view osdep/timer.h @ 18896:4f6312855a7d

Do not assign same texture number to GL_TEXTURE_2D and GL_TEXTURE_RECT, this can also cause problems.
author reimar
date Tue, 04 Jul 2006 16:31:45 +0000
parents f580a7755ac5
children 88bed2131f19
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line source

#ifndef __TIMER_H
#define __TIMER_H

extern const char *timer_name;

void InitTimer(void);
unsigned int GetTimer(void);
unsigned int GetTimerMS(void);
//int uGetTimer();
float GetRelativeTime(void);

int usec_sleep(int usec_delay);

/* timer's callback handling */
typedef void timer_callback( void );
extern unsigned set_timer_callback(unsigned ms,timer_callback func);
extern void restore_timer(void);

#endif