Mercurial > mplayer.hg
view libvo/w32_common.c @ 35566:5053be8dbab2
Cosmetic: Adjust indent.
author | ib |
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date | Mon, 10 Dec 2012 18:15:57 +0000 |
parents | 3f409c370881 |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <stdio.h> #include <limits.h> #include <windows.h> #include <windowsx.h> #include "osdep/keycodes.h" #include "input/input.h" #include "input/mouse.h" #include "mp_msg.h" #include "video_out.h" #include "aspect.h" #include "w32_common.h" #include "mp_fifo.h" #ifndef MONITOR_DEFAULTTOPRIMARY #define MONITOR_DEFAULTTOPRIMARY 1 #endif static const char classname[] = "MPlayer - The Movie Player"; int vo_vm = 0; // last non-fullscreen extends static int prev_width; static int prev_height; static int prev_x; static int prev_y; static uint32_t o_dwidth; static uint32_t o_dheight; static HINSTANCE hInstance; #define vo_window vo_w32_window HWND vo_window = 0; /** HDC used when rendering to a device instead of window */ static HDC dev_hdc; static int event_flags; static int mon_cnt; static HMONITOR (WINAPI* myMonitorFromWindow)(HWND, DWORD); static BOOL (WINAPI* myGetMonitorInfo)(HMONITOR, LPMONITORINFO); static BOOL (WINAPI* myEnumDisplayMonitors)(HDC, LPCRECT, MONITORENUMPROC, LPARAM); static const struct mp_keymap vk_map[] = { // special keys {VK_ESCAPE, KEY_ESC}, {VK_BACK, KEY_BS}, {VK_TAB, KEY_TAB}, {VK_CONTROL, KEY_CTRL}, // cursor keys {VK_LEFT, KEY_LEFT}, {VK_UP, KEY_UP}, {VK_RIGHT, KEY_RIGHT}, {VK_DOWN, KEY_DOWN}, // navigation block {VK_INSERT, KEY_INSERT}, {VK_DELETE, KEY_DELETE}, {VK_HOME, KEY_HOME}, {VK_END, KEY_END}, {VK_PRIOR, KEY_PAGE_UP}, {VK_NEXT, KEY_PAGE_DOWN}, // F-keys {VK_F1, KEY_F+1}, {VK_F2, KEY_F+2}, {VK_F3, KEY_F+3}, {VK_F4, KEY_F+4}, {VK_F5, KEY_F+5}, {VK_F6, KEY_F+6}, {VK_F7, KEY_F+7}, {VK_F8, KEY_F+8}, {VK_F9, KEY_F+9}, {VK_F10, KEY_F+10}, {VK_F11, KEY_F+11}, {VK_F1, KEY_F+12}, // numpad {VK_NUMPAD0, KEY_KP0}, {VK_NUMPAD1, KEY_KP1}, {VK_NUMPAD2, KEY_KP2}, {VK_NUMPAD3, KEY_KP3}, {VK_NUMPAD4, KEY_KP4}, {VK_NUMPAD5, KEY_KP5}, {VK_NUMPAD6, KEY_KP6}, {VK_NUMPAD7, KEY_KP7}, {VK_NUMPAD8, KEY_KP8}, {VK_NUMPAD9, KEY_KP9}, {VK_DECIMAL, KEY_KPDEC}, {0, 0} }; static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { RECT r; POINT p; int mpkey; switch (message) { case WM_ERASEBKGND: // no need to erase background seperately return 1; case WM_PAINT: event_flags |= VO_EVENT_EXPOSE; break; case WM_MOVE: event_flags |= VO_EVENT_MOVE; p.x = 0; p.y = 0; ClientToScreen(vo_window, &p); vo_dx = p.x; vo_dy = p.y; break; case WM_SIZE: event_flags |= VO_EVENT_RESIZE; GetClientRect(vo_window, &r); vo_dwidth = r.right; vo_dheight = r.bottom; break; case WM_WINDOWPOSCHANGING: if (vo_keepaspect && !vo_fs && WinID < 0) { WINDOWPOS *wpos = lParam; int xborder, yborder; r.left = r.top = 0; r.right = wpos->cx; r.bottom = wpos->cy; AdjustWindowRect(&r, GetWindowLong(vo_window, GWL_STYLE), 0); xborder = (r.right - r.left) - wpos->cx; yborder = (r.bottom - r.top) - wpos->cy; wpos->cx -= xborder; wpos->cy -= yborder; aspect_fit(&wpos->cx, &wpos->cy, wpos->cx, wpos->cy); wpos->cx += xborder; wpos->cy += yborder; } return 