Mercurial > mplayer.hg
view libmpdemux/aac_hdr.h @ 34972:445009e9ee8d
When the LUMINANCE16 format is less than 14 bit try to use
a depth texture instead.
On Intel 945 this is vastly faster (after re-enabling the
Z16 support in the driver again for newer versions) due
to no need for any software conversion.
It also has slightly higher precision, good enough for
the 14 and possibly 12 bit formats.
10 and 9 bit formats still look horrible, no idea what
causes this, there is very little information on the internal
precision of the hardware.
It is still useful for those since swscale is faster
converting 10 bit formats to 16 bit than to 8 bit.
author | reimar |
---|---|
date | Wed, 08 Aug 2012 19:18:02 +0000 |
parents | 928359c13d93 |
children |
line wrap: on
line source
/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_AAC_HDR_H #define MPLAYER_AAC_HDR_H #include <stdint.h> int aac_parse_frame(uint8_t *buf, int *srate, int *num); #endif /* MPLAYER_AAC_HDR_H */