Mercurial > mplayer.hg
view tremor/os.h @ 30811:50e0f6942e43
Implement Win32 mutexes.
Implement Win32 mutexes; they used to just be mapped on top of events, which
is not the same thing at all.
The implementation is pretty much the obvious one, similar to the
current critical section implementation and the semaphore implementation;
a single lock count protected by a pthread mutex, and an event lockers can
sleep on to know when the mutex is available.
Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs
support is not configured.
author | sesse |
---|---|
date | Sat, 06 Mar 2010 10:13:37 +0000 |
parents | e83eef58b30a |
children | 5affa2074131 |
line wrap: on
line source
#ifndef _OS_H #define _OS_H /******************************************************************** * * * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * * * * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * * * * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 * * BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * * * ******************************************************************** function: #ifdef jail to whip a few platforms into the UNIX ideal. ********************************************************************/ #include <math.h> #include "os_types.h" #define STIN static inline #ifndef M_PI # define M_PI (3.1415926536f) #endif #ifdef _WIN32 # include <malloc.h> # define rint(x) (floor((x)+0.5f)) # define NO_FLOAT_MATH_LIB # define FAST_HYPOT(a, b) sqrt((a)*(a) + (b)*(b)) #endif #ifdef HAVE_ALLOCA_H # include <alloca.h> #endif #ifdef USE_MEMORY_H # include <memory.h> #endif #ifndef min # define min(x,y) ((x)>(y)?(y):(x)) #endif #ifndef max # define max(x,y) ((x)<(y)?(y):(x)) #endif #endif /* _OS_H */