Mercurial > mplayer.hg
view libmpcodecs/native/qtsmc.c @ 8388:45eb2d4d633c
The detection of a NetWM class window manager hints is tested before
the test of a gnome class windomanager hints, since the gnome hints
are outdated and replaced by the newer NetWM specification. Newer
versions of Gnome support this standard, and therefore the test should
be placed before the Gnome test. Windowmaker does not support NetWM
and is checked after the NetWM test. In fact the new code should be
placed also before the test for IceWM. Regarding other WMs such as
KDE, IceWM the change is not tested.
patch by Svante Signell <svante.signell@telia.com>
author | arpi |
---|---|
date | Sat, 07 Dec 2002 01:25:30 +0000 |
parents | 628c85c15c7b |
children |
line wrap: on
line source
/* Apple Graphics (SMC) Decoder for MPlayer by Mike Melanson Special thanks for Roberto Togni <rtogni@bresciaonline.it> for tracking down the final, nagging bugs. The description of the decoding algorithm can be found here: http://www.pcisys.net/~melanson/codecs/ */ #include <stdlib.h> #include "config.h" #include "bswap.h" #include "mp_msg.h" #define BE_16(x) (be2me_16(*(unsigned short *)(x))) #define BE_32(x) (be2me_32(*(unsigned int *)(x))) #define COLORS_PER_TABLE 256 #define BYTES_PER_COLOR 4 #define CPAIR 2 #define CQUAD 4 #define COCTET 8 static unsigned char *color_pairs; static unsigned char *color_quads; static unsigned char *color_octets; static int color_pair_index; static int color_quad_index; static int color_octet_index; static int smc_initialized; // returns 0 if successfully initialized (enough memory was available), // non-zero on failure int qt_init_decode_smc(void) { // be pessimistic to start smc_initialized = 0; // allocate memory for the 3 palette tables if ((color_pairs = (unsigned char *)malloc( COLORS_PER_TABLE * BYTES_PER_COLOR * 2)) == 0) return 1; if ((color_quads = (unsigned char *)malloc( COLORS_PER_TABLE * BYTES_PER_COLOR * 4)) == 0) return 1; if ((color_octets = (unsigned char *)malloc( COLORS_PER_TABLE * BYTES_PER_COLOR * 8)) == 0) return 1; // if execution got this far, initialization succeeded smc_initialized = 1; return 0; } #define GET_BLOCK_COUNT \ (opcode & 0x10) ? (1 + encoded[stream_ptr++]) : 1 + (opcode & 0x0F); #define ADVANCE_BLOCK() \ { \ pixel_ptr += block_x_inc; \ if (pixel_ptr >= byte_width) \ { \ pixel_ptr = 0; \ row_ptr += block_y_inc * 4; \ } \ total_blocks--; \ if (total_blocks < 0) \ { \ mp_msg(MSGT_DECVIDEO, MSGL_WARN, "block counter just went negative (this should not happen)\n"); \ return; \ } \ } void qt_decode_smc( unsigned char *encoded, int encoded_size, unsigned char *decoded, int pixel_width, int pixel_height, unsigned char *palette_map, int bytes_per_pixel) { int i; int stream_ptr = 0; int chunk_size; unsigned char opcode; int n_blocks; unsigned int color_flags; unsigned int color_flags_a; unsigned int color_flags_b; unsigned int flag_mask; int byte_width = pixel_width * bytes_per_pixel; // width of a row in bytes int byte_height = pixel_height * byte_width; // max image size, basically int row_ptr = 0; int pixel_ptr = 0; int pixel_x, pixel_y; int row_inc = bytes_per_pixel * (pixel_width - 4); int block_x_inc = bytes_per_pixel * 4; int block_y_inc = bytes_per_pixel * pixel_width; int block_ptr; int prev_block_ptr; int prev_block_ptr1, prev_block_ptr2; int prev_block_flag; int total_blocks; int color_table_index; // indexes to color pair, quad, or octet tables int color_index; // indexes into palette map if (!smc_initialized) return; // reset color tables color_pair_index = 0; color_quad_index = 0; color_octet_index = 0; chunk_size = BE_32(&encoded[stream_ptr]) & 0x00FFFFFF; stream_ptr += 4; if (chunk_size != encoded_size) mp_msg(MSGT_DECVIDEO, MSGL_WARN, "MOV chunk size != encoded chunk size; using MOV chunk size\n"); chunk_size = encoded_size; total_blocks = (pixel_width * pixel_height) / (4 * 4); // traverse through the blocks while (total_blocks) { // sanity checks // make sure stream ptr hasn't gone out of bounds if (stream_ptr > chunk_size) { mp_msg(MSGT_DECVIDEO, MSGL_ERR, "SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)\n", stream_ptr, chunk_size); return; } // make sure the row pointer hasn't gone wild if (row_ptr >= byte_height) { mp_msg(MSGT_DECVIDEO, MSGL_ERR, "SMC decoder just went out of bounds (row ptr = %d, height = %d)\n", row_ptr, byte_height); return; } opcode = encoded[stream_ptr++]; switch (opcode & 0xF0) { // skip n blocks case 0x00: case 0x10: n_blocks = GET_BLOCK_COUNT; while (n_blocks--) ADVANCE_BLOCK(); break; // repeat last block n times case 0x20: case 0x30: n_blocks = GET_BLOCK_COUNT; // sanity check if ((row_ptr == 0) && (pixel_ptr == 0)) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "encountered repeat block opcode (%02X) but no blocks rendered yet\n", opcode & 0xF0); break; } // figure out where the previous block started if (pixel_ptr == 0) prev_block_ptr1 = (row_ptr - block_y_inc * 4) + byte_width - block_x_inc; else prev_block_ptr1 = row_ptr + pixel_ptr - block_x_inc; while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; prev_block_ptr = prev_block_ptr1; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { decoded[block_ptr++] = decoded[prev_block_ptr++]; decoded[block_ptr++] = decoded[prev_block_ptr++]; decoded[block_ptr++] = decoded[prev_block_ptr++]; if (bytes_per_pixel == 4) /* 32bpp */ { block_ptr++; prev_block_ptr++; } } block_ptr += row_inc; prev_block_ptr += row_inc; } ADVANCE_BLOCK(); } break; // repeat previous pair of blocks n times case 0x40: case 0x50: n_blocks = GET_BLOCK_COUNT; n_blocks *= 2; // sanity check if ((row_ptr == 0) && (pixel_ptr < 2 * block_x_inc)) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n", opcode & 0xF0); break; } // figure out where the previous 2 blocks started if (pixel_ptr == 0) prev_block_ptr1 = (row_ptr - block_y_inc * 4) + byte_width - block_x_inc * 2; else if (pixel_ptr == block_x_inc) prev_block_ptr1 = (row_ptr - block_y_inc * 4) + byte_width - block_x_inc; else prev_block_ptr1 = row_ptr + pixel_ptr - block_x_inc * 2; if (pixel_ptr == 0) prev_block_ptr2 = (row_ptr - block_y_inc * 4) + (byte_width - block_x_inc); else prev_block_ptr2 = row_ptr + pixel_ptr - block_x_inc; prev_block_flag = 0; while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; if (prev_block_flag) prev_block_ptr = prev_block_ptr2; else prev_block_ptr = prev_block_ptr1; prev_block_flag = !prev_block_flag; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { decoded[block_ptr++] = decoded[prev_block_ptr++]; decoded[block_ptr++] = decoded[prev_block_ptr++]; decoded[block_ptr++] = decoded[prev_block_ptr++]; if (bytes_per_pixel == 4) /* 32bpp */ { block_ptr++; prev_block_ptr++; } } block_ptr += row_inc; prev_block_ptr += row_inc; } ADVANCE_BLOCK(); } break; // 1-color block encoding case 0x60: case 0x70: n_blocks = GET_BLOCK_COUNT; color_index = encoded[stream_ptr++] * 4; while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { decoded[block_ptr++] = palette_map[color_index + 0]; decoded[block_ptr++] = palette_map[color_index + 1]; decoded[block_ptr++] = palette_map[color_index + 2]; if (bytes_per_pixel == 4) /* 32bpp */ block_ptr++; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; // 2-color block encoding case 0x80: case 0x90: n_blocks = (opcode & 0x0F) + 1; // figure out which color pair to use to paint the 2-color block if ((opcode & 0xF0) == 0x80) { // fetch the next 2 colors from bytestream and store in next // available entry in the color pair table for (i = 0; i < CPAIR; i++) { color_index = encoded[stream_ptr++] * BYTES_PER_COLOR; color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index + (i * BYTES_PER_COLOR); color_pairs[color_table_index + 0] = palette_map[color_index + 0]; color_pairs[color_table_index + 1] = palette_map[color_index + 1]; color_pairs[color_table_index + 2] = palette_map[color_index + 2]; } // this is the base index to use for this block color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index; color_pair_index++; if (color_pair_index == COLORS_PER_TABLE) color_pair_index = 0; } else color_table_index = CPAIR * BYTES_PER_COLOR * encoded[stream_ptr++]; while (n_blocks--) { color_flags = BE_16(&encoded[stream_ptr]); stream_ptr += 2; flag_mask = 0x8000; block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { if (color_flags & flag_mask) color_index = color_table_index + BYTES_PER_COLOR; else color_index = color_table_index; flag_mask >>= 1; decoded[block_ptr++] = color_pairs[color_index + 0]; decoded[block_ptr++] = color_pairs[color_index + 1]; decoded[block_ptr++] = color_pairs[color_index + 2]; if (bytes_per_pixel == 4) /* 32bpp */ block_ptr++; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; // 4-color block encoding