Mercurial > mplayer.hg
view libdvdcss/libdvdcss.h @ 30811:50e0f6942e43
Implement Win32 mutexes.
Implement Win32 mutexes; they used to just be mapped on top of events, which
is not the same thing at all.
The implementation is pretty much the obvious one, similar to the
current critical section implementation and the semaphore implementation;
a single lock count protected by a pthread mutex, and an event lockers can
sleep on to know when the mutex is available.
Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs
support is not configured.
author | sesse |
---|---|
date | Sat, 06 Mar 2010 10:13:37 +0000 |
parents | 60bd1a7f3fc6 |
children | 9e9595c779cf |
line wrap: on
line source
/***************************************************************************** * libdvdcss.h: private DVD reading library data ***************************************************************************** * Copyright (C) 1998-2001 VideoLAN * $Id$ * * Authors: Stéphane Borel <stef@via.ecp.fr> * Sam Hocevar <sam@zoy.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************/ struct iovec; /***************************************************************************** * The libdvdcss structure *****************************************************************************/ struct dvdcss_s { /* File descriptor */ char * psz_device; int i_fd; int i_read_fd; int i_pos; /* File handling */ int ( * pf_seek ) ( dvdcss_t, int ); int ( * pf_read ) ( dvdcss_t, void *, int ); int ( * pf_readv ) ( dvdcss_t, struct iovec *, int ); /* Decryption stuff */ int i_method; css_t css; int b_ioctls; int b_scrambled; dvd_title_t *p_titles; /* Key cache directory and pointer to the filename */ char psz_cachefile[PATH_MAX]; char * psz_block; /* Error management */ char * psz_error; int b_errors; int b_debug; #ifdef WIN32 int b_file; char * p_readv_buffer; int i_readv_buf_size; #endif #ifndef WIN32 int i_raw_fd; #endif }; /***************************************************************************** * libdvdcss method: used like init flags *****************************************************************************/ #define DVDCSS_METHOD_KEY 0 #define DVDCSS_METHOD_DISC 1 #define DVDCSS_METHOD_TITLE 2 /***************************************************************************** * Functions used across the library *****************************************************************************/ #define print_error(dvdcss,msg) _print_error(dvdcss,msg) #if defined( _MSC_VER ) #include <stdarg.h> __forceinline void print_debug(dvdcss_t dvdcss, const char *msg,...) { va_list args; fprintf( stderr, "libdvdcss debug: " ); va_start( args, msg ); vfprintf( stderr, msg, args ); va_end( args ); fprintf( stderr, "\n" ); } #else #define print_debug(dvdcss,msg,args...) \ if( dvdcss->b_debug ) \ { \ fprintf( stderr, "libdvdcss debug: " ); \ fprintf( stderr, msg, ##args ); \ fprintf( stderr, "\n" ); \ } #endif void _print_error ( dvdcss_t, char * );