Mercurial > mplayer.hg
view libmpcodecs/native/roqav.c @ 8388:45eb2d4d633c
The detection of a NetWM class window manager hints is tested before
the test of a gnome class windomanager hints, since the gnome hints
are outdated and replaced by the newer NetWM specification. Newer
versions of Gnome support this standard, and therefore the test should
be placed before the Gnome test. Windowmaker does not support NetWM
and is checked after the NetWM test. In fact the new code should be
placed also before the test for IceWM. Regarding other WMs such as
KDE, IceWM the change is not tested.
patch by Svante Signell <svante.signell@telia.com>
author | arpi |
---|---|
date | Sat, 07 Dec 2002 01:25:30 +0000 |
parents | e6c8285a4bd8 |
children | 3cf6b963d08b |
line wrap: on
line source
/* RoQ A/V decoder for the MPlayer program by Mike Melanson based on Dr. Tim Ferguson's RoQ document and accompanying source code found at: http://www.csse.monash.edu.au/~timf/videocodec.html */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "config.h" #include "bswap.h" #include "mp_msg.h" #include "mp_image.h" #define LE_16(x) (le2me_16(*(unsigned short *)(x))) #define LE_32(x) (le2me_32(*(unsigned int *)(x))) #define CLAMP_S16(x) if (x < -32768) x = -32768; \ else if (x > 32767) x = 32767; #define SE_16BIT(x) if (x & 0x8000) x -= 0x10000; // RoQ chunk types #define RoQ_INFO 0x1001 #define RoQ_QUAD_CODEBOOK 0x1002 #define RoQ_QUAD_VQ 0x1011 #define RoQ_SOUND_MONO 0x1020 #define RoQ_SOUND_STEREO 0x1021 #define MAX_ROQ_CODEBOOK_SIZE 256 // codebook entry for 2x2 vector typedef struct { // upper and lower luminance value pairs of 2x2 vector: [y0 y1], [y2 y3] unsigned short v2_y_u; unsigned short v2_y_l; // chrominance components unsigned char u, v; // these variables are for rendering a doublesized 8x8 block; e.g.: // v2_y_rows12 = [y0 y0 y1 y1] // v2_y_rows34 = [y2 y2 y3 y3] unsigned long v2d_y_rows_12; unsigned long v2d_y_rows_34; // ex: v2_u_row1 = [u u] // v2_v_row2 = [v v] unsigned short v2d_u_rows_12; unsigned short v2d_v_rows_12; // maintain separate bytes for the luminance values as well unsigned char y0, y1, y2, y3; } roq_v2_codebook; // codebook entry for 4x4 vector typedef struct { unsigned char v2_index[4]; } roq_v4_codebook; typedef struct { roq_v2_codebook v2[MAX_ROQ_CODEBOOK_SIZE]; roq_v4_codebook v4[MAX_ROQ_CODEBOOK_SIZE]; mp_image_t *prev_frame; uint32_t numframe; } roqvideo_info; // This function fills in the missing information for a v2 vector after // loading the Y, U and V values. inline void prep_v2(roq_v2_codebook *v2) { v2->v2_y_u = be2me_16((v2->y0 << 8) | v2->y1); v2->v2_y_l = be2me_16((v2->y2 << 8) | v2->y3); v2->v2d_y_rows_12 = be2me_32((v2->y0 << 24) | (v2->y0 << 16) | (v2->y1 << 8) | v2->y1); v2->v2d_y_rows_34 = be2me_32((v2->y2 << 24) | (v2->y2 << 16) | (v2->y3 << 8) | v2->y3); // no reason to swap these for endianness since they're the same bytes v2->v2d_u_rows_12 = (v2->u << 8) | v2->u; v2->v2d_v_rows_12 = (v2->v << 8) | v2->v; } inline void paint_v2double_block( unsigned char *y_plane, unsigned char *u_plane, unsigned char *v_plane, roq_v2_codebook *v2, unsigned int y_stride, unsigned int u_stride, unsigned int v_stride) { // render the luminance components *(unsigned int *)y_plane = v2->v2d_y_rows_12; y_plane += y_stride; *(unsigned int *)y_plane = v2->v2d_y_rows_12; y_plane += y_stride; *(unsigned int *)y_plane = v2->v2d_y_rows_34; y_plane += y_stride; *(unsigned int *)y_plane = v2->v2d_y_rows_34; // render the color planes *(unsigned short *)u_plane = v2->v2d_u_rows_12; u_plane += u_stride; *(unsigned short *)u_plane = v2->v2d_u_rows_12; *(unsigned short *)v_plane = v2->v2d_v_rows_12; v_plane += v_stride; *(unsigned short *)v_plane = v2->v2d_v_rows_12; } inline void paint_v4_block( unsigned char *y_plane, unsigned char *u_plane, unsigned char *v_plane, unsigned int y_stride, unsigned int u_stride, unsigned int v_stride, roq_v2_codebook *v2_a, roq_v2_codebook *v2_b, roq_v2_codebook *v2_c, roq_v2_codebook *v2_d) { // render luminance components ((unsigned short *)y_plane)[0] = v2_a->v2_y_u; ((unsigned short *)y_plane)[1] = v2_b->v2_y_u; y_plane += y_stride; ((unsigned short *)y_plane)[0] = v2_a->v2_y_l; ((unsigned short *)y_plane)[1] = v2_b->v2_y_l; y_plane += y_stride; ((unsigned short *)y_plane)[0] = v2_c->v2_y_u; ((unsigned short *)y_plane)[1] = v2_d->v2_y_u; y_plane += y_stride; ((unsigned short *)y_plane)[0] = v2_c->v2_y_l; ((unsigned short *)y_plane)[1] = v2_d->v2_y_l; // render the color planes u_plane[0] = v2_a->u; u_plane[1] = v2_b->u; u_plane += u_stride; u_plane[0] = v2_c->u; u_plane[1] = v2_d->u; v_plane[0] = v2_a->v; v_plane[1] = v2_b->v; v_plane += v_stride; v_plane[0] = v2_c->v; v_plane[1] = v2_d->v; } // This function copies the 4x4 block from the prev_*_planes to the // current *_planes. inline void copy_4x4_block( unsigned char *y_plane, unsigned char *u_plane, unsigned char *v_plane, unsigned char *prev_y_plane, unsigned char *prev_u_plane, unsigned char *prev_v_plane, unsigned int y_stride, unsigned int u_stride, unsigned int v_stride) { int i; // copy over the luminance components (4 rows, 1 uint each) for (i = 0; i < 4; i++) { *(unsigned int *)y_plane = *(unsigned int *)prev_y_plane; y_plane += y_stride; prev_y_plane += y_stride; } // copy the chrominance values for (i = 0; i < 2; i++) { *(unsigned short*)u_plane = *(unsigned short*)prev_u_plane; u_plane += u_stride; prev_u_plane += u_stride; *(unsigned short*)v_plane = *(unsigned short*)prev_v_plane; v_plane += v_stride; prev_v_plane += v_stride; } } // This function copies the 8x8 block from the prev_*_planes to the // current *_planes. inline void copy_8x8_block( unsigned char *y_plane, unsigned char *u_plane, unsigned char *v_plane, unsigned char *prev_y_plane, unsigned char *prev_u_plane, unsigned char *prev_v_plane, unsigned int y_stride, unsigned int u_stride, unsigned int v_stride) { int i; // copy over the luminance components (8 rows, 2 uints each) for (i = 0; i < 8; i++) { ((unsigned int *)y_plane)[0] = ((unsigned int *)prev_y_plane)[0]; ((unsigned int *)y_plane)[1] = ((unsigned int *)prev_y_plane)[1]; y_plane += y_stride; prev_y_plane += y_stride; } // copy the chrominance values for (i = 0; i < 4; i++) { *(unsigned int*)u_plane = *(unsigned int*)prev_u_plane; u_plane += u_stride; prev_u_plane += u_stride; *(unsigned int*)v_plane = *(unsigned int*)prev_v_plane; v_plane += v_stride; prev_v_plane += v_stride; } } // This function creates storage space for the vector codebooks. void *roq_decode_video_init(void) { roqvideo_info *info = (roqvideo_info *)calloc(sizeof(roqvideo_info), 1); info->prev_frame = NULL; info->numframe=0; return info; } #define