view libass/ass_mp.h @ 30811:50e0f6942e43

Implement Win32 mutexes. Implement Win32 mutexes; they used to just be mapped on top of events, which is not the same thing at all. The implementation is pretty much the obvious one, similar to the current critical section implementation and the semaphore implementation; a single lock count protected by a pthread mutex, and an event lockers can sleep on to know when the mutex is available. Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs support is not configured.
author sesse
date Sat, 06 Mar 2010 10:13:37 +0000
parents 1f2ecb6a3f3d
children 2b6a652aefbe
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line source

// -*- c-basic-offset: 8; indent-tabs-mode: t -*-
// vim:ts=8:sw=8:noet:ai:
/*
 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
 *
 * This file is part of libass.
 *
 * libass is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * libass is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with libass; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef LIBASS_MP_H
#define LIBASS_MP_H

#include "subreader.h"
#if defined(CONFIG_ASS_INTERNAL) || !defined(CONFIG_ASS)
#include "ass.h"
#else
#include <ass/ass.h>
#endif
#if defined(LIBASS_VERSION) && LIBASS_VERSION >= 0x00907010
#define ass_library_t ASS_Library
#define ass_track_t ASS_Track
#define ass_track_s ASS_Track
#define ass_renderer_t ASS_Renderer
#define ass_image_t ASS_Image
#define ass_style_t ASS_Style
#define ass_event_t ASS_Event
#define process_force_style(t) ass_process_force_style(t)
#else
void process_force_style(ass_track_t* track);
#endif

extern ass_library_t* ass_library;
extern int ass_enabled;
extern float ass_font_scale;
extern float ass_line_spacing;
extern int ass_top_margin;
extern int ass_bottom_margin;
extern int extract_embedded_fonts;
extern char **ass_force_style_list;
extern int ass_use_margins;
extern char* ass_color;
extern char* ass_border_color;
extern char* ass_styles_file;
extern int ass_hinting;

ass_track_t* ass_default_track(ass_library_t* library);
int ass_process_subtitle(ass_track_t* track, subtitle* sub);
ass_track_t* ass_read_subdata(ass_library_t* library, sub_data* subdata, double fps);
ass_track_t* ass_read_stream(ass_library_t* library, const char *fname, char *charset);

void ass_configure(ass_renderer_t* priv, int w, int h, int hinting);
void ass_configure_fonts(ass_renderer_t* priv);
ass_library_t* ass_init(void);

typedef struct {
	ass_image_t* imgs;
	int changed;
} mp_eosd_images_t;

extern int ass_force_reload;
ass_image_t* ass_mp_render_frame(ass_renderer_t *priv, ass_track_t* track, long long now, int* detect_change);

#endif /* LIBASS_MP_H */