view asxparser.h @ 34972:445009e9ee8d

When the LUMINANCE16 format is less than 14 bit try to use a depth texture instead. On Intel 945 this is vastly faster (after re-enabling the Z16 support in the driver again for newer versions) due to no need for any software conversion. It also has slightly higher precision, good enough for the 14 and possibly 12 bit formats. 10 and 9 bit formats still look horrible, no idea what causes this, there is very little information on the internal precision of the hardware. It is still useful for those since swscale is faster converting 10 bit formats to 16 bit than to 8 bit.
author reimar
date Wed, 08 Aug 2012 19:18:02 +0000
parents dd7f15a3fb1b
children
line wrap: on
line source

/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_ASXPARSER_H
#define MPLAYER_ASXPARSER_H

#include "playtree.h"

typedef struct ASX_Parser_t ASX_Parser_t;

typedef struct {
  char* buffer;
  int line;
} ASX_LineSave_t;

struct ASX_Parser_t {
  int line; // Curent line
  ASX_LineSave_t *ret_stack;
  int ret_stack_size;
  char* last_body;
  int deep;
};

ASX_Parser_t*
asx_parser_new(void);

void
asx_parser_free(ASX_Parser_t* parser);

/*
 * Return -1 on error, 0 when nothing is found, 1 on sucess
 */
int
asx_get_element(ASX_Parser_t* parser,char** _buffer,
                char** _element,char** _body,char*** _attribs);

int
asx_parse_attribs(ASX_Parser_t* parser,char* buffer,char*** _attribs);

/////// Attribs utils

char*
asx_get_attrib(const char* attrib,char** attribs);

int
asx_attrib_to_enum(const char* val,char** valid_vals);

#define asx_free_attribs(a) asx_list_free(&a,free)

////// List utils

typedef void (*ASX_FreeFunc)(void* arg);

void
asx_list_free(void* list_ptr,ASX_FreeFunc free_func);

play_tree_t*
asx_parser_build_tree(char* buffer,int deep);

#endif /* MPLAYER_ASXPARSER_H */