert(entry != NULL); #endif for(iter = pt ; iter->prev != NULL; iter = iter->prev) /* NOTHING */; entry->prev = NULL; entry->next = iter; entry->parent = iter->parent; iter->prev = entry; if(entry->parent) { #ifdef DEBUG assert(entry->parent->child == iter); #endif entry->parent->child = entry; } } void play_tree_insert_entry(play_tree_t* pt, play_tree_t* entry) { #ifdef DEBUG assert(pt != NULL); assert(entry != NULL); #endif entry->parent = pt->parent; entry->prev = pt; if(pt->next) { #ifdef DEBUG assert(pt->next->prev == pt); #endif entry->next = pt->next; entry->next->prev = entry; } else entry->next = NULL; pt->next = entry; } void play_tree_remove(play_tree_t* pt, int free_it,int with_childs) { #ifdef DEBUG assert(pt != NULL); #endif // Middle of list if(pt->prev && pt->next) { #ifdef DEBUG assert(pt->prev->next == pt); assert(pt->next->prev == pt); #endif pt->prev->next = pt->next; pt->next->prev = pt->prev; } // End of list else if(pt->prev) { #ifdef DEBUG assert(pt->prev->next == pt); #endif pt->prev->next = NULL; } // Begining of list else if(pt->next) { #ifdef DEBUG assert(pt->next->prev == pt); #endif pt->next->prev = NULL; if(pt->parent) { #ifdef DEBUG assert(pt->parent->child == pt); #endif pt->parent->child = pt->next; } } // The only one else if(pt->parent) { #ifdef DEBUG assert(pt->parent->child == pt); #endif pt->parent->child = NULL; } pt->prev = pt->next = pt->parent = NULL; if(free_it) play_tree_free(pt,with_childs); } void play_tree_set_child(play_tree_t* pt, play_tree_t* child) { play_tree_t* iter; #ifdef DEBUG assert(pt != NULL); assert(pt->files == NULL); #endif for(iter = pt->child ; iter != NULL ; iter = iter->next) iter->parent = NULL; // Go back to first one for(iter = child ; iter->prev != NULL ; iter = iter->prev) /* NOTHING */; pt->child = iter; for( ; iter != NULL ; iter= iter->next) iter->parent = pt; } void play_tree_set_parent(play_tree_t* pt, play_tree_t* parent) { play_tree_t* iter; #ifdef DEBUG assert(pt != NULL); #endif if(pt->parent) pt->parent->child = NULL; for(iter = pt ; iter != NULL ; iter = iter->next) iter->parent = parent; if(pt->prev) { for(iter = pt->prev ; iter->prev != NULL ; iter = iter->prev) iter->parent = parent; iter->parent = parent; parent->child = iter; } else parent->child = pt; } void play_tree_add_file(play_tree_t* pt,char* file) { int n = 0; #ifdef DEBUG assert(pt != NULL); assert(pt->child == NULL); assert(file != NULL); #endif if(pt->files) { for(n = 0 ; pt->files[n] != NULL ; n++) /* NOTHING */; } pt->files = (char**)realloc(pt->files,(n+2)*sizeof(char*)); if(pt->files ==NULL) { mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*sizeof(char*)); return; } pt->files[n] = strdup(file); pt->files[n+1] = NULL; } int play_tree_remove_file(play_tree_t* pt,char* file) { int n,f = -1; #ifdef DEBUG assert(pt != NULL); assert(file != NULL); assert(pt->files != NULL); #endif for(n=0 ; pt->files[n] != NULL ; n++) { if(strcmp(file,pt->files[n]) == 0) f = n; } if(f < 0) // Not found return 0; #ifdef DEBUG assert(n > f); #endif free(pt->files[f]); if(n > 1) { memmove(&pt->files[f],&pt->files[f+1],(n-f)*sizeof(char*)); pt->files = (char**)realloc(pt->files,n*sizeof(char*)); if(pt->files == NULL) { mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*sizeof(char*)); return -1; } } else { free(pt->files); pt->files = NULL; } return 1; } #if 0 void play_tree_set_param(play_tree_t* pt, char* name, char* val) { int