Mercurial > mplayer.hg
view mixer.h @ 30811:50e0f6942e43
Implement Win32 mutexes.
Implement Win32 mutexes; they used to just be mapped on top of events, which
is not the same thing at all.
The implementation is pretty much the obvious one, similar to the
current critical section implementation and the semaphore implementation;
a single lock count protected by a pthread mutex, and an event lockers can
sleep on to know when the mutex is available.
Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs
support is not configured.
author | sesse |
---|---|
date | Sat, 06 Mar 2010 10:13:37 +0000 |
parents | c1a3f1bbba26 |
children |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_MIXER_H #define MPLAYER_MIXER_H #include "libaf/af.h" #include "libao2/audio_out.h" extern char * mixer_device; extern char * mixer_channel; extern int soft_vol; extern float soft_vol_max; typedef struct mixer_s { const ao_functions_t *audio_out; af_stream_t *afilter; int volstep; int muted; float last_l, last_r; } mixer_t; void mixer_getvolume(mixer_t *mixer, float *l, float *r); void mixer_setvolume(mixer_t *mixer, float l, float r); void mixer_incvolume(mixer_t *mixer); void mixer_decvolume(mixer_t *mixer); void mixer_getbothvolume(mixer_t *mixer, float *b); void mixer_mute(mixer_t *mixer); void mixer_getbalance(mixer_t *mixer, float *bal); void mixer_setbalance(mixer_t *mixer, float bal); //void mixer_setbothvolume(int v); #define mixer_setbothvolume(m, v) mixer_setvolume(m, v, v) #endif /* MPLAYER_MIXER_H */