view input/mouse.h @ 30811:50e0f6942e43

Implement Win32 mutexes. Implement Win32 mutexes; they used to just be mapped on top of events, which is not the same thing at all. The implementation is pretty much the obvious one, similar to the current critical section implementation and the semaphore implementation; a single lock count protected by a pthread mutex, and an event lockers can sleep on to know when the mutex is available. Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs support is not configured.
author sesse
date Sat, 06 Mar 2010 10:13:37 +0000
parents 142c53391eb7
children d63bf64a2094
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_MOUSE_H
#define MPLAYER_MOUSE_H

#define MOUSE_BASE ((0x100+256)|MP_NO_REPEAT_KEY)
#define MOUSE_BTN0 (MOUSE_BASE+0)
#define MOUSE_BTN1 (MOUSE_BASE+1)
#define MOUSE_BTN2 (MOUSE_BASE+2)
#define MOUSE_BTN3 (MOUSE_BASE+3)
#define MOUSE_BTN4 (MOUSE_BASE+4)
#define MOUSE_BTN5 (MOUSE_BASE+5)
#define MOUSE_BTN6 (MOUSE_BASE+6)
#define MOUSE_BTN7 (MOUSE_BASE+7)
#define MOUSE_BTN8 (MOUSE_BASE+8)
#define MOUSE_BTN9 (MOUSE_BASE+9)

#define MOUSE_BASE_DBL (0x300|MP_NO_REPEAT_KEY)
#define MOUSE_BTN0_DBL (MOUSE_BASE_DBL+0)
#define MOUSE_BTN1_DBL (MOUSE_BASE_DBL+1)
#define MOUSE_BTN2_DBL (MOUSE_BASE_DBL+2)
#define MOUSE_BTN3_DBL (MOUSE_BASE_DBL+3)
#define MOUSE_BTN4_DBL (MOUSE_BASE_DBL+4)
#define MOUSE_BTN5_DBL (MOUSE_BASE_DBL+5)
#define MOUSE_BTN6_DBL (MOUSE_BASE_DBL+6)
#define MOUSE_BTN7_DBL (MOUSE_BASE_DBL+7)
#define MOUSE_BTN8_DBL (MOUSE_BASE_DBL+8)
#define MOUSE_BTN9_DBL (MOUSE_BASE_DBL+9)

#endif /* MPLAYER_MOUSE_H */