view loader/dshow/DS_VideoDecoder.h @ 33556:520fb0f7544c

Rename GUI directory 'mplayer' and some files in it. The directory 'mplayer' contains the files for the user interface and has thus been renamed 'ui'. Inside this directory the following files have been renamed to better reflect their contents: mw.c -> main.c sw.c -> sub.c pb.c -> playbar.c gui_common.* -> render.* play.* -> actions.*
author ib
date Sat, 18 Jun 2011 16:03:31 +0000
parents 837cd9762b4e
children
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#ifndef MPLAYER_DS_VIDEODECODER_H
#define MPLAYER_DS_VIDEODECODER_H

#include "loader/com.h"
#include "loader/wine/vfw.h"

typedef struct DS_VideoDecoder DS_VideoDecoder;

int DS_VideoDecoder_GetCapabilities(DS_VideoDecoder *this);

DS_VideoDecoder * DS_VideoDecoder_Open(char* dllname, GUID* guid, BITMAPINFOHEADER * format, int flip, int maxauto);

void DS_VideoDecoder_Destroy(DS_VideoDecoder *this);

void DS_VideoDecoder_StartInternal(DS_VideoDecoder *this);

void DS_VideoDecoder_StopInternal(DS_VideoDecoder *this);

int DS_VideoDecoder_DecodeInternal(DS_VideoDecoder *this, const void* src, int size, int is_keyframe, char* pImage);

/*
 * bits == 0   - leave unchanged
 */
//int SetDestFmt(DS_VideoDecoder * this, int bits = 24, fourcc_t csp = 0);
int DS_VideoDecoder_SetDestFmt(DS_VideoDecoder *this, int bits, unsigned int csp);
int DS_VideoDecoder_SetDirection(DS_VideoDecoder *this, int d);
int DS_VideoDecoder_GetValue(DS_VideoDecoder *this, const char* name, int* value);
int DS_VideoDecoder_SetValue(DS_VideoDecoder *this, const char* name, int value);
int DS_SetAttr_DivX(char* attribute, int value);


#endif /* MPLAYER_DS_VIDEODECODER_H */