view osdep/timer-darwin.c @ 24129:50e1e79056b6

Make terminal input work more like VO key input The Unix version of getch2() could either return an internally buffered key or do a second-level select() in addition to the input.c one and then read more data. Change getch2() to always add all read keys with mplayer_put_key() (like video output window keyboard input does) and remove the internal select() from the Unix version. Make input.c call mplayer_get_key() directly. The primary motivation for this change is to make combining multiple event sources under one select() easier. Now getch2() only needs to be called when the corresponding fd is readable, and it will be possible to handle events from X-based VOs with the same code.
author uau
date Sat, 25 Aug 2007 04:28:08 +0000
parents 08cac43f1e38
children c10db72e1afc
line wrap: on
line source

/*
 * Precise timer routines using Mach timing
 *
 * Copyright (c) 2003-2004, Dan Villiom Podlaski Christiansen
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use, copy,
 * modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 */

#include <unistd.h>
#include <stdlib.h>
#include <time.h>
#include <math.h>
#include <sys/time.h>
#include <mach/mach_time.h>

#include "config.h"
#include "mp_msg.h"
#include "timer.h"

/* global variables */
static double relative_time, startup_time;
static double timebase_ratio;

const char *timer_name = "Darwin accurate";



/* the core sleep function, uses floats and is used in MPlayer G2 */
float sleep_accurate(float time_frame)
{
	uint64_t deadline = time_frame / timebase_ratio + mach_absolute_time();
	
	mach_wait_until(deadline);
	
	return (mach_absolute_time() - deadline) * timebase_ratio;
}

/* wrapper for MPlayer G1 */
int usec_sleep(int usec_delay)
{
  return sleep_accurate(usec_delay / 1e6) * 1e6;
}


/* current time in microseconds */
unsigned int GetTimer()
{
  return (unsigned int)((mach_absolute_time() * timebase_ratio - startup_time)
			* 1e6);
}

/* current time in milliseconds */
unsigned int GetTimerMS()
{
  return (unsigned int)(GetTimer() / 1000);
}

/* time spent between now and last call in seconds */
float GetRelativeTime()
{
  double last_time = relative_time;
  
  if (!relative_time)
    InitTimer();
  
  relative_time = mach_absolute_time() * timebase_ratio;

  return (float)(relative_time-last_time);
}

/* initialize timer, must be called at least once at start */
void InitTimer()
{
  struct mach_timebase_info timebase;

  mach_timebase_info(&timebase);
  timebase_ratio = (double)timebase.numer / (double)timebase.denom 
    * (double)1e-9;
    
  relative_time = startup_time = 
    (double)(mach_absolute_time() * timebase_ratio);
}

#if 0
#include <stdio.h>

int main() {
  int i,j, r, c = 200;
  long long t = 0;
  
  InitTimer();

  for (i = 0; i < c; i++) {
    const int delay = rand() / (RAND_MAX / 1e5);
    j = GetTimer();
#if 1
    r = usec_sleep(delay);
#else
    r = sleep_accurate(delay / 1e6) * 1e6;
#endif
    j = (GetTimer() - j) - delay;
    printf("sleep time:%8i %5i (%i)\n", delay, j, j - r);
    t += j - r;
  }
  fprintf(stderr, "average error:\t%lli\n", t / c);

  return 0;
}
#endif