view find_sub.c @ 30811:50e0f6942e43

Implement Win32 mutexes. Implement Win32 mutexes; they used to just be mapped on top of events, which is not the same thing at all. The implementation is pretty much the obvious one, similar to the current critical section implementation and the semaphore implementation; a single lock count protected by a pthread mutex, and an event lockers can sleep on to know when the mutex is available. Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs support is not configured.
author sesse
date Sat, 06 Mar 2010 10:13:37 +0000
parents c1a3f1bbba26
children dc26022e9c27
line wrap: on
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/*
 * .SUB
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "config.h"

#include <stdio.h>

#include "libvo/video_out.h"
#include "libvo/sub.h"
#include "subreader.h"

#include "mp_msg.h"
#include "help_mp.h"
#include "mpcommon.h"

static int current_sub=0;

//static subtitle* subtitles=NULL;
static int nosub_range_start=-1;
static int nosub_range_end=-1;
static const sub_data *last_sub_data = NULL;

extern float sub_delay;
extern float  sub_fps;

void step_sub(sub_data *subd, float pts, int movement) {
    subtitle *subs;
    int key;

    if (subd == NULL) return;
    subs = subd->subtitles;
    key = (pts+sub_delay) * (subd->sub_uses_time ? 100 : sub_fps);

    /* Tell the OSD subsystem that the OSD contents will change soon */
    vo_osd_changed(OSDTYPE_SUBTITLE);

    /* If we are moving forward, don't count the next (current) subtitle
     * if we haven't displayed it yet. Same when moving other direction.
     */
    if (movement > 0 && key < subs[current_sub].start)
    	movement--;
    if (movement < 0 && key >= subs[current_sub].end)
    	movement++;

    /* Never move beyond first or last subtitle. */
    if (current_sub+movement < 0)
    	movement = 0-current_sub;
    if (current_sub+movement >= subd->sub_num)
    	movement = subd->sub_num - current_sub - 1;

    current_sub += movement;
    sub_delay = subs[current_sub].start / (subd->sub_uses_time ? 100 : sub_fps) - pts;
}

void find_sub(sub_data* subd,int key){
    subtitle *subs;
    subtitle *new_sub = NULL;
    int i,j;

    if ( !subd || subd->sub_num == 0) return;
    subs = subd->subtitles;

    if (last_sub_data != subd) {
        // Sub data changed, reset nosub range.
        last_sub_data = subd;
        nosub_range_start = -1;
        nosub_range_end = -1;
    }

    if(vo_sub){
      if(key>=vo_sub->start && key<=vo_sub->end) return; // OK!
    } else {
      if(key>nosub_range_start && key<nosub_range_end) return; // OK!
    }
    // sub changed!

    /* Tell the OSD subsystem that the OSD contents will change soon */
    vo_osd_changed(OSDTYPE_SUBTITLE);

    if(key<=0){
      // no sub here
      goto update;
    }

//    printf("\r---- sub changed ----\n");

    // check next sub.
    if(current_sub>=0 && current_sub+1 < subd->sub_num){
      if(key>subs[current_sub].end && key<subs[current_sub+1].start){
          // no sub
          nosub_range_start=subs[current_sub].end;
          nosub_range_end=subs[current_sub+1].start;
          goto update;
      }
      // next sub?
      ++current_sub;
      new_sub=&subs[current_sub];
      if(key>=new_sub->start && key<=new_sub->end) goto update; // OK!
    }

//    printf("\r---- sub log search... ----\n");

    // use logarithmic search:
    i=0;
    j = subd->sub_num - 1;
//    printf("Searching %d in %d..%d\n",key,subs[i].start,subs[j].end);
    while(j>=i){
        current_sub=(i+j+1)/2;
        new_sub=&subs[current_sub];
        if(key<new_sub->start) j=current_sub-1;
        else if(key>new_sub->end) i=current_sub+1;
        else goto update; // found!
    }
//    if(key>=new_sub->start && key<=new_sub->end) return; // OK!

    // check where are we...
    if(key<new_sub->start){
      if(current_sub<=0){
          // before the first sub
          nosub_range_start=key-1; // tricky
          nosub_range_end=new_sub->start;
//          printf("FIRST...  key=%d  end=%d  \n",key,new_sub->start);
          new_sub=NULL;
          goto update;
      }
      --current_sub;
      if(key>subs[current_sub].end && key<subs[current_sub+1].start){
          // no sub
          nosub_range_start=subs[current_sub].end;
          nosub_range_end=subs[current_sub+1].start;
//          printf("No sub... 1 \n");
          new_sub=NULL;
          goto update;
      }
      printf("HEH????  ");
    } else {
      if(key<=new_sub->end) printf("JAJJ!  "); else
      if(current_sub+1 >= subd->sub_num){
          // at the end?
          nosub_range_start=new_sub->end;
          nosub_range_end=0x7FFFFFFF; // MAXINT
//          printf("END!?\n");
          new_sub=NULL;
          goto update;
      } else
      if(key>subs[current_sub].end && key<subs[current_sub+1].start){
          // no sub
          nosub_range_start=subs[current_sub].end;
          nosub_range_end=subs[current_sub+1].start;
//          printf("No sub... 2 \n");
          new_sub=NULL;
          goto update;
      }
    }

    mp_msg(MSGT_FIXME,MSGL_FIXME,"SUB ERROR:  %d  ?  %d --- %d  [%d]  \n",key,(int)new_sub->start,(int)new_sub->end,current_sub);

    new_sub=NULL; // no sub here
update:
    set_osd_subtitle(new_sub);
}