view libmpcodecs/ad_dshow.c @ 30811:50e0f6942e43

Implement Win32 mutexes. Implement Win32 mutexes; they used to just be mapped on top of events, which is not the same thing at all. The implementation is pretty much the obvious one, similar to the current critical section implementation and the semaphore implementation; a single lock count protected by a pthread mutex, and an event lockers can sleep on to know when the mutex is available. Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs support is not configured.
author sesse
date Sat, 06 Mar 2010 10:13:37 +0000
parents cc27da5d7286
children
line wrap: on
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"

#include "ad_internal.h"

static const ad_info_t info =
{
	"Win32/DirectShow decoders",
	"dshow",
	"Nick Kurshev",
	"avifile.sf.net",
	""
};

LIBAD_EXTERN(dshow)

#include "loader/dshow/DS_AudioDecoder.h"

static int init(sh_audio_t *sh)
{
  return 1;
}

static int preinit(sh_audio_t *sh_audio)
{
  DS_AudioDecoder* ds_adec;
  if(!(ds_adec=DS_AudioDecoder_Open(sh_audio->codec->dll,&sh_audio->codec->guid,sh_audio->wf)))
  {
    mp_msg(MSGT_DECAUDIO,MSGL_ERR,MSGTR_MissingDLLcodec,sh_audio->codec->dll);
    return 0;
  }
    sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
    sh_audio->channels=sh_audio->wf->nChannels;
    sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
    sh_audio->samplesize=2;
    sh_audio->audio_in_minsize=2*sh_audio->wf->nBlockAlign;
    if(sh_audio->audio_in_minsize<8192) sh_audio->audio_in_minsize=8192;
    sh_audio->audio_out_minsize=16384;
    sh_audio->context = ds_adec;
  mp_msg(MSGT_DECVIDEO,MSGL_V,"INFO: Win32/DShow audio codec init OK!\n");
  return 1;
}

static void uninit(sh_audio_t *sh)
{
    DS_AudioDecoder* ds_adec = sh->context;
    DS_AudioDecoder_Destroy(ds_adec);
}

static int control(sh_audio_t *sh_audio,int cmd,void* arg, ...)
{
  int skip;
    switch(cmd)
    {
      case ADCTRL_SKIP_FRAME:
		    skip=sh_audio->wf->nBlockAlign;
		    if(skip<16){
		      skip=(sh_audio->wf->nAvgBytesPerSec/16)&(~7);
		      if(skip<16) skip=16;
		    }
		    demux_read_data(sh_audio->ds,NULL,skip);
	  return CONTROL_TRUE;
    }
  return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen)
{
	DS_AudioDecoder* ds_adec = sh_audio->context;
//	int len=-1;
        int size_in=0;
        int size_out=0;
        int srcsize=DS_AudioDecoder_GetSrcSize(ds_adec, maxlen);
        mp_msg(MSGT_DECAUDIO,MSGL_DBG3,"DShow says: srcsize=%d  (buffsize=%d)  out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,maxlen);
        if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!!
        if(sh_audio->a_in_buffer_len<srcsize){
          sh_audio->a_in_buffer_len+=
            demux_read_data(sh_audio->ds,&sh_audio->a_in_buffer[sh_audio->a_in_buffer_len],
            srcsize-sh_audio->a_in_buffer_len);
        }
        DS_AudioDecoder_Convert(ds_adec, sh_audio->a_in_buffer,sh_audio->a_in_buffer_len,
            buf,maxlen, &size_in,&size_out);
        mp_dbg(MSGT_DECAUDIO,MSGL_DBG2,"DShow: audio %d -> %d converted  (in_buf_len=%d of %d)  %d\n",size_in,size_out,sh_audio->a_in_buffer_len,sh_audio->a_in_buffer_size,ds_tell_pts(sh_audio->ds));
        if(size_in>=sh_audio->a_in_buffer_len){
          sh_audio->a_in_buffer_len=0;
        } else {
          sh_audio->a_in_buffer_len-=size_in;
          memcpy(sh_audio->a_in_buffer,&sh_audio->a_in_buffer[size_in],sh_audio->a_in_buffer_len);
        }
//        len=size_out;
  return size_out;
}