view loader/dmo/DMO_AudioDecoder.h @ 30148:517a800e940e

Modify -vo direct3d so we do not have to link against d3d9.dll, it might not be available on some rare systems. Based on patch used for builds by Gianluigi Tiesi [sherpya netfarm it]
author reimar
date Sun, 03 Jan 2010 17:00:51 +0000
parents a8ea87c71d18
children 837cd9762b4e
line wrap: on
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#ifndef MPLAYER_DMO_AUDIODECODER_H
#define MPLAYER_DMO_AUDIODECODER_H

typedef struct DMO_AudioDecoder DMO_AudioDecoder;

//DMO_AudioDecoder * DMO_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf);
DMO_AudioDecoder * DMO_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf,int out_channels);

void DMO_AudioDecoder_Destroy(DMO_AudioDecoder *this);

int DMO_AudioDecoder_Convert(DMO_AudioDecoder *this, const void* in_data, unsigned int in_size,
			     void* out_data, unsigned int out_size,
			     unsigned int* size_read, unsigned int* size_written);

int DMO_AudioDecoder_GetSrcSize(DMO_AudioDecoder *this, int dest_size);

#endif /* MPLAYER_DMO_AUDIODECODER_H */