Mercurial > mplayer.hg
view loader/dmo/DMO_VideoDecoder.h @ 36942:51c5ad2f0af3
Remove pointless btnModify() calls.
These will be performed in the windows' draw handler
prior to rendering anyway.
author | ib |
---|---|
date | Fri, 21 Mar 2014 15:50:59 +0000 |
parents | 837cd9762b4e |
children |
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#ifndef MPLAYER_DMO_VIDEODECODER_H #define MPLAYER_DMO_VIDEODECODER_H #include "loader/com.h" #include "loader/wine/vfw.h" typedef struct DMO_VideoDecoder DMO_VideoDecoder; int DMO_VideoDecoder_GetCapabilities(DMO_VideoDecoder *this); DMO_VideoDecoder * DMO_VideoDecoder_Open(char* dllname, GUID* guid, BITMAPINFOHEADER * format, int flip, int maxauto); void DMO_VideoDecoder_Destroy(DMO_VideoDecoder *this); void DMO_VideoDecoder_StartInternal(DMO_VideoDecoder *this); void DMO_VideoDecoder_StopInternal(DMO_VideoDecoder *this); int DMO_VideoDecoder_DecodeInternal(DMO_VideoDecoder *this, const void* src, int size, int is_keyframe, char* pImage); /* * bits == 0 - leave unchanged */ //int SetDestFmt(DMO_VideoDecoder * this, int bits = 24, fourcc_t csp = 0); int DMO_VideoDecoder_SetDestFmt(DMO_VideoDecoder *this, int bits, unsigned int csp); int DMO_VideoDecoder_SetDirection(DMO_VideoDecoder *this, int d); #endif /* MPLAYER_DMO_VIDEODECODER_H */