view playtreeparser.h @ 29269:4d9de809b174

Add a hack to detect when we are writing into a Windows pipe since the fseek incorrectly does not fail like it should. This ensures we will not incorrectly append the file header at the end. Based on patch by Zhou Zongyi [zhouzongyi at pset.suntec.net]
author reimar
date Sat, 16 May 2009 13:59:53 +0000
parents 83c95bd31aab
children c1a3f1bbba26
line wrap: on
line source

#ifndef MPLAYER_PLAYTREEPARSER_H
#define MPLAYER_PLAYTREEPARSER_H

#include "playtree.h"

/// \defgroup PlaytreeParser Playtree parser
/// \ingroup Playtree
///
/// The playtree parser allows to read various playlist formats. It reads from
/// a stream allowing to handle playlists from local files and the network.
///@{

/// \file

struct stream_st;

typedef struct play_tree_parser {
  struct stream_st* stream;
  char *buffer,*iter,*line;
  int buffer_size , buffer_end;
  int deep,keep;
} play_tree_parser_t;

/// Create a new parser.
/** \param stream The stream to read from.
 *  \param deep Parser depth. Some formats allow including other files,
 *              this is used to track the inclusion depth.
 *  \return The new parser.
 */
play_tree_parser_t*
play_tree_parser_new(struct stream_st* stream,int deep);

/// Destroy a parser.
void
play_tree_parser_free(play_tree_parser_t* p);

/// Build a playtree from the playlist opened with the parser.
/** \param p The parser.
 *  \param forced If non-zero the playlist file was explicitly
 *                given by the user, allow falling back on
 *                one filename per line playlist.
 *  \return A new playtree or NULL on error.
 */
play_tree_t*
play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced);

/// Wrapper for play_tree_add_basepath (add base path from file).
void
play_tree_add_bpf(play_tree_t* pt, char* filename);

///@}

#endif /* MPLAYER_PLAYTREEPARSER_H */