Mercurial > mplayer.hg
view libass/ass_drawing.h @ 32389:4fb3f810de30
Write the code in a more understandable way instead of trying to explain
the mess with a comment.
Also fix a potential memleak (though MPlayer will exit right after anyway).
author | reimar |
---|---|
date | Sat, 09 Oct 2010 15:55:09 +0000 |
parents | ac6e48baa03d |
children | 6e7f60f6f9d4 |
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/* * Copyright (C) 2009 Grigori Goronzy <greg@geekmind.org> * * This file is part of libass. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef LIBASS_DRAWING_H #define LIBASS_DRAWING_H #include <ft2build.h> #include FT_GLYPH_H #include "ass.h" #define DRAWING_INITIAL_SIZE 256 typedef enum { TOKEN_MOVE, TOKEN_MOVE_NC, TOKEN_LINE, TOKEN_CUBIC_BEZIER, TOKEN_CONIC_BEZIER, TOKEN_B_SPLINE, TOKEN_EXTEND_SPLINE, TOKEN_CLOSE } ASS_TokenType; typedef struct ass_drawing_token { ASS_TokenType type; FT_Vector point; struct ass_drawing_token *next; struct ass_drawing_token *prev; } ASS_DrawingToken; typedef struct { char *text; // drawing string int i; // text index int scale; // scale (1-64) for subpixel accuracy double pbo; // drawing will be shifted in y direction by this amount double scale_x; // FontScaleX double scale_y; // FontScaleY int asc; // ascender int desc; // descender FT_OutlineGlyph glyph; // the "fake" glyph created for later rendering int hash; // hash value (for caching) // private FT_Library ftlibrary; // needed for font ops ASS_Font *font; // dito void *fontconfig_priv; // dito ASS_Library *library; int size; // current buffer size ASS_DrawingToken *tokens; // tokenized drawing int max_points; // current maximum size int max_contours; double point_scale_x; double point_scale_y; FT_BBox cbox; // bounding box, or let's say... VSFilter's idea of it } ASS_Drawing; ASS_Drawing *ass_drawing_new(void *fontconfig_priv, ASS_Font *font, FT_Library lib); void ass_drawing_free(ASS_Drawing* drawing); void ass_drawing_add_char(ASS_Drawing* drawing, char symbol); void ass_drawing_hash(ASS_Drawing* drawing); FT_OutlineGlyph *ass_drawing_parse(ASS_Drawing *drawing, int raw_mode); #endif /* LIBASS_DRAWING_H */