Mercurial > mplayer.hg
view tremor/codec_internal.h @ 16946:47c5e9846cd3
ultra simple&slow pp filter, yes yet another spp like filter :)
this one does actually compress&decompress the video at various shifts with lavc while the other spp filters are doing optimized intra only filtering
limitations:
mpeg4 is hardcoded, all options too, pretty trivial to change though, even filtering with non dct codecs like snow could be tried ...
the qscale/qp is only taken fron the first MB of each image and then used for the whole image (would needs some small changes to lavc to let the user set the qscales for the mbs themselfs but iam to lazy ...)
this needs ALOT of cpu time and memory especially at uspp=8 ...
author | michael |
---|---|
date | Tue, 08 Nov 2005 13:15:19 +0000 |
parents | 8631a3803289 |
children | cd6b211be811 |
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/******************************************************************** * * * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * * * * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 * * BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * * ALL REDISTRIBUTION RIGHTS RESERVED. * * * ******************************************************************** function: libvorbis codec headers ********************************************************************/ #ifndef _V_CODECI_H_ #define _V_CODECI_H_ #include "codebook.h" typedef void vorbis_look_mapping; typedef void vorbis_look_floor; typedef void vorbis_look_residue; typedef void vorbis_look_transform; /* mode ************************************************************/ typedef struct { int blockflag; int windowtype; int transformtype; int mapping; } vorbis_info_mode; typedef void vorbis_info_floor; typedef void vorbis_info_residue; typedef void vorbis_info_mapping; typedef struct backend_lookup_state { /* local lookup storage */ ogg_int32_t *window[2]; /* backend lookups are tied to the mode, not the backend or naked mapping */ int modebits; vorbis_look_mapping **mode; } backend_lookup_state; /* codec_setup_info contains all the setup information specific to the specific compression/decompression mode in progress (eg, psychoacoustic settings, channel setup, options, codebook etc). *********************************************************************/ typedef struct codec_setup_info { /* Vorbis supports only short and long blocks, but allows the encoder to choose the sizes */ long blocksizes[2]; /* modes are the primary means of supporting on-the-fly different blocksizes, different channel mappings (LR or M/A), different residue backends, etc. Each mode consists of a blocksize flag and a mapping (along with the mapping setup */ int modes; int maps; int times; int floors; int residues; int books; vorbis_info_mode *mode_param[64]; int map_type[64]; vorbis_info_mapping *map_param[64]; int time_type[64]; int floor_type[64]; vorbis_info_floor *floor_param[64]; int residue_type[64]; vorbis_info_residue *residue_param[64]; static_codebook *book_param[256]; codebook *fullbooks; int passlimit[32]; /* iteration limit per couple/quant pass */ int coupling_passes; } codec_setup_info; #endif