view drivers/README.Matrox @ 30884:53901d222e8a

Announce SMP support for Win32. Don't hardcode dwNumberOfProcessors=1 for Win32 anymore; the mutex/event code is still far from perfect, but now good enough that I can't find any codecs that breaks with this (tested on a quad with various codecs). This tells codecs they can use more than one core if they want to (some already did, by launching multiple threads even when told there was only a single core).
author sesse
date Wed, 17 Mar 2010 23:33:26 +0000
parents 544914dadb52
children 0ad2da052b2e
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The code in this directory is the old mga_vid driver for Linux kernels
prior to 2.6. It does _not_ compile for version 2.6.x.

For Linux kernel 2.6.x please get the newest version of the 2.6 port from
http://attila.kinali.ch/mga/


mga_vid  -  MGA G200/G400 YUV Overlay kernel module

	Author:
		Aaron Holtzman <aholtzma@ess.engr.uvic.ca>, Oct 1999

	Contributions by:
		Fredrik Vraalsen <vraalsen@cs.uiuc.edu>
		Alan Cox <alan@lxorguk.ukuu.org.uk>

                       WARNING  -----  WARNING

This code messes with your video card and your X server. It will probably
lock up your box, format your hard drive, and cause your brand new G400
MAX to spout 6 inch flames. You have been warned.

                       WARNING  -----  WARNING

What does this code do?

	 mga_vid is a kernel module that utilitizes the Matrox G200/G400/G550
	 video scaler/overlay unit to perform YUV->RGB colorspace conversion
	 and arbitrary video scaling.

	 mga_vid is also a monster hack.

How does mga_vid work?

	This kernel module sets up the BES (backend scaler) with appropriate
	values based on parameters supplied via ioctl. It also maps a chunk of
	video memory into userspace via mmap. This memory is stolen from X
	(which may decide to write to it later). The application can then write
	image data directly to the framebuffer (if it knows the right padding,
	etc).


How do I know if mga_vid works on my system?

	There is a test application called mga_vid_test. This test code should
	draw some nice 256x256 images for you if all is working well.