Mercurial > mplayer.hg
view mp3lib/layer1.c @ 33556:520fb0f7544c
Rename GUI directory 'mplayer' and some files in it.
The directory 'mplayer' contains the files for the user interface and
has thus been renamed 'ui'.
Inside this directory the following files have been renamed to better
reflect their contents:
mw.c -> main.c
sw.c -> sub.c
pb.c -> playbar.c
gui_common.* -> render.*
play.* -> actions.*
author | ib |
---|---|
date | Sat, 18 Jun 2011 16:03:31 +0000 |
parents | 0ad2da052b2e |
children |
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line source
/* * Mpeg Layer-1 audio decoder * -------------------------- * copyright (c) 1995 by Michael Hipp, All rights reserved. See also 'README' * near unoptimzed ... * * may have a few bugs after last optimization ... * */ /* * Modified for use with MPlayer, for details see the changelog at * http://svn.mplayerhq.hu/mplayer/trunk/ * $Id$ * * The above-mentioned README file has the following to say about licensing: * * COPYING: you may use this source under LGPL terms! */ #include "mpg123.h" static void I_step_one(unsigned int balloc[], unsigned int scale_index[2][SBLIMIT],struct frame *fr) { unsigned int *ba=balloc; unsigned int *sca = (unsigned int *) scale_index; if(fr->stereo == 2) { int i; int jsbound = fr->jsbound; for (i=0;i<jsbound;i++) { *ba++ = getbits(4); *ba++ = getbits(4); } for (i=jsbound;i<SBLIMIT;i++) *ba++ = getbits(4); ba = balloc; for (i=0;i<jsbound;i++) { if ((*ba++)) *sca++ = getbits(6); if ((*ba++)) *sca++ = getbits(6); } for (i=jsbound;i<SBLIMIT;i++) if ((*ba++)) { *sca++ = getbits(6); *sca++ = getbits(6); } } else { int i; for (i=0;i<SBLIMIT;i++) *ba++ = getbits(4); ba = balloc; for (i=0;i<SBLIMIT;i++) if ((*ba++)) *sca++ = getbits(6); } } static void I_step_two(real fraction[2][SBLIMIT],unsigned int balloc[2*SBLIMIT], unsigned int scale_index[2][SBLIMIT],struct frame *fr) { int i,n; int smpb[2*SBLIMIT]; /* values: 0-65535 */ int *sample; register unsigned int *ba; register unsigned int *sca = (unsigned int *) scale_index; if(fr->stereo == 2) { int jsbound = fr->jsbound; register real *f0 = fraction[0]; register real *f1 = fraction[1]; ba = balloc; for (sample=smpb,i=0;i<jsbound;i++) { if ((n = *ba++)) *sample++ = getbits(n+1); if ((n = *ba++)) *sample++ = getbits(n+1); } for (i=jsbound;i<SBLIMIT;i++) if ((n = *ba++)) *sample++ = getbits(n+1); ba = balloc; for (sample=smpb,i=0;i<jsbound;i++) { if((n=*ba++)) *f0++ = (real) ( ((-1)<<n) + (*sample++) + 1) * muls[n+1][*sca++]; else *f0++ = 0.0; if((n=*ba++)) *f1++ = (real) ( ((-1)<<n) + (*sample++) + 1) * muls[n+1][*sca++]; else *f1++ = 0.0; } for (i=jsbound;i<SBLIMIT;i++) { if ((n=*ba++)) { real samp = ( ((-1)<<n) + (*sample++) + 1); *f0++ = samp * muls[n+1][*sca++]; *f1++ = samp * muls[n+1][*sca++]; } else *f0++ = *f1++ = 0.0; } for(i=fr->down_sample_sblimit;i<32;i++) fraction[0][i] = fraction[1][i] = 0.0; } else { register real *f0 = fraction[0]; ba = balloc; for (sample=smpb,i=0;i<SBLIMIT;i++) if ((n = *ba++)) *sample++ = getbits(n+1); ba = balloc; for (sample=smpb,i=0;i<SBLIMIT;i++) { if((n=*ba++)) *f0++ = (real) ( ((-1)<<n) + (*sample++) + 1) * muls[n+1][*sca++]; else *f0++ = 0.0; } for(i=fr->down_sample_sblimit;i<32;i++) fraction[0][i] = 0.0; } } static int do_layer1(struct frame *fr,int single) { int clip=0; int i,stereo = fr->stereo; unsigned int balloc[2*SBLIMIT]; unsigned int scale_index[2][SBLIMIT]; DECLARE_ALIGNED(16, real, fraction[2][SBLIMIT]); // int single = fr->single; // printf("do_layer1(0x%02X 0x%02X 0x%02X 0x%02X 0x%02X 0x%02X 0x%02X 0x%02X )\n", // wordpointer[0],wordpointer[1],wordpointer[2],wordpointer[3],wordpointer[4],wordpointer[5],wordpointer[6],wordpointer[7]); fr->jsbound = (fr->mode == MPG_MD_JOINT_STEREO) ? (fr->mode_ext<<2)+4 : 32; if(stereo == 1 || single == 3) single = 0; I_step_one(balloc,scale_index,fr); for (i=0;i<SCALE_BLOCK;i++) { I_step_two(fraction,balloc,scale_index,fr); if(single >= 0) { clip += (fr->synth_mono)( (real *) fraction[single],pcm_sample,&pcm_point); } else { int p1 = pcm_point; clip += (fr->synth)( (real *) fraction[0],0,pcm_sample,&p1); clip += (fr->synth)( (real *) fraction[1],1,pcm_sample,&pcm_point); } } return clip; }