Mercurial > mplayer.hg
view find_sub.c @ 30811:50e0f6942e43
Implement Win32 mutexes.
Implement Win32 mutexes; they used to just be mapped on top of events, which
is not the same thing at all.
The implementation is pretty much the obvious one, similar to the
current critical section implementation and the semaphore implementation;
a single lock count protected by a pthread mutex, and an event lockers can
sleep on to know when the mutex is available.
Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs
support is not configured.
author | sesse |
---|---|
date | Sat, 06 Mar 2010 10:13:37 +0000 |
parents | c1a3f1bbba26 |
children | dc26022e9c27 |
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/* * .SUB * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include <stdio.h> #include "libvo/video_out.h" #include "libvo/sub.h" #include "subreader.h" #include "mp_msg.h" #include "help_mp.h" #include "mpcommon.h" static int current_sub=0; //static subtitle* subtitles=NULL; static int nosub_range_start=-1; static int nosub_range_end=-1; static const sub_data *last_sub_data = NULL; extern float sub_delay; extern float sub_fps; void step_sub(sub_data *subd, float pts, int movement) { subtitle *subs; int key; if (subd == NULL) return; subs = subd->subtitles; key = (pts+sub_delay) * (subd->sub_uses_time ? 100 : sub_fps); /* Tell the OSD subsystem that the OSD contents will change soon */ vo_osd_changed(OSDTYPE_SUBTITLE); /* If we are moving forward, don't count the next (current) subtitle * if we haven't displayed it yet. Same when moving other direction. */ if (movement > 0 && key < subs[current_sub].start) movement--; if (movement < 0 && key >= subs[current_sub].end) movement++; /* Never move beyond first or last subtitle. */ if (current_sub+movement < 0) movement = 0-current_sub; if (current_sub+movement >= subd->sub_num) movement = subd->sub_num - current_sub - 1; current_sub += movement; sub_delay = subs[current_sub].start / (subd->sub_uses_time ? 100 : sub_fps) - pts; } void find_sub(sub_data* subd,int key){ subtitle *subs; subtitle *new_sub = NULL; int i,j; if ( !subd || subd->sub_num == 0) return; subs = subd->subtitles; if (last_sub_data != subd) { // Sub data changed, reset nosub range. last_sub_data = subd; nosub_range_start = -1; nosub_range_end = -1; } if(vo_sub){ if(key>=vo_sub->start && key<=vo_sub->end) return; // OK! } else { if(key>nosub_range_start && key<nosub_range_end) return; // OK! } // sub changed! /* Tell the OSD subsystem that the OSD contents will change soon */ vo_osd_changed(OSDTYPE_SUBTITLE); if(key<=0){ // no sub here goto update; } // printf("\r---- sub changed ----\n"); // check next sub. if(current_sub>=0 && current_sub+1 < subd->sub_num){ if(key>subs[current_sub].end && key<subs[current_sub+1].start){ // no sub nosub_range_start=subs[current_sub].end; nosub_range_end=subs[current_sub+1].start; goto update; } // next sub? ++current_sub; new_sub=&subs[current_sub]; if(key>=new_sub->start && key<=new_sub->end) goto update; // OK! } // printf("\r---- sub log search... ----\n"); // use logarithmic search: i=0; j = subd->sub_num - 1; // printf("Searching %d in %d..%d\n",key,subs[i].start,subs[j].end); while(j>=i){ current_sub=(i+j+1)/2; new_sub=&subs[current_sub]; if(key<new_sub->start) j=current_sub-1; else if(key>new_sub->end) i=current_sub+1; else goto update; // found! } // if(key>=new_sub->start && key<=new_sub->end) return; // OK! // check where are we... if(key<new_sub->start){ if(current_sub<=0){ // before the first sub nosub_range_start=key-1; // tricky nosub_range_end=new_sub->start; // printf("FIRST... key=%d end=%d \n",key,new_sub->start); new_sub=NULL; goto update; } --current_sub; if(key>subs[current_sub].end && key<subs[current_sub+1].start){ // no sub nosub_range_start=subs[current_sub].end; nosub_range_end=subs[current_sub+1].start; // printf("No sub... 1 \n"); new_sub=NULL; goto update; } printf("HEH???? "); } else { if(key<=new_sub->end) printf("JAJJ! "); else if(current_sub+1 >= subd->sub_num){ // at the end? nosub_range_start=new_sub->end; nosub_range_end=0x7FFFFFFF; // MAXINT // printf("END!?\n"); new_sub=NULL; goto update; } else if(key>subs[current_sub].end && key<subs[current_sub+1].start){ // no sub nosub_range_start=subs[current_sub].end; nosub_range_end=subs[current_sub+1].start; // printf("No sub... 2 \n"); new_sub=NULL; goto update; } } mp_msg(MSGT_FIXME,MSGL_FIXME,"SUB ERROR: %d ? %d --- %d [%d] \n",key,(int)new_sub->start,(int)new_sub->end,current_sub); new_sub=NULL; // no sub here update: set_osd_subtitle(new_sub); }