n = 0,ni = -1; #ifdef DEBUG assert(pt != NULL); assert(name != NULL); #endif if(pt->params) { for( ; pt->params[n].name != NULL ; n++) { if(strcasecmp(pt->params[n].name,name) == 0) ni = n; } } if(ni > 0) { if(pt->params[n].value != NULL) free(pt->params[n].value); pt->params[n].value = val; return; } pt->params = (play_tree_param_t*)realloc(pt->params,(n+2)*sizeof(play_tree_param_t)); pt->params[n].name = strdup(name); pt->params[n].value = val != NULL ? strdup(val) : NULL; memset(&pt->params[n+1],0,sizeof(play_tree_param_t)); return; } int play_tree_unset_param(play_tree_t* pt, char* name) { int n,ni = 0; #ifdef DEBUG assert(pt != NULL); assert(name != NULL); assert(pt->params != NULL); #endif for(n = 0 ; pt->params[n].name != NULL ; n++) { if(strcasecmp(pt->params[n].name,name) == 0) ni = n; } if(ni < 0) return 0; if(n > 1) { memmove(&pt->params[ni],&pt->params[ni+1],(n-ni)*sizeof(play_tree_param_t)); pt->params = (play_tree_param_t*)realloc(pt->params,n*sizeof(play_tree_param_t)); assert(pt->params != NULL); } else { free(pt->params); pt->params = NULL; } return 1; } #endif play_tree_iter_t* play_tree_iter_new(play_tree_t* pt) { play_tree_iter_t* iter; #ifdef DEBUG assert(pt != NULL); #endif if( ! play_tree_is_valid(pt)) return NULL; iter = (play_tree_iter_t*)calloc(1,sizeof(play_tree_iter_t)); if(! iter) return NULL; iter->root = pt; iter->tree = NULL; if(pt->parent) iter->loop = pt->parent->loop; return iter; } void play_tree_iter_free(play_tree_iter_t* iter) { #ifdef DEBUG assert(iter != NULL); #endif if(iter->status_stack) { #ifdef DEBUG assert(iter->stack_size > 0); #endif free(iter->status_stack); } free(iter); } int play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes) { play_tree_t* pt; #ifdef DEBUG assert(iter != NULL); assert(iter->root != NULL); #endif if(iter->tree == NULL) { iter->tree = iter->root; return play_tree_iter_step(iter,0,with_nodes); } iter->file = 0; if( d > 0 ) pt = iter->tree->next; else if(d < 0) pt = iter->tree->prev; else pt = iter->tree; if(pt == NULL) { // No next // Must we loop? if(iter->tree->parent && iter->tree->parent->loop != 0 && ((d > 0 && iter->loop != 0) || ( d < 0 && (iter->loop < 0 || iter->loop < iter->tree->parent->loop) ) ) ) { if(d > 0) { // Go back to the first one for(pt = iter->tree ; pt->prev != NULL; pt = pt->prev) /* NOTHNG */; if(iter->loop > 0) iter->loop--; } else if( d < 0 ) { // Or the last one for(pt = iter->tree ; pt->next != NULL; pt = pt->next) /* NOTHNG */; if(iter->loop >= 0 && iter->loop < iter->tree->parent->loop) iter->loop++; } iter->tree = pt; return play_tree_iter_step(iter,0,with_nodes); } // Go up one level return play_tree_iter_up_step(iter,d,with_nodes); } // Is there any valid childs ? if(pt->child && play_tree_is_valid(pt->child)) { iter->tree = pt; if(with_nodes) { // Stop on the node return PLAY_TREE_ITER_NODE; } else // Or follow it return play_tree_iter_down_step(iter,d,with_nodes); } // Is it a valid enty ? if(! play_tree_is_valid(pt)) { if(d == 0) { // Can this happen ? mp_msg(MSGT_PLAYTREE,MSGL_ERR,"What to do now ???? Infinite loop if we continue\n"); return PLAY_TREE_ITER_ERROR; } // Not a valid entry : go to next one return play_tree_iter_step(iter,d,with_nodes); } #ifdef DEBUG assert(iter->tree->files != NULL); #endif iter->tree = pt; for(d = 0 ; iter->tree->files[d] != NULL ; d++) /* NOTHING */; iter->num_files = d; return