Mercurial > mplayer.hg
view libvo/vo_macosx.h @ 16805:50fb26acbcba
processing audio is sometimes essential for a/v sync, so 1000l to
whoever made rawvideo muxer disable audio!!
with this patch, audio is processed but simply thrown away by the
muxer. various 'error' conditions in rawvideo muxer are removed to
make it work. feel free to re-add them if they can be done without
breaking anything, but do not use printf !!!!
btw old behavior can be obtained by manually specifying -nosound.
author | rfelker |
---|---|
date | Wed, 19 Oct 2005 05:44:27 +0000 |
parents | 1ca8b5873c3f |
children | 8595d6dbd0ed |
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/* vo_macosx.h by Nicolas Plourde <nicolasplourde@gmail.com> Copyright (c) Nicolas Plourde - 2005 MPlayer Mac OSX video out module. */ #import <Cocoa/Cocoa.h> #import <QuartzCore/QuartzCore.h> #import <QuickTime/QuickTime.h> @interface MPlayerOpenGLView : NSOpenGLView { //Cocoa NSWindow *window; NSOpenGLContext *glContext; NSEvent *event; //CoreVideo CVPixelBufferRef currentFrameBuffer; CVOpenGLTextureCacheRef textureCache; CVOpenGLTextureRef texture; NSRect textureFrame; GLfloat lowerLeft[2]; GLfloat lowerRight[2]; GLfloat upperRight[2]; GLfloat upperLeft[2]; BOOL mouseHide; float winSizeMult; //menu command id NSMenuItem *kQuitCmd; NSMenuItem *kHalfScreenCmd; NSMenuItem *kNormalScreenCmd; NSMenuItem *kDoubleScreenCmd; NSMenuItem *kFullScreenCmd; NSMenuItem *kKeepAspectCmd; NSMenuItem *kAspectOrgCmd; NSMenuItem *kAspectFullCmd; NSMenuItem *kAspectWideCmd; NSMenuItem *kPanScanCmd; } - (BOOL) acceptsFirstResponder; - (BOOL) becomeFirstResponder; - (BOOL) resignFirstResponder; //window & rendering - (id) preinit; - (id) config; - (void) prepareOpenGL; - (void) render; - (void) reshape; - (void) setCurrentTexture; - (void) drawRect: (NSRect *) bounds; //vo control - (void) fullscreen: (BOOL) animate; - (void) ontop; - (void) panscan; - (void) rootwin; //menu - (void) initMenu; - (void) menuAction:(id)sender; //event - (void) keyDown: (NSEvent *) theEvent; - (void) mouseMoved: (NSEvent *) theEvent; - (void) mouseDown: (NSEvent *) theEvent; - (void) rightMouseDown: (NSEvent *) theEvent; - (void) otherMouseDown: (NSEvent *) theEvent; - (void) scrollWheel: (NSEvent *) theEvent; - (void) mouseEvent: (NSEvent *) theEvent; - (void) check_events; @end