Mercurial > mplayer.hg
view loader/dshow/DS_AudioDecoder.c @ 30884:53901d222e8a
Announce SMP support for Win32.
Don't hardcode dwNumberOfProcessors=1 for Win32 anymore; the mutex/event code
is still far from perfect, but now good enough that I can't find any codecs
that breaks with this (tested on a quad with various codecs). This tells
codecs they can use more than one core if they want to (some already did, by
launching multiple threads even when told there was only a single core).
author | sesse |
---|---|
date | Wed, 17 Mar 2010 23:33:26 +0000 |
parents | 008338d7679f |
children |
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/******************************************************** DirectShow audio decoder Copyright 2001 Eugene Kuznetsov (divx@euro.ru) *********************************************************/ #include "config.h" #include "libwin32.h" #include "DS_Filter.h" struct DS_AudioDecoder { WAVEFORMATEX in_fmt; AM_MEDIA_TYPE m_sOurType, m_sDestType; DS_Filter* m_pDS_Filter; char* m_sVhdr; char* m_sVhdr2; }; #include "DS_AudioDecoder.h" #ifdef WIN32_LOADER #include "loader/ldt_keeper.h" #endif #include <string.h> #include <stdio.h> #include <stdlib.h> typedef long STDCALL (*GETCLASS) (GUID*, GUID*, void**); static SampleProcUserData sampleProcData; DS_AudioDecoder * DS_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf) //DS_AudioDecoder * DS_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf) { DS_AudioDecoder *this; int sz; WAVEFORMATEX* pWF; #ifdef WIN32_LOADER Setup_LDT_Keeper(); Setup_FS_Segment(); #endif this = malloc(sizeof(DS_AudioDecoder)); sz = 18 + wf->cbSize; this->m_sVhdr = malloc(sz); memcpy(this->m_sVhdr, wf, sz); this->m_sVhdr2 = malloc(18); memcpy(this->m_sVhdr2, this->m_sVhdr, 18); pWF = (WAVEFORMATEX*)this->m_sVhdr2; pWF->wFormatTag = 1; pWF->wBitsPerSample = 16; pWF->nBlockAlign = pWF->nChannels * (pWF->wBitsPerSample + 7) / 8; pWF->cbSize = 0; pWF->nAvgBytesPerSec = pWF->nBlockAlign * pWF->nSamplesPerSec; memcpy(&this->in_fmt,wf,sizeof(WAVEFORMATEX)); memset(&this->m_sOurType, 0, sizