view stream/udp.c @ 30811:50e0f6942e43

Implement Win32 mutexes. Implement Win32 mutexes; they used to just be mapped on top of events, which is not the same thing at all. The implementation is pretty much the obvious one, similar to the current critical section implementation and the semaphore implementation; a single lock count protected by a pthread mutex, and an event lockers can sleep on to know when the mutex is available. Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs support is not configured.
author sesse
date Sat, 06 Mar 2010 10:13:37 +0000
parents 0f1b5b68af32
children 4f9bc9acf17e
line wrap: on
line source

/*
 * network helpers for UDP connections (originally borrowed from rtp.c)
 *
 * Copyright (C) 2006 Benjamin Zores
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "config.h"

#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <unistd.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/time.h>
#include <ctype.h>

#if !HAVE_WINSOCK2_H
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#else
#include <winsock2.h>
#include <ws2tcpip.h>
#endif

#include "mp_msg.h"
#include "network.h"
#include "url.h"
#include "udp.h"

int reuse_socket=0;

/* Start listening on a UDP port. If multicast, join the group. */
int
udp_open_socket (URL_t *url)
{
  int socket_server_fd, rxsockbufsz;
  int err;
  socklen_t err_len;
  fd_set set;
  struct sockaddr_in server_address;
  struct ip_mreq mcast;
  struct timeval tv;
  struct hostent *hp;
  int reuse=reuse_socket;

  mp_msg (MSGT_NETWORK, MSGL_V,
          "Listening for traffic on %s:%d ...\n", url->hostname, url->port);

  socket_server_fd = socket (AF_INET, SOCK_DGRAM, 0);
  if (socket_server_fd == -1)
  {
    mp_msg (MSGT_NETWORK, MSGL_ERR, "Failed to create socket\n");
    return -1;
  }

  memset(&server_address, 0, sizeof(server_address));
  if (isalpha (url->hostname[0]))
  {
#if !HAVE_WINSOCK2_H
    hp = (struct hostent *) gethostbyname (url->hostname);
    if (!hp)
    {
      mp_msg (MSGT_NETWORK, MSGL_ERR,
              "Counldn't resolve name: %s\n", url->hostname);
      closesocket (socket_server_fd);
      return -1;
    }
    memcpy ((void *) &server_address.sin_addr.s_addr,
            (void *) hp->h_addr_list[0], hp->h_length);
#else
    server_address.sin_addr.s_addr = htonl (INADDR_ANY);
#endif /* HAVE_WINSOCK2_H */
  }
  else
  {
#if HAVE_INET_PTON
    inet_pton (AF_INET, url->hostname, &server_address.sin_addr);
#elif HAVE_INET_ATON
    inet_aton (url->hostname, &server_address.sin_addr);
#elif !HAVE_WINSOCK2_H
    server_address.sin_addr.s_addr = htonl(INADDR_ANY);
#endif
  }
  server_address.sin_family = AF_INET;
  server_address.sin_port = htons (url->port);

  if(reuse_socket && setsockopt(socket_server_fd, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(reuse)))
      mp_msg(MSGT_NETWORK, MSGL_ERR, "SO_REUSEADDR failed! ignore.\n");

  if (bind (socket_server_fd, (struct sockaddr *) &server_address,
            sizeof (server_address)) == -1)
  {
#if !HAVE_WINSOCK2_H
    if (errno != EINPROGRESS)
#else
    if (WSAGetLastError () != WSAEINPROGRESS)
#endif /* HAVE_WINSOCK2_H */
    {
      mp_msg (MSGT_NETWORK, MSGL_ERR, "Failed to connect to server\n");
      closesocket (socket_server_fd);
      return -1;
    }
  }

#if HAVE_WINSOCK2_H
  if (isalpha (url->hostname[0]))
  {
    hp = (struct hostent *) gethostbyname (url->hostname);
    if (!hp)
    {
      mp_msg (MSGT_NETWORK, MSGL_ERR,
              "Could not resolve name: %s\n", url->hostname);
      closesocket (socket_server_fd);
      return -1;
    }
    memcpy ((void *) &server_address.sin_addr.s_addr,
            (void *) hp->h_addr, hp->h_length);
  }
  else
  {
    unsigned int addr = inet_addr (url->hostname);
    memcpy ((void *) &server_address.sin_addr, (void *) &addr, sizeof (addr));
  }
#endif /* HAVE_WINSOCK2_H */

  /* Increase the socket rx buffer size to maximum -- this is UDP */
  rxsockbufsz = 240 * 1024;
  if (setsockopt (socket_server_fd, SOL_SOCKET, SO_RCVBUF,
                  &rxsockbufsz, sizeof (rxsockbufsz)))
  {
    mp_msg (MSGT_NETWORK, MSGL_ERR,
            "Couldn't set receive socket buffer size\n");
  }

  if ((ntohl (server_address.sin_addr.s_addr) >> 28) == 0xe)
  {
    mcast.imr_multiaddr.s_addr = server_address.sin_addr.s_addr;
    mcast.imr_interface.s_addr = 0;

    if (setsockopt (socket_server_fd, IPPROTO_IP,
                    IP_ADD_MEMBERSHIP, &mcast, sizeof (mcast)))
    {
      mp_msg (MSGT_NETWORK, MSGL_ERR, "IP_ADD_MEMBERSHIP failed (do you have multicasting enabled in your kernel?)\n");
      closesocket (socket_server_fd);
      return -1;
    }
  }

  tv.tv_sec = 1; /* 1 second timeout */
  tv.tv_usec = 0;

  FD_ZERO (&set);
  FD_SET (socket_server_fd, &set);

  err = select (socket_server_fd + 1, &set, NULL, NULL, &tv);
  if (err < 0)
  {
    mp_msg (MSGT_NETWORK, MSGL_FATAL,
            "Select failed: %s\n", strerror (errno));
    closesocket (socket_server_fd);
    return -1;
  }

  if (err == 0)
  {
    mp_msg (MSGT_NETWORK, MSGL_ERR,
            "Timeout! No data from host %s\n", url->hostname);
    closesocket (socket_server_fd);
    return -1;
  }

  err_len = sizeof (err);
  getsockopt (socket_server_fd, SOL_SOCKET, SO_ERROR, &err, &err_len);
  if (err)
  {
    mp_msg (MSGT_NETWORK, MSGL_DBG2, "Socket error: %d\n", err);
    closesocket (socket_server_fd);
    return -1;
  }

  return socket_server_fd;
}