Mercurial > mplayer.hg
view libaf/af_tools.c @ 16805:50fb26acbcba
processing audio is sometimes essential for a/v sync, so 1000l to
whoever made rawvideo muxer disable audio!!
with this patch, audio is processed but simply thrown away by the
muxer. various 'error' conditions in rawvideo muxer are removed to
make it work. feel free to re-add them if they can be done without
breaking anything, but do not use printf !!!!
btw old behavior can be obtained by manually specifying -nosound.
author | rfelker |
---|---|
date | Wed, 19 Oct 2005 05:44:27 +0000 |
parents | 0293cab15c03 |
children | a54a25221b79 |
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#include <math.h> #include <string.h> #include <af.h> /* Convert to gain value from dB. Returns AF_OK if of and AF_ERROR if fail */ inline int af_from_dB(int n, float* in, float* out, float k, float mi, float ma) { int i = 0; // Sanity check if(!in || !out) return AF_ERROR; for(i=0;i<n;i++){ if(in[i]<=-200) out[i]=0.0; else out[i]=pow(10.0,clamp(in[i],mi,ma)/k); } return AF_OK; } /* Convert from gain value to dB. Returns AF_OK if of and AF_ERROR if fail */ inline int af_to_dB(int n, float* in, float* out, float k) { int i = 0; // Sanity check if(!in || !out) return AF_ERROR; for(i=0;i<n;i++){ if(in[i] == 0.0) out[i]=-200.0; else out[i]=k*log10(in[i]); } return AF_OK; } /* Convert from ms to sample time */ inline int af_from_ms(int n, float* in, int* out, int rate, float mi, float ma) { int i = 0; // Sanity check if(!in || !out) return AF_ERROR; for(i=0;i<n;i++) out[i]=(int)((float)rate * clamp(in[i],mi,ma)/1000.0); return AF_OK; } /* Convert from sample time to ms */ inline int af_to_ms(int n, int* in, float* out, int rate) { int i = 0; // Sanity check if(!in || !out || !rate) return AF_ERROR; for(i=0;i<n;i++) out[i]=1000.0 * (float)in[i]/((float)rate); return AF_OK; } /* Helper function for testing the output format */ inline int af_test_output(struct af_instance_s* af, af_data_t* out) { if((af->data->format != out->format) || (af->data->bps != out->bps) || (af->data->rate != out->rate) || (af->data->nch != out->nch)){ memcpy(out,af->data,sizeof(af_data_t)); return AF_FALSE; } return AF_OK; } /* Soft clipping, the sound of a dream, thanks to Jon Wattes post to Musicdsp.org */ inline float af_softclip(float a) { if (a >= M_PI/2) return 1.0; else if (a <= -M_PI/2) return -1.0; else return sin(a); }