view tremor/codec_internal.h @ 16805:50fb26acbcba

processing audio is sometimes essential for a/v sync, so 1000l to whoever made rawvideo muxer disable audio!! with this patch, audio is processed but simply thrown away by the muxer. various 'error' conditions in rawvideo muxer are removed to make it work. feel free to re-add them if they can be done without breaking anything, but do not use printf !!!! btw old behavior can be obtained by manually specifying -nosound.
author rfelker
date Wed, 19 Oct 2005 05:44:27 +0000
parents 8631a3803289
children cd6b211be811
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/********************************************************************
 *                                                                  *
 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
 *                                                                  *
 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002    *
 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
 * ALL REDISTRIBUTION RIGHTS RESERVED.                              *
 *                                                                  *
 ********************************************************************

 function: libvorbis codec headers

 ********************************************************************/

#ifndef _V_CODECI_H_
#define _V_CODECI_H_

#include "codebook.h"

typedef void vorbis_look_mapping;
typedef void vorbis_look_floor;
typedef void vorbis_look_residue;
typedef void vorbis_look_transform;

/* mode ************************************************************/
typedef struct {
  int blockflag;
  int windowtype;
  int transformtype;
  int mapping;
} vorbis_info_mode;

typedef void vorbis_info_floor;
typedef void vorbis_info_residue;
typedef void vorbis_info_mapping;

typedef struct backend_lookup_state {
  /* local lookup storage */
  ogg_int32_t               *window[2];

  /* backend lookups are tied to the mode, not the backend or naked mapping */
  int                     modebits;
  vorbis_look_mapping   **mode;

} backend_lookup_state;

/* codec_setup_info contains all the setup information specific to the
   specific compression/decompression mode in progress (eg,
   psychoacoustic settings, channel setup, options, codebook
   etc).  
*********************************************************************/

typedef struct codec_setup_info {

  /* Vorbis supports only short and long blocks, but allows the
     encoder to choose the sizes */

  long blocksizes[2];

  /* modes are the primary means of supporting on-the-fly different
     blocksizes, different channel mappings (LR or M/A),
     different residue backends, etc.  Each mode consists of a
     blocksize flag and a mapping (along with the mapping setup */

  int        modes;
  int        maps;
  int        times;
  int        floors;
  int        residues;
  int        books;

  vorbis_info_mode       *mode_param[64];
  int                     map_type[64];
  vorbis_info_mapping    *map_param[64];
  int                     time_type[64];
  int                     floor_type[64];
  vorbis_info_floor      *floor_param[64];
  int                     residue_type[64];
  vorbis_info_residue    *residue_param[64];
  static_codebook        *book_param[256];
  codebook               *fullbooks;

  int    passlimit[32];     /* iteration limit per couple/quant pass */
  int    coupling_passes;
} codec_setup_info;

#endif