EMPTY_ROQ_CODEWORD 0xFFFF0000 #define FETCH_NEXT_CODE() \ if (current_roq_codeword == EMPTY_ROQ_CODEWORD) \ { \ if (stream_ptr + 2 > encoded_size) \ { \ mp_msg(MSGT_DECVIDEO, MSGL_WARN, \ "RoQ video: stream pointer just went out of bounds (1)\n"); \ return; \ } \ current_roq_codeword = (0x0000FFFF) | \ (encoded[stream_ptr + 0] << 16) | \ (encoded[stream_ptr + 1] << 24); \ stream_ptr += 2; \ } \ roq_code = ((current_roq_codeword >> 30) & 0x03); \ current_roq_codeword <<= 2; #define FETCH_NEXT_ARGUMENT() \ if (stream_ptr + 1 > encoded_size) \ { \ mp_msg(MSGT_DECVIDEO, MSGL_WARN, \ "RoQ video: stream pointer just went out of bounds (2)\n"); \ return; \ } \ argument = encoded[stream_ptr++]; #define CHECK_PREV_FRAME() \ if (!info->prev_frame) \ { \ mp_msg(MSGT_DECVIDEO, MSGL_WARN, \ "RoQ video: can't handle motion vector when there's no previous frame\n"); \ return; \ } void roq_decode_video(void *context, unsigned char *encoded, int encoded_size, mp_image_t *mpi) { roqvideo_info *info = (roqvideo_info *)context; int stream_ptr = 0; int i, j; int chunk_length; int v2_count; int v4_count; int roq_code; unsigned int current_roq_codeword = EMPTY_ROQ_CODEWORD; unsigned char argument = 0; char mean_motion_x; char mean_motion_y; int mx, my; // for calculating the motion vector int mblock_x = 0; int mblock_y = 0; int quad8_x, quad8_y; // for pointing to 8x8 blocks in a macroblock int quad4_x, quad4_y; // for pointing to 4x4 blocks in an 8x8 block unsigned char *y_plane; unsigned char *u_plane; unsigned char *v_plane; unsigned char *prev_y_plane; unsigned char *prev_u_plane; unsigned char *prev_v_plane; unsigned int y_stride = mpi->stride[0]; unsigned int u_stride = mpi->stride[1]; unsigned int v_stride = mpi->stride[2]; roq_v4_codebook v4; // make sure the encoded chunk is of minimal acceptable length if (encoded_size < 8) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video: chunk isn't even 8 bytes long (minimum acceptable length)\n"); return; } // make sure the resolution checks out if ((mpi->width % 16 != 0) || (mpi->height % 16 != 0)) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video resolution: %d x %d; expected dimensions divisible by 16\n"); return; } if (LE_16(&encoded[stream_ptr]) == RoQ_QUAD_CODEBOOK) { stream_ptr += 2; chunk_length = LE_32(&encoded[stream_ptr]); stream_ptr += 4; v4_count = encoded[stream_ptr++]; v2_count = encoded[stream_ptr++]; if (v2_count == 0) v2_count = 256; if ((v4_count == 0) && (v2_count * 6 < chunk_length)) v4_count = 256; // make sure the lengths agree with each other if (((v2_count * 6) + (v4_count * 4)) != chunk_length) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video: encountered quad codebook chunk with weird lengths (1)\n"); return; } if ((v2_count * 6) > (encoded_size - stream_ptr)) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video: encountered quad codebook chunk with weird lengths (2)\n"); return; } // load the 2x2 vectors for (i = 0; i < v2_count; i++) { info->v2[i].y0 = encoded[stream_ptr++]; info->v2[i].y1 = encoded[stream_ptr++]; info->v2[i].y2 = encoded[stream_ptr++]; info->v2[i].y3 = encoded[stream_ptr++]; info->v2[i].u = encoded[stream_ptr++]; info->v2[i].v = encoded[stream_ptr++]; prep_v2(&info->v2[i]); } if ((v4_count * 4) > (encoded_size - stream_ptr)) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video: encountered quad codebook chunk with weird lengths (3)\n"); return; } // load the 4x4 vectors for (i = 0; i < v4_count; i++) { info->v4[i].v2_index[0] = encoded[stream_ptr++]; info->v4[i].v2_index[1] = encoded[stream_ptr++]; info->v4[i].v2_index[2] = encoded[stream_ptr++]; info->v4[i].v2_index[3] = encoded[stream_ptr++]; } } if (LE_16(&encoded[stream_ptr]) == RoQ_QUAD_VQ) { stream_ptr += 2; chunk_length = LE_32(&encoded[stream_ptr]); stream_ptr += 4; mean_motion_y = encoded[stream_ptr++]; mean_motion_x = encoded[stream_ptr++]; //RoQ reuses its buffers so a transparent block keeps content //from 2 frames ago. The only exception is 2'd frame (#1) if(info->numframe==1) { CHECK_PREV_FRAME(); memcpy(mpi->planes[0], info->prev_frame->planes[0], mpi->width * mpi->height); memcpy(mpi->planes[1], info->prev_frame->planes[1], (mpi->width * mpi->height) / 4); memcpy(mpi->planes[2], info->prev_frame->planes[2], (mpi->width * mpi->height) / 4); } // iterate through the 16x16 macroblocks for (mblock_y = 0; mblock_y < mpi->height; mblock_y += 16) { for (mblock_x = 0; mblock_x < mpi->width; mblock_x += 16) { // iterate through the 4 quadrants of the macroblock for (i = 0; i < 4; i++) { quad8_x = mblock_x; quad8_y = mblock_y; if (i & 0x01) quad8_x += 8; if (i & 0x02) quad8_y += 8; // set up the planes y_plane = mpi->planes[0] + quad8_y * y_stride + quad8_x; u_plane = mpi->planes[1] + (quad8_y / 2) * u_stride + (quad8_x / 2); v_plane = mpi->planes[2] + (quad8_y / 2) * v_stride + (quad8_x / 2); // decide how to handle this 8x8 quad FETCH_NEXT_CODE(); switch(roq_code) { // 8x8 block is the same as in the previous frame; // skip it case 0: break; // 8x8 block is painted with an 8x8 block from the last frame // (i.e., motion compensation) case 1: CHECK_PREV_FRAME(); // prepare the pointers to the planes in the previous frame FETCH_NEXT_ARGUMENT(); // argument contains motion vectors // figure out the motion vectors mx = quad8_x + 8 - (argument >> 4) - mean_motion_x; my = quad8_y + 8 - (argument & 0x0F) - mean_motion_y; prev_y_plane = info->prev_frame->planes[0] + my * y_stride + mx; prev_u_plane = info->prev_frame->planes[1] + (my / 2) * u_stride + (mx + 1) / 2; prev_v_plane = info->prev_frame->planes[2] + (my / 2) * v_stride + (mx + 1) / 2; // sanity check before rendering copy_8x8_block( y_plane, u_plane, v_plane, prev_y_plane, prev_u_plane, prev_v_plane, y_stride, u_stride, v_stride ); break; // 8x8 block is painted with a doublesized 4x4 vector case 2: FETCH_NEXT_ARGUMENT(); v4 = info->v4[argument]; // sanity check before rendering // iterate through 4 4x4 blocks for (j = 0; j < 4; j++) { quad4_x = quad8_x; quad4_y = quad8_y; if (j & 0x01) quad4_x += 4; if (j & 0x02) quad4_y += 4; // set up the planes y_plane = mpi->planes[0] + quad4_y * y_stride + quad4_x; u_plane = mpi->planes[1] + (quad4_y / 2) * u_stride + (quad4_x / 2); v_plane = mpi->planes[2] + (quad4_y / 2) * v_stride + (quad4_x / 2); paint_v2double_block( y_plane, u_plane, v_plane, &info->v2[v4.v2_index[j]], y_stride, u_stride, v_stride ); } break; // 8x8 block is broken down into 4 4x4 blocks and painted using // 4 different codes. case 3: // iterate through 4 4x4 blocks for (j = 0; j < 4; j++) { quad4_x = quad8_x; quad4_y = quad8_y; if (j & 0x01) quad4_x += 4; if (j & 0x02) quad4_y += 4; // set up the planes y_plane = mpi->planes[0] + quad4_y * y_stride + quad4_x; u_plane = mpi->planes[1] + (quad4_y / 2) * u_stride + (quad4_x / 2); v_plane = mpi->planes[2] + (quad4_y / 2) * v_stride + (quad4_x / 2); // decide how to handle this 4x4 quad FETCH_NEXT_CODE(); switch(roq_code) { // 4x4 block is the same as in the previous frame; // skip it case 0: break; // 4x4 block is motion compensated from the previous frame case 1: CHECK_PREV_FRAME(); // prepare the pointers to the planes in the previous frame FETCH_NEXT_ARGUMENT(); // argument contains motion vectors // figure out the motion vectors mx = quad4_x + 8 - (argument >> 4) - mean_motion_x; my = quad4_y + 8 - (argument & 0x0F) - mean_motion_y; prev_y_plane = info->prev_frame->planes[0] + my * y_stride + mx; prev_u_plane = info->prev_frame->planes[1] + (my / 2) * u_stride + (mx + 1) / 2; prev_v_plane = info->prev_frame->planes[2] + (my / 2) * u_stride + (mx + 1) / 2; // sanity check before rendering copy_4x4_block( y_plane, u_plane, v_plane, prev_y_plane, prev_u_plane, prev_v_plane, y_stride, u_stride, v_stride ); break; // 4x4 block is copied directly from v4 vector table case 2: FETCH_NEXT_ARGUMENT(); v4 = info->v4[argument]; paint_v4_block( y_plane, u_plane, v_plane, y_stride, u_stride, v_stride, &info->v2[v4.v2_index[0]], &info->v2[v4.v2_index[1]], &info->v2[v4.v2_index[2]], &info->v2[v4.v2_index[3]]); break; // 4x4 block is built from 4 2x2 vectors case 3: if (stream_ptr + 4 > encoded_size) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video: stream pointer just went out of bounds (2)\n"); return; } paint_v4_block( y_plane, u_plane, v_plane, y_stride, u_stride, v_stride, &info->v2[encoded[stream_ptr + 0]], &info->v2[encoded[stream_ptr + 1]], &info->v2[encoded[stream_ptr + 2]], &info->v2[encoded[stream_ptr + 3]]); stream_ptr += 4; break; } } break; } } } } } // one last sanity check on the way out // (apparently, it's not unusual to have 2 bytes left over after decode) if (stream_ptr < encoded_size - 2) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video: completed frame decode with bytes left over (%d < %d)\n", stream_ptr, encoded_size); } // save the current frame as the previous frame for the next iteration info->numframe++; info->prev_frame = mpi; } // Initialize the RoQ audio decoder, which is to say, initialize the table // of squares. void *roq_decode_audio_init(void) { short *square_array; short square; int i; square_array = (short *)malloc(256 * sizeof(short)); if (!square_array) return NULL; for (i = 0; i < 128; i++) { square = i * i; square_array[i] = square; square_array[i + 128] = -square; } return square_array; } int roq_decode_audio( unsigned short *output, unsigned char *input, int encoded_size, int channels, void *context) { short *square_array = (short *)context; int i; int predictor[2]; int channel_number = 0; // prepare the initial predictors if (channels == 1) predictor[0] = LE_16(&input[0]); else { predictor[0] = input[1] << 8; predictor[1] = input[0] << 8; } SE_16BIT(predictor[0]); SE_16BIT(predictor[1]); // decode the samples for (i = 2; i < encoded_size; i++) { predictor[channel_number] += square_array[input[i]]; CLAMP_S16(predictor[channel_number]); output[i - 2] = predictor[channel_number]; // toggle channel channel_number ^= channels - 1; } // return the number of samples decoded return (encoded_size - 2); }