Mercurial > mplayer.hg
view osdep/timer-win2.c @ 16805:50fb26acbcba
processing audio is sometimes essential for a/v sync, so 1000l to
whoever made rawvideo muxer disable audio!!
with this patch, audio is processed but simply thrown away by the
muxer. various 'error' conditions in rawvideo muxer are removed to
make it work. feel free to re-add them if they can be done without
breaking anything, but do not use printf !!!!
btw old behavior can be obtained by manually specifying -nosound.
author | rfelker |
---|---|
date | Wed, 19 Oct 2005 05:44:27 +0000 |
parents | f9755d9c479a |
children | 8df85ad26746 |
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// Precise timer routines for WINDOWS #include <windows.h> #include <mmsystem.h> #include "timer.h" const char *timer_name = "Windows native"; // Returns current time in microseconds unsigned int GetTimer(){ return timeGetTime() * 1000; } // Returns current time in milliseconds unsigned int GetTimerMS(){ return timeGetTime() ; } int usec_sleep(int usec_delay){ // Sleep(0) won't sleep for one clocktick as the unix usleep // instead it will only make the thread ready // it may take some time until it actually starts to run again if(usec_delay<1000)usec_delay=1000; Sleep( usec_delay/1000); return 0; } static DWORD RelativeTime = 0; float GetRelativeTime(){ DWORD t, r; t = GetTimer(); r = t - RelativeTime; RelativeTime = t; return (float) r *0.000001F; } void InitTimer(){ GetRelativeTime(); }