case 0xA0: case 0xB0: n_blocks = (opcode & 0x0F) + 1; // figure out which color quad to use to paint the 4-color block if ((opcode & 0xF0) == 0xA0) { // fetch the next 4 colors from bytestream and store in next // available entry in the color quad table for (i = 0; i < CQUAD; i++) { color_index = encoded[stream_ptr++] * BYTES_PER_COLOR; color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index + (i * BYTES_PER_COLOR); color_quads[color_table_index + 0] = palette_map[color_index + 0]; color_quads[color_table_index + 1] = palette_map[color_index + 1]; color_quads[color_table_index + 2] = palette_map[color_index + 2]; } // this is the base index to use for this block color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index; color_quad_index++; if (color_quad_index == COLORS_PER_TABLE) color_quad_index = 0; } else color_table_index = CQUAD * BYTES_PER_COLOR * encoded[stream_ptr++]; while (n_blocks--) { color_flags = BE_32(&encoded[stream_ptr]); stream_ptr += 4; // flag mask actually acts as a bit shift count here flag_mask = 30; block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { color_index = color_table_index + (BYTES_PER_COLOR * ((color_flags >> flag_mask) & 0x03)); flag_mask -= 2; decoded[block_ptr++] = color_quads[color_index + 0]; decoded[block_ptr++] = color_quads[color_index + 1]; decoded[block_ptr++] = color_quads[color_index + 2]; if (bytes_per_pixel == 4) /* 32bpp */ block_ptr++; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; // 8-color block encoding case 0xC0: case 0xD0: n_blocks = (opcode & 0x0F) + 1; // figure out which color octet to use to paint the 8-color block if ((opcode & 0xF0) == 0xC0) { // fetch the next 8 colors from bytestream and store in next // available entry in the color octet table for (i = 0; i < COCTET; i++) { color_index = encoded[stream_ptr++] * BYTES_PER_COLOR; color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index + (i * BYTES_PER_COLOR); color_octets[color_table_index + 0] = palette_map[color_index + 0]; color_octets[color_table_index + 1] = palette_map[color_index + 1]; color_octets[color_table_index + 2] = palette_map[color_index + 2]; } // this is the base index to use for this block color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index; color_octet_index++; if (color_octet_index == COLORS_PER_TABLE) color_octet_index = 0; } else color_table_index = COCTET * BYTES_PER_COLOR * encoded[stream_ptr++]; while (n_blocks--) { /* For this input: 01 23 45 67 89 AB This is the output: flags_a = xx012456, flags_b = xx89A37B */ // build the color flags color_flags_a = color_flags_b = 0; color_flags_a = (encoded[stream_ptr + 0] << 16) | ((encoded[stream_ptr + 1] & 0xF0) << 8) | ((encoded[stream_ptr + 2] & 0xF0) << 4) | ((encoded[stream_ptr + 2] & 0x0F) << 4) | ((encoded[stream_ptr + 3] & 0xF0) >> 4); color_flags_b = (encoded[stream_ptr + 4] << 16) | ((encoded[stream_ptr + 5] & 0xF0) << 8) | ((encoded[stream_ptr + 1] & 0x0F) << 8) | ((encoded[stream_ptr + 3] & 0x0F) << 4) | (encoded[stream_ptr + 5] & 0x0F); stream_ptr += 6; color_flags = color_flags_a; // flag mask actually acts as a bit shift count here flag_mask = 21; block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { // reload flags at third row (iteration pixel_y == 2) if (pixel_y == 2) { color_flags = color_flags_b; flag_mask = 21; } for (pixel_x = 0; pixel_x < 4; pixel_x++) { color_index = color_table_index + (BYTES_PER_COLOR * ((color_flags >> flag_mask) & 0x07)); flag_mask -= 3; decoded[block_ptr++] = color_octets[color_index + 0]; decoded[block_ptr++] = color_octets[color_index + 1]; decoded[block_ptr++] = color_octets[color_index + 2]; if (bytes_per_pixel == 4) /* 32bpp */ block_ptr++; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; // 16-color block encoding (every pixel is a different color) case 0xE0: n_blocks = (opcode & 0x0F) + 1; while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { color_index = encoded[stream_ptr++] * BYTES_PER_COLOR; decoded[block_ptr++] = palette_map[color_index + 0]; decoded[block_ptr++] = palette_map[color_index + 1]; decoded[block_ptr++] = palette_map[color_index + 2]; if (bytes_per_pixel == 4) /* 32bpp */ block_ptr++; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; case 0xF0: mp_msg(MSGT_DECVIDEO, MSGL_HINT, "0xF0 opcode seen in SMC chunk (MPlayer developers would like to know)\n"); break; } } }