Mercurial > mplayer.hg
view tremor/synthesis.c @ 30811:50e0f6942e43
Implement Win32 mutexes.
Implement Win32 mutexes; they used to just be mapped on top of events, which
is not the same thing at all.
The implementation is pretty much the obvious one, similar to the
current critical section implementation and the semaphore implementation;
a single lock count protected by a pthread mutex, and an event lockers can
sleep on to know when the mutex is available.
Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs
support is not configured.
author | sesse |
---|---|
date | Sat, 06 Mar 2010 10:13:37 +0000 |
parents | e83eef58b30a |
children |
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/******************************************************************** * * * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * * * * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * * * * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 * * BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * * * ******************************************************************** function: single-block PCM synthesis last mod: $Id$ ********************************************************************/ #include <stdio.h> #include "ogg.h" #include "ivorbiscodec.h" #include "codec_internal.h" #include "registry.h" #include "misc.h" #include "os.h" #include "block.h" int vorbis_synthesis(vorbis_block *vb,ogg_packet *op){ vorbis_dsp_state *vd=vb->vd; backend_lookup_state *b=(backend_lookup_state *)vd->backend_state; vorbis_info *vi=vd->vi; codec_setup_info *ci=(codec_setup_info *)vi->codec_setup; oggpack_buffer *opb=&vb->opb; int type,mode,i; /* first things first. Make sure decode is ready */ _vorbis_block_ripcord(vb); oggpack_readinit(opb,op->packet,op->bytes); /* Check the packet type */ if(oggpack_read(opb,1)!=0){ /* Oops. This is not an audio data packet */ return(OV_ENOTAUDIO); } /* read our mode and pre/post windowsize */ mode=oggpack_read(opb,b->modebits); if(mode==-1)return(OV_EBADPACKET); vb->mode=mode; vb->W=ci->mode_param[mode]->blockflag; if(vb->W){ vb->lW=oggpack_read(opb,1); vb->nW=oggpack_read(opb,1); if(vb->nW==-1) return(OV_EBADPACKET); }else{ vb->lW=0; vb->nW=0; } /* more setup */ vb->granulepos=op->granulepos; vb->sequence=op->packetno-3; /* first block is third packet */ vb->eofflag=op->e_o_s; /* alloc pcm passback storage */ vb->pcmend=ci->blocksizes[vb->W]; vb->pcm=(ogg_int32_t **)_vorbis_block_alloc(vb,sizeof(*vb->pcm)*vi->channels); for(i=0;i<vi->channels;i++) vb->pcm[i]=(ogg_int32_t *)_vorbis_block_alloc(vb,vb->pcmend*sizeof(*vb->pcm[i])); /* unpack_header enforces range checking */ type=ci->map_type[ci->mode_param[mode]->mapping]; return(_mapping_P[type]->inverse(vb,b->mode[mode])); } long vorbis_packet_blocksize(vorbis_info *vi,ogg_packet *op){ codec_setup_info *ci=(codec_setup_info *)vi->codec_setup; oggpack_buffer opb; int mode; oggpack_readinit(&opb,op->packet,op->bytes); /* Check the packet type */ if(oggpack_read(&opb,1)!=0){ /* Oops. This is not an audio data packet */ return(OV_ENOTAUDIO); } { int modebits=0; int v=ci->modes; while(v>1){ modebits++; v>>=1; } /* read our mode and pre/post windowsize */ mode=oggpack_read(&opb,modebits); } if(mode==-1)return(OV_EBADPACKET); return(ci->blocksizes[ci->mode_param[mode]->blockflag]); }