view libmpcodecs/vf_fil.c @ 30811:50e0f6942e43

Implement Win32 mutexes. Implement Win32 mutexes; they used to just be mapped on top of events, which is not the same thing at all. The implementation is pretty much the obvious one, similar to the current critical section implementation and the semaphore implementation; a single lock count protected by a pthread mutex, and an event lockers can sleep on to know when the mutex is available. Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs support is not configured.
author sesse
date Sat, 06 Mar 2010 10:13:37 +0000
parents a972c1a4a012
children 7af3e6f901fd
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "config.h"
#include "mp_msg.h"

#include "mp_image.h"
#include "vf.h"

struct vf_priv_s {
    int interleave;
    int height;
    int width;
    int stridefactor;
};

//===========================================================================//

static int config(struct vf_instance *vf,
        int width, int height, int d_width, int d_height,
	unsigned int flags, unsigned int outfmt){
        int pixel_stride= (width+15)&~15; //FIXME this is ust a guess ... especially for non planar its somewhat bad one

#if 0
    if(mpi->flags&MP_IMGFLAG_PLANAR)
        pixel_stride= mpi->stride[0];
    else
        pixel_stride= 8*mpi->stride[0] / mpi->bpp;

#endif

    if(vf->priv->interleave){
        vf->priv->height= 2*height;
        vf->priv->width= width - (pixel_stride/2);
        vf->priv->stridefactor=1;
    }else{
        vf->priv->height= height/2;
        vf->priv->width= width + pixel_stride;
        vf->priv->stridefactor=4;
    }
//printf("hX %d %d %d\n", vf->priv->width,vf->priv->height,vf->priv->stridefactor);

    return vf_next_config(vf, vf->priv->width, vf->priv->height,
        (d_width*vf->priv->stridefactor)>>1, 2*d_height/vf->priv->stridefactor, flags, outfmt);
}

static int put_image(struct vf_instance *vf, mp_image_t *mpi, double pts){
    if(mpi->flags&MP_IMGFLAG_DIRECT){
	// we've used DR, so we're ready...
	return vf_next_put_image(vf,(mp_image_t*)mpi->priv, pts);
    }

    vf->dmpi=vf_get_image(vf->next,mpi->imgfmt,
	MP_IMGTYPE_EXPORT, MP_IMGFLAG_ACCEPT_STRIDE,
	vf->priv->width, vf->priv->height);

    // set up mpi as a double-stride image of dmpi:
    vf->dmpi->planes[0]=mpi->planes[0];
    vf->dmpi->stride[0]=(mpi->stride[0]*vf->priv->stridefactor)>>1;
    if(vf->dmpi->flags&MP_IMGFLAG_PLANAR){
        vf->dmpi->planes[1]=mpi->planes[1];
	vf->dmpi->stride[1]=(mpi->stride[1]*vf->priv->stridefactor)>>1;
        vf->dmpi->planes[2]=mpi->planes[2];
	vf->dmpi->stride[2]=(mpi->stride[2]*vf->priv->stridefactor)>>1;
    } else
	vf->dmpi->planes[1]=mpi->planes[1]; // passthru bgr8 palette!!!

    return vf_next_put_image(vf,vf->dmpi, pts);
}

//===========================================================================//

static void uninit(struct vf_instance *vf)
{
	free(vf->priv);
}

static int vf_open(vf_instance_t *vf, char *args){
    vf->config=config;
    vf->put_image=put_image;
    vf->uninit=uninit;
    vf->default_reqs=VFCAP_ACCEPT_STRIDE;
    vf->priv=calloc(1, sizeof(struct vf_priv_s));
    vf->priv->interleave= args && (*args == 'i');
    return 1;
}

const vf_info_t vf_info_fil = {
    "fast (de)interleaver",
    "fil",
    "Michael Niedermayer",
    "",
    vf_open,
    NULL
};

//===========================================================================//