view libdvdcss/device.h @ 30811:50e0f6942e43

Implement Win32 mutexes. Implement Win32 mutexes; they used to just be mapped on top of events, which is not the same thing at all. The implementation is pretty much the obvious one, similar to the current critical section implementation and the semaphore implementation; a single lock count protected by a pthread mutex, and an event lockers can sleep on to know when the mutex is available. Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs support is not configured.
author sesse
date Sat, 06 Mar 2010 10:13:37 +0000
parents 60bd1a7f3fc6
children 9e9595c779cf
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/*****************************************************************************
 * device.h: DVD device access
 *****************************************************************************
 * Copyright (C) 1998-2002 VideoLAN
 * $Id$
 *
 * Authors: Stéphane Borel <stef@via.ecp.fr>
 *          Sam Hocevar <sam@zoy.org>
 *          Håkan Hjort <d95hjort@dtek.chalmers.se>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
 *****************************************************************************/

/*****************************************************************************
 * iovec structure: vectored data entry
 *****************************************************************************/
#if defined( WIN32 ) && !defined( SYS_CYGWIN )
#   include <io.h>                                                 /* read() */
#else
#   include <sys/types.h>
#   include <sys/uio.h>                                      /* struct iovec */
#endif

#if defined( WIN32 ) && !defined( SYS_CYGWIN )
struct iovec
{
    void *iov_base;     /* Pointer to data. */
    size_t iov_len;     /* Length of data.  */
};
#endif

/*****************************************************************************
 * Device reading prototypes
 *****************************************************************************/
int  _dvdcss_use_ioctls ( dvdcss_t );
void _dvdcss_check      ( dvdcss_t );
int  _dvdcss_open       ( dvdcss_t );
int  _dvdcss_close      ( dvdcss_t );

/*****************************************************************************
 * Device reading prototypes, raw-device specific
 *****************************************************************************/
#ifndef WIN32
int _dvdcss_raw_open     ( dvdcss_t, char const * );
#endif