PLAY_TREE_ITER_ENTRY; } static int play_tree_is_valid(play_tree_t* pt) { play_tree_t* iter; #ifdef DEBUG assert(pt != NULL); #endif if(pt->files != NULL) return 1; else if (pt->child != NULL) { for(iter = pt->child ; iter != NULL ; iter = iter->next) { if(play_tree_is_valid(iter)) return 1; } } return 0; } int play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes) { #ifdef DEBUG assert(iter != NULL); assert(iter->tree != NULL); #endif iter->file = 0; if(iter->tree->parent == iter->root->parent) return PLAY_TREE_ITER_END; #ifdef DEBUG assert(iter->tree->parent != NULL); assert(iter->stack_size > 0); assert(iter->status_stack != NULL); #endif // Pop status iter->stack_size--; iter->loop = iter->status_stack[iter->stack_size]; iter->status_stack = (int*)realloc(iter->status_stack,iter->stack_size*sizeof(int)); if(iter->stack_size > 0 && iter->status_stack == NULL) { mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*sizeof(char*)); return PLAY_TREE_ITER_ERROR; } iter->tree = iter->tree->parent; return play_tree_iter_step(iter,d,with_nodes); } int play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes) { #ifdef DEBUG assert(iter->tree->files == NULL); assert(iter->tree->child != NULL); assert(iter->tree->child->parent == iter->tree); #endif iter->file = 0; // Push status iter->stack_size++; iter->status_stack = (int*)realloc(iter->status_stack,iter->stack_size*sizeof(int)); if(iter->status_stack == NULL) { mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*sizeof(int)); return PLAY_TREE_ITER_ERROR; } iter->status_stack[iter->stack_size-1] = iter->loop; // Set new status iter->loop = iter->tree->loop-1; if(d >= 0) iter->tree = iter->tree->child; else { play_tree_t* pt; for(pt = iter->tree->child ; pt->next != NULL ; pt = pt->next) /*NOTING*/; iter->tree = pt; } return play_tree_iter_step(iter,0,with_nodes); } char* play_tree_iter_get_file(play_tree_iter_t* iter, int d) { #ifdef DEBUG assert(iter != NULL); assert(iter->tree->child == NULL); #endif if(iter->tree->files == NULL) return NULL; if(d > 0) { if(iter->tree->files[iter->file] == NULL) return NULL; iter->file++; } else if(d < 0) { if(iter->file == 0) return NULL; iter->file--; } return iter->tree->files[iter->file-1]; } play_tree_t* play_tree_cleanup(play_tree_t* pt) { play_tree_t* iter, *tmp, *first; #ifdef DEBUG assert(pt != NULL); #endif if( ! play_tree_is_valid(pt)) { play_tree_remove(pt,1,1); return NULL; } first = pt->child; for(iter = pt->child ; iter != NULL ; ) { tmp = iter; iter = iter->next; if(! play_tree_is_valid(tmp)) { play_tree_remove(tmp,1,1); if(tmp == first) first = iter; } } for(iter = first ; iter != NULL ; ) { tmp = iter; iter = iter->next; play_tree_cleanup(tmp); } return pt; } play_tree_iter_t* play_tree_iter_new_copy(play_tree_iter_t* old) { play_tree_iter_t* iter; #ifdef DEBUG assert(old != NULL); #endif iter = (play_tree_iter_t*)malloc(sizeof(play_tree_iter_t)); if(iter == NULL) { mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",sizeof(play_tree_iter_t)); return NULL; } ; memcpy(iter,old,sizeof(play_tree_iter_t)); if(old->status_stack) { iter->status_stack = (int*)malloc(old->stack_size * sizeof(int)); if(iter->status_stack == NULL) { mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",old->stack_size * sizeof(int)); free(iter); return NULL; } memcpy(iter->status_stack,old->status_stack,iter->stack_size*sizeof(int)); } return iter; }