view edl.h @ 11711:4536e2e6b3d7

disable slices & dr1 if motion vector vissualization is used, still doesnt work though, maybe i should reverse the last mv vis patch ...
author michael
date Thu, 01 Jan 2004 15:56:00 +0000
parents 41a21058e658
children ce046ef860da
line wrap: on
line source

// EDL version 0.5

#ifndef EDLH
#define EDLH

#define EDL_SKIP 0
#define EDL_MUTE 1

#define MAX_EDL_ENTRIES 1000

struct edl_record {
  float start_sec;
  long start_frame;
  float stop_sec;
  long stop_frame;
  float length_sec;
  long length_frame;
  short action;
  struct edl_record* next;
};

typedef struct edl_record* edl_record_ptr;

#endif