Mercurial > mplayer.hg
view postproc/swscale_internal.h @ 16946:47c5e9846cd3
ultra simple&slow pp filter, yes yet another spp like filter :)
this one does actually compress&decompress the video at various shifts with lavc while the other spp filters are doing optimized intra only filtering
limitations:
mpeg4 is hardcoded, all options too, pretty trivial to change though, even filtering with non dct codecs like snow could be tried ...
the qscale/qp is only taken fron the first MB of each image and then used for the whole image (would needs some small changes to lavc to let the user set the qscales for the mbs themselfs but iam to lazy ...)
this needs ALOT of cpu time and memory especially at uspp=8 ...
author | michael |
---|---|
date | Tue, 08 Nov 2005 13:15:19 +0000 |
parents | 43e55b3d1af0 |
children | 08cac43f1e38 |
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/* Copyright (C) 2001-2003 Michael Niedermayer <michaelni@gmx.at> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef SWSCALE_INTERNAL_H #define SWSCALE_INTERNAL_H #ifdef HAVE_ALTIVEC_H #include <altivec.h> #endif #ifdef CONFIG_DARWIN #define AVV(x...) (x) #else #define AVV(x...) {x} #endif #include "../mp_msg.h" #define MSG_WARN(args...) mp_msg(MSGT_SWS,MSGL_WARN, ##args ) #define MSG_FATAL(args...) mp_msg(MSGT_SWS,MSGL_FATAL, ##args ) #define MSG_ERR(args...) mp_msg(MSGT_SWS,MSGL_ERR, ##args ) #define MSG_V(args...) mp_msg(MSGT_SWS,MSGL_V, ##args ) #define MSG_DBG2(args...) mp_msg(MSGT_SWS,MSGL_DBG2, ##args ) #define MSG_INFO(args...) mp_msg(MSGT_SWS,MSGL_INFO, ##args ) #define MAX_FILTER_SIZE 256 typedef int (*SwsFunc)(struct SwsContext *context, uint8_t* src[], int srcStride[], int srcSliceY, int srcSliceH, uint8_t* dst[], int dstStride[]); /* this struct should be aligned on at least 32-byte boundary */ typedef struct SwsContext{ /** * * Note the src,dst,srcStride,dstStride will be copied, in the sws_scale() warper so they can freely be modified here */ SwsFunc swScale; int srcW, srcH, dstH; int chrSrcW, chrSrcH, chrDstW, chrDstH; int lumXInc, chrXInc; int lumYInc, chrYInc; int dstFormat, srcFormat; ///< format 4:2:0 type is allways YV12 int origDstFormat, origSrcFormat; ///< format int chrSrcHSubSample, chrSrcVSubSample; int chrIntHSubSample, chrIntVSubSample; int chrDstHSubSample, chrDstVSubSample; int vChrDrop; int sliceDir; double param[2]; int16_t **lumPixBuf; int16_t **chrPixBuf; int16_t *hLumFilter; int16_t *hLumFilterPos; int16_t *hChrFilter; int16_t *hChrFilterPos; int16_t *vLumFilter; int16_t *vLumFilterPos; int16_t *vChrFilter; int16_t *vChrFilterPos; uint8_t formatConvBuffer[4000]; //FIXME dynamic alloc, but we have to change alot of code for this to be usefull int hLumFilterSize; int hChrFilterSize; int vLumFilterSize; int vChrFilterSize; int vLumBufSize; int vChrBufSize; uint8_t *funnyYCode; uint8_t *funnyUVCode; int32_t *lumMmx2FilterPos; int32_t *chrMmx2FilterPos; int16_t *lumMmx2Filter; int16_t *chrMmx2Filter; int canMMX2BeUsed; int lastInLumBuf; int lastInChrBuf; int lumBufIndex; int chrBufIndex; int dstY; int flags; void * yuvTable; // pointer to the yuv->rgb table start so it can be freed() void * table_rV[256]; void * table_gU[256]; int table_gV[256]; void * table_bU[256]; //Colorspace stuff int contrast, brightness, saturation; // for sws_getColorspaceDetails int srcColorspaceTable[4]; int dstColorspaceTable[4]; int srcRange, dstRange; #define RED_DITHER "0*8" #define GREEN_DITHER "1*8" #define BLUE_DITHER "2*8" #define Y_COEFF "3*8" #define VR_COEFF "4*8" #define UB_COEFF "5*8" #define VG_COEFF "6*8" #define UG_COEFF "7*8" #define Y_OFFSET "8*8" #define U_OFFSET "9*8" #define V_OFFSET "10*8" #define LUM_MMX_FILTER_OFFSET "11*8" #define CHR_MMX_FILTER_OFFSET "11*8+4*4*256" #define DSTW_OFFSET "11*8+4*4*256*2" //do not change, its hardcoded in the asm #define ESP_OFFSET "11*8+4*4*256*2+4" #define VROUNDER_OFFSET "11*8+4*4*256*2+8" uint64_t redDither __attribute__((aligned(8))); uint64_t greenDither __attribute__((aligned(8))); uint64_t blueDither __attribute__((aligned(8))); uint64_t yCoeff __attribute__((aligned(8))); uint64_t vrCoeff __attribute__((aligned(8))); uint64_t ubCoeff __attribute__((aligned(8))); uint64_t vgCoeff __attribute__((aligned(8))); uint64_t ugCoeff __attribute__((aligned(8))); uint64_t yOffset __attribute__((aligned(8))); uint64_t uOffset __attribute__((aligned(8))); uint64_t vOffset __attribute__((aligned(8))); int32_t lumMmxFilter[4*MAX_FILTER_SIZE]; int32_t chrMmxFilter[4*MAX_FILTER_SIZE]; int dstW; int esp; uint64_t vRounder __attribute__((aligned(8))); #ifdef HAVE_ALTIVEC vector signed short CY; vector signed short CRV; vector signed short CBU; vector signed short CGU; vector signed short CGV; vector signed short OY; vector unsigned short CSHIFT; #endif } SwsContext; //FIXME check init (where 0) SwsFunc yuv2rgb_get_func_ptr (SwsContext *c); int yuv2rgb_c_init_tables (SwsContext *c, const int inv_table[4], int fullRange, int brightness, int contrast, int saturation); #endif