Mercurial > mplayer.hg
view DOCS/tech/subcp.txt @ 33556:520fb0f7544c
Rename GUI directory 'mplayer' and some files in it.
The directory 'mplayer' contains the files for the user interface and
has thus been renamed 'ui'.
Inside this directory the following files have been renamed to better
reflect their contents:
mw.c -> main.c
sw.c -> sub.c
pb.c -> playbar.c
gui_common.* -> render.*
play.* -> actions.*
author | ib |
---|---|
date | Sat, 18 Jun 2011 16:03:31 +0000 |
parents | 0ad2da052b2e |
children |
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Ascii Subtitle / Font CODEPAGEs =============================== The subtitle encoding issue seems a bit confusing, so I'll try to summarize it here. There are 2 approaches: 1. (preferred) You can generate Unicode subtitles with: subfont --unicode <signle-byte encoding known by iconv> ... or subfont --unicode <path to custom encoding file> ... (this custom encoding file could list all iso-8859-* characters to create single font file for common encodings) and then run mplayer this way (-subcp and -utf8 expect Unicode font!): mplayer -subcp <any encoding known by iconv> ... or mplayer -utf8 ... 2. (current) Generate subtitles for some specific encoding with: subfont <signle-byte encoding known by iconv> ... or subfont <path to custom signle-byte or EUC encoding file> ... and then run mplayer without any encoding options for signle-byte encodings, or with -unicode option for EUC (and the like) encodings (which is only partially implemented in mplayer). AFAIK, CJK encodings: EUC-*, BIG5 and GB2312 work more or less this way: - 0x8e (SINGLE-SHIFT TWO, SS2) begins a 2-byte character, - 0x8f (SINGLE-SHIFT THREE, SS3) begins a 3-byte character, - 0xa0-0xff begin 2-byte characters, - other characters are single-byte. I tested charmap2enc script only with /usr/share/i18n/charmaps/EUC-KR.gz (on RedHat). It wasn't intended to be perfect. -- Artur Zaprzala