Mercurial > mplayer.hg
view libmpdemux/stheader.h @ 2703:4e321443413f
Quick hack to don't use ldivxencode on systems where it'S not installed.
This should be improved: add compile check to configure (with sth. from encore2.h I guess), seperate divxdecore and encore as only one of them could possibly be
installed, add ifdefs to code so it doesn't spit errors about missing headers if no divx4 is present.
(I don't currently have installed divx4 so I only did the quick hack for first).
author | atmos4 |
---|---|
date | Mon, 05 Nov 2001 02:04:10 +0000 |
parents | ea6158be8103 |
children | 2cef9d562af0 |
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// Stream headers: #include "wine/mmreg.h" #include "wine/avifmt.h" #include "wine/vfw.h" typedef struct { demux_stream_t *ds; unsigned int format; struct codecs_st *codec; int inited; // output format: float timer; // value of old a_frame int samplerate; int samplesize; int channels; int o_bps; // == samplerate*samplesize*channels (uncompr. bytes/sec) int i_bps; // == bitrate (compressed bytes/sec) // in buffers: char* a_in_buffer; int a_in_buffer_len; int a_in_buffer_size; // out buffers: char* a_buffer; int a_buffer_len; int a_buffer_size; int sample_format; // win32 codec stuff: AVIStreamHeader audio; WAVEFORMATEX *wf; // char wf_ext[64]; // in format WAVEFORMATEX o_wf; // out format HACMSTREAM srcstream; // handle int audio_in_minsize; int audio_out_minsize; // other codecs: // ac3_frame_t *ac3_frame; void* ac3_frame; int pcm_bswap; #ifdef HAVE_OGGVORBIS struct ov_struct_st *ov; // should be assigned on init #endif } sh_audio_t; typedef struct { demux_stream_t *ds; unsigned int format; struct codecs_st *codec; int inited; // output format: float timer; // value of old v_frame float fps; float frametime; // 1/fps int i_bps; // == bitrate (compressed bytes/sec) int disp_w,disp_h; // display size (filled by fileformat parser) // int coded_w,coded_h; // coded size (filled by video codec) float aspect; unsigned int outfmtidx; // unsigned int bitrate; // buffers: float num_frames; // number of frames played int num_frames_decoded; // number of frames decoded char *our_out_buffer; // win32 codec stuff: AVIStreamHeader video; BITMAPINFOHEADER *bih; // in format BITMAPINFOHEADER o_bih; // out format HIC hic; // handle } sh_video_t; sh_audio_t* new_sh_audio(demuxer_t *demuxer,int id); sh_video_t* new_sh_video(demuxer_t *demuxer,int id); int video_read_properties(sh_video_t *sh_video); int video_read_frame(sh_video_t* sh_video,float* frame_time_ptr,unsigned char** start,int force_fps);