view libvo/vo_corevideo.h @ 35741:4db51c7ff922

libdvdcss: Revert r35255, which tried to work around Windows breakage. The issue is better addressed in configure rather than patching an upstream library. The previous commit does just that.
author diego
date Wed, 23 Jan 2013 16:04:31 +0000
parents 8848682f4035
children f51965824a2b
line wrap: on
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/*
 * CoreVideo video output driver
 *
 * Copyright (c) 2005 Nicolas Plourde <nicolasplourde@gmail.com>
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_VO_COREVIDEO_H
#define MPLAYER_VO_COREVIDEO_H

#import <Cocoa/Cocoa.h>
#import <QuartzCore/QuartzCore.h>
#import <Carbon/Carbon.h>
#import "osx_objc_common.h"

// MPlayer OS X VO Protocol
@protocol MPlayerOSXVOProto
- (int) startWithWidth: (bycopy int)width
            withHeight: (bycopy int)height
             withBytes: (bycopy int)bytes
            withAspect: (bycopy int)aspect;
- (void) stop;
- (void) render;
- (void) toggleFullscreen;
- (void) ontop;
@end

@interface MPlayerOpenGLView : MPCommonOpenGLView
{
	//CoreVideo
	CVPixelBufferRef frameBuffers[2];
	CVOpenGLTextureCacheRef textureCache;
	CVOpenGLTextureRef texture;
	NSRect textureFrame;

	GLfloat lowerLeft[2];
	GLfloat lowerRight[2];
	GLfloat upperRight[2];
	GLfloat upperLeft[2];
}

//window & rendering
- (void) preinit;
- (void) config:(uint32_t)width:(uint32_t)height:(uint32_t)flags;
- (void) prepareOpenGL;
- (void) render;
- (void) reshape;
- (void) setCurrentTexture;
- (void) drawRect: (NSRect *) bounds;

@end

#endif /* MPLAYER_VO_COREVIDEO_H */