view tremor/codec_internal.h @ 16946:47c5e9846cd3

ultra simple&slow pp filter, yes yet another spp like filter :) this one does actually compress&decompress the video at various shifts with lavc while the other spp filters are doing optimized intra only filtering limitations: mpeg4 is hardcoded, all options too, pretty trivial to change though, even filtering with non dct codecs like snow could be tried ... the qscale/qp is only taken fron the first MB of each image and then used for the whole image (would needs some small changes to lavc to let the user set the qscales for the mbs themselfs but iam to lazy ...) this needs ALOT of cpu time and memory especially at uspp=8 ...
author michael
date Tue, 08 Nov 2005 13:15:19 +0000
parents 8631a3803289
children cd6b211be811
line wrap: on
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/********************************************************************
 *                                                                  *
 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
 *                                                                  *
 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002    *
 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
 * ALL REDISTRIBUTION RIGHTS RESERVED.                              *
 *                                                                  *
 ********************************************************************

 function: libvorbis codec headers

 ********************************************************************/

#ifndef _V_CODECI_H_
#define _V_CODECI_H_

#include "codebook.h"

typedef void vorbis_look_mapping;
typedef void vorbis_look_floor;
typedef void vorbis_look_residue;
typedef void vorbis_look_transform;

/* mode ************************************************************/
typedef struct {
  int blockflag;
  int windowtype;
  int transformtype;
  int mapping;
} vorbis_info_mode;

typedef void vorbis_info_floor;
typedef void vorbis_info_residue;
typedef void vorbis_info_mapping;

typedef struct backend_lookup_state {
  /* local lookup storage */
  ogg_int32_t               *window[2];

  /* backend lookups are tied to the mode, not the backend or naked mapping */
  int                     modebits;
  vorbis_look_mapping   **mode;

} backend_lookup_state;

/* codec_setup_info contains all the setup information specific to the
   specific compression/decompression mode in progress (eg,
   psychoacoustic settings, channel setup, options, codebook
   etc).  
*********************************************************************/

typedef struct codec_setup_info {

  /* Vorbis supports only short and long blocks, but allows the
     encoder to choose the sizes */

  long blocksizes[2];

  /* modes are the primary means of supporting on-the-fly different
     blocksizes, different channel mappings (LR or M/A),
     different residue backends, etc.  Each mode consists of a
     blocksize flag and a mapping (along with the mapping setup */

  int        modes;
  int        maps;
  int        times;
  int        floors;
  int        residues;
  int        books;

  vorbis_info_mode       *mode_param[64];
  int                     map_type[64];
  vorbis_info_mapping    *map_param[64];
  int                     time_type[64];
  int                     floor_type[64];
  vorbis_info_floor      *floor_param[64];
  int                     residue_type[64];
  vorbis_info_residue    *residue_param[64];
  static_codebook        *book_param[256];
  codebook               *fullbooks;

  int    passlimit[32];     /* iteration limit per couple/quant pass */
  int    coupling_passes;
} codec_setup_info;

#endif