0; case WM_CLOSE: mplayer_put_key(KEY_CLOSE_WIN); break; case WM_SYSCOMMAND: switch (wParam) { case SC_SCREENSAVE: case SC_MONITORPOWER: mp_msg(MSGT_VO, MSGL_V, "vo: win32: killing screensaver\n"); return 0; } break; case WM_KEYDOWN: mpkey = lookup_keymap_table(vk_map, wParam); if (mpkey) mplayer_put_key(mpkey); break; case WM_CHAR: mplayer_put_key(wParam); break; case WM_LBUTTONDOWN: if (!vo_nomouse_input && (vo_fs || (wParam & MK_CONTROL))) { mplayer_put_key(MOUSE_BTN0); break; } if (!vo_fs) { ReleaseCapture(); SendMessage(hWnd, WM_NCLBUTTONDOWN, HTCAPTION, 0); return 0; } break; case WM_MBUTTONDOWN: if (!vo_nomouse_input) mplayer_put_key(MOUSE_BTN1); break; case WM_RBUTTONDOWN: if (!vo_nomouse_input) mplayer_put_key(MOUSE_BTN2); break; case WM_MOUSEMOVE: vo_mouse_movement(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); break; case WM_MOUSEWHEEL: if (!vo_nomouse_input) { int x = GET_WHEEL_DELTA_WPARAM(wParam); if (x > 0) mplayer_put_key(MOUSE_BTN3); else mplayer_put_key(MOUSE_BTN4); break; } } return DefWindowProc(hWnd, message, wParam, lParam); } /** * \brief Dispatch incoming window events and handle them. * * This function should be placed inside libvo's function "check_events". * * Global libvo variables changed: * vo_dwidth: new window client area width * vo_dheight: new window client area height * * \return int with these flags possibly set, take care to handle in the right order * if it matters in your driver: * * VO_EVENT_RESIZE = The window was resized. If necessary reinit your * driver render context accordingly. * VO_EVENT_EXPOSE = The window was exposed. Call e.g. flip_frame() to redraw * the window if the movie is paused. */ int vo_w32_check_events(void) { MSG msg; event_flags = 0; while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } if (WinID >= 0) { BOOL res; RECT r; POINT p; res = GetClientRect(vo_window, &r); if (res && (r.right != vo_dwidth || r.bottom != vo_dheight)) { vo_dwidth = r.right; vo_dheight = r.bottom; event_flags |= VO_EVENT_RESIZE; } p.x = 0; p.y = 0; ClientToScreen(vo_window, &p); if (p.x != vo_dx || p.y != vo_dy) { vo_dx = p.x; vo_dy = p.y; event_flags |= VO_EVENT_MOVE; } res = GetClientRect(WinID, &r); if (res && (r.right != vo_dwidth || r.bottom != vo_dheight)) MoveWindow(vo_window, 0, 0, r.right, r.bottom, FALSE); if (!IsWindow(WinID)) // Window has probably been closed, e.g. due to program crash mplayer_put_key(KEY_CLOSE_WIN); } return event_flags; } static BOOL CALLBACK mon_enum(HMONITOR hmon, HDC hdc, LPRECT r, LPARAM p) { // this defaults to the last screen if specified number does not exist xinerama_x = r->left; xinerama_y = r->top; vo_screenwidth = r->right - r->left; vo_screenheight = r->bottom - r->top; if (mon_cnt == xinerama_screen) return FALSE; mon_cnt++; return TRUE; } /** * \brief Update screen information. * * This function should be called in libvo's "control" callback * with parameter VOCTRL_UPDATE_SCREENINFO. * Note that this also enables the new API where geometry and aspect * calculations are done in video_out.c:config_video_out * * Global libvo variables changed: * xinerama_x * xinerama_y * vo_screenwidth * vo_screenheight */ void w32_update_xinerama_info(void) { xinerama_x = xinerama_y = 0; if (xinerama_screen < -1) { int tmp; xinerama_x = GetSystemMetrics(SM_XVIRTUALSCREEN); xinerama_y = GetSystemMetrics(SM_YVIRTUALSCREEN); tmp = GetSystemMetrics(SM_CXVIRTUALSCREEN); if (tmp) vo_screenwidth = tmp; tmp = GetSystemMetrics(SM_CYVIRTUALSCREEN); if (tmp) vo_screenheight = tmp; } else if (xinerama_screen == -1 && myMonitorFromWindow && myGetMonitorInfo) { MONITORINFO mi; HMONITOR m = myMonitorFromWindow(vo_window, MONITOR_DEFAULTTOPRIMARY); mi.cbSize = sizeof(mi); myGetMonitorInfo(m, &mi); xinerama_x = mi.rcMonitor.left; xinerama_y = mi.rcMonitor.top; vo_screenwidth = mi.rcMonitor.right - mi.rcMonitor.left; vo_screenheight = mi.rcMonitor.bottom - mi.rcMonitor.top; } else if (xinerama_screen > 0 && myEnumDisplayMonitors) { mon_cnt = 0; myEnumDisplayMonitors(NULL, NULL, mon_enum, 0); } aspect_save_screenres(vo_screenwidth, vo_screenheight); } static void updateScreenProperties(void) { DEVMODE dm; dm.dmSize = sizeof dm; dm.dmDriverExtra = 0; dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; if (!EnumDisplaySettings(0, ENUM_CURRENT_SETTINGS, &dm)) { mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to enumerate display settings!\n"); return; } vo_screenwidth = dm.dmPelsWidth; vo_screenheight = dm.dmPelsHeight; vo_depthonscreen = dm.dmBitsPerPel; w32_update_xinerama_info(); } static void changeMode(void) { DEVMODE dm; dm.dmSize = sizeof dm; dm.dmDriverExtra = 0; dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; dm.dmBitsPerPel = vo_depthonscreen; dm.dmPelsWidth = vo_screenwidth; dm.dmPelsHeight = vo_screenheight; if (vo_vm) { int bestMode = -1; int bestScore = INT_MAX; int i; for (i = 0; EnumDisplaySettings(0, i, &dm); ++i) { int score = (dm.dmPelsWidth - o_dwidth) * (dm.dmPelsHeight - o_dheight); if (dm.dmBitsPerPel != vo_depthonscreen) continue; if (dm.dmPelsWidth < o_dwidth) continue; if (dm.dmPelsHeight < o_dheight) continue; if (score < bestScore) { bestScore = score; bestMode = i; } } if (bestMode != -1) EnumDisplaySettings(0, bestMode, &dm); ChangeDisplaySettings(&dm, CDS_FULLSCREEN); } } static void resetMode(void) { if (vo_vm) ChangeDisplaySettings(0, 0); } static int createRenderingContext(void) { HWND layer = HWND_NOTOPMOST; RECT r; int style = (vo_border && !vo_fs) ? (WS_OVERLAPPEDWINDOW | WS_SIZEBOX) : WS_POPUP; if (WinID >= 0) return 1; if (vo_fs || vo_ontop) layer = HWND_TOPMOST; if (vo_fs) { changeMode(); while (ShowCursor(0) >= 0) /**/ ; } else { resetMode(); while (ShowCursor(1) < 0) /**/ ; } updateScreenProperties(); ShowWindow(vo_window, SW_HIDE); SetWindowLong(vo_window, GWL_STYLE, style); if (vo_fs) { prev_width = vo_dwidth; prev_height = vo_dheight; prev_x = vo_dx; prev_y = vo_dy; vo_dwidth = vo_screenwidth; vo_dheight = vo_screenheight; vo_dx = xinerama_x; vo_dy = xinerama_y; } else { // make sure there are no "stale" resize events // that would set vo_d* to wrong values vo_w32_check_events(); vo_dwidth = prev_width; vo_dheight = prev_height; vo_dx = prev_x; vo_dy = prev_y; // HACK around what probably is a windows focus bug: // when pressing 'f' on the console, then 'f' again to // return to windowed mode, any input into the video // window is lost forever. SetFocus(vo_window); } r.left = vo_dx; r.right = r.left + vo_dwidth; r.top = vo_dy; r.bottom = r.top + vo_dheight; AdjustWindowRect(&r, style, 0); SetWindowPos(vo_window, layer, r.left, r.top, r.right - r.left, r.bottom - r.top, SWP_SHOWWINDOW); return 1; } /** * \brief Configure and show window on the screen. * * This function should be called in libvo's "config" callback. * It configures a window and shows it on the screen. * * Global libvo variables changed: * vo_fs * vo_vm * * \return 1 - Success, 0 - Failure */ int vo_w32_config(uint32_t width, uint32_t height, uint32_t flags) { PIXELFORMATDESCRIPTOR pfd; int pf; HDC vo_hdc = vo_w32_get_dc(vo_window); memset(&pfd, 0, sizeof pfd); pfd.nSize = sizeof pfd; pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; if (flags & VOFLAG_STEREO) pfd.dwFlags |= PFD_STEREO; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.iLayerType = PFD_MAIN_PLANE; pf = ChoosePixelFormat(vo_hdc, &pfd); if (!pf) { mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to select a valid pixel format!\n"); vo_w32_release_dc(vo_window, vo_hdc); return 0; } SetPixelFormat(vo_hdc, pf, &pfd); vo_w32_release_dc(vo_window, vo_hdc); // we already have a fully initialized window, so nothing needs to be done if (flags & VOFLAG_HIDDEN) return 1; // store original size for videomode switching o_dwidth = width; o_dheight = height; if (WinID < 0) { // the desired size is ignored in wid mode, it always matches the window size. prev_width = vo_dwidth = width; prev_height = vo_dheight = height; prev_x = vo_dx; prev_y = vo_dy; if (vo_wintitle) SetWindowText(vo_w32_window, vo_wintitle); } vo_fs = flags & VOFLAG_FULLSCREEN; vo_vm = flags & VOFLAG_MODESWITCHING; return createRenderingContext(); } /** * \brief return the name of the selected device if it is indepedant * \return pointer to string, must be freed. */ static char *get_display_name(void) { DISPLAY_DEVICE disp; disp.cb = sizeof(disp); EnumDisplayDevices(NULL, vo_adapter_num, &disp, 0); if (disp.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP) return NULL; return strdup(disp.DeviceName); } /** * \brief Initialize w32_common framework. * * The first function that should be called from the w32_common framework. * It handles window creation on the screen with proper title and attributes. * It also initializes the framework's internal variables. The function should * be called after your own preinit initialization and you shouldn't do any * window management on your own. * * Global libvo variables changed: * vo_w32_window * vo_depthonscreen * vo_screenwidth * vo_screenheight * * \return 1 = Success, 0 = Failure */ int vo_w32_init(void) { HICON mplayerIcon = 0; char exedir[MAX_PATH]; HINSTANCE user32; char *dev; if (vo_window) return 1; hInstance = GetModuleHandle(0); if (GetModuleFileName(0, exedir, MAX_PATH)) mplayerIcon = ExtractIcon(hInstance, exedir, 0); if (!mplayerIcon) mplayerIcon = LoadIcon(0, IDI_APPLICATION); { WNDCLASSEX wcex = { sizeof wcex, CS_OWNDC | CS_DBLCLKS, WndProc, 0, 0, hInstance, mplayerIcon, LoadCursor(0, IDC_ARROW), NULL, 0, classname, mplayerIcon }; if (!RegisterClassEx(&wcex)) { mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to register window class!\n"); return 0; } } if (WinID >= 0) { RECT r; GetClientRect(WinID, &r); vo_dwidth = r.right; vo_dheight = r.bottom; vo_window = CreateWindowEx(WS_EX_NOPARENTNOTIFY, classname, classname, WS_CHILD | WS_VISIBLE, 0, 0, vo_dwidth, vo_dheight, WinID, 0, hInstance, 0); EnableWindow(vo_window, 0); } else vo_window = CreateWindowEx(0, classname, classname, vo_border ? (WS_OVERLAPPEDWINDOW | WS_SIZEBOX) : WS_POPUP, CW_USEDEFAULT, 0, 100, 100, 0, 0, hInstance, 0); if (!vo_window) { mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to create window!\n"); return 0; } myMonitorFromWindow = NULL; myGetMonitorInfo = NULL; myEnumDisplayMonitors = NULL; user32 = GetModuleHandle("user32.dll"); if (user32) { myMonitorFromWindow = (void *)GetProcAddress(user32, "MonitorFromWindow"); myGetMonitorInfo = GetProcAddress(user32, "GetMonitorInfoA"); myEnumDisplayMonitors = GetProcAddress(user32, "EnumDisplayMonitors"); } dev_hdc = 0; dev = get_display_name(); if (dev) dev_hdc = CreateDC(dev, NULL, NULL, NULL); free(dev); updateScreenProperties(); mp_msg(MSGT_VO, MSGL_V, "vo: win32: running at %dx%d with depth %d\n", vo_screenwidth, vo_screenheight, vo_depthonscreen); return 1; } /** * \brief Toogle fullscreen / windowed mode. * * Should be called on VOCTRL_FULLSCREEN event. The window is * always resized after this call, so the rendering context * should be reinitialized with the new dimensions. * It is unspecified if vo_check_events will create a resize * event in addition or not. * * Global libvo variables changed: * vo_dwidth * vo_dheight * vo_fs */ void vo_w32_fullscreen(void) { vo_fs = !vo_fs; createRenderingContext(); } /** * \brief Toogle window border attribute. * * Should be called on VOCTRL_BORDER event. * * Global libvo variables changed: * vo_border */ void vo_w32_border(void) { vo_border = !vo_border; createRenderingContext(); } /** * \brief Toogle window ontop attribute. * * Should be called on VOCTRL_ONTOP event. * * Global libvo variables changed: * vo_ontop */ void vo_w32_ontop( void ) { vo_ontop = !vo_ontop; if (!vo_fs) { createRenderingContext(); } } /** * \brief Uninitialize w32_common framework. * * Should be called last in video driver's uninit function. First release * anything built on top of the created window e.g. rendering context inside * and call vo_w32_uninit at the end. */ void vo_w32_uninit(void) { mp_msg(MSGT_VO, MSGL_V, "vo: win32: uninit\n"); resetMode(); ShowCursor(1); vo_depthonscreen = 0; if (dev_hdc) DeleteDC(dev_hdc); dev_hdc = 0; DestroyWindow(vo_window); vo_window = 0; UnregisterClass(classname, 0); } /** * \brief get a device context to draw in * * \param wnd window the DC should belong to if it makes sense */ HDC vo_w32_get_dc(HWND wnd) { if (dev_hdc) return dev_hdc; return GetDC(wnd); } /** * \brief release a device context * * \param wnd window the DC probably belongs to */ void vo_w32_release_dc(HWND wnd, HDC dc) { if (dev_hdc) return; ReleaseDC(wnd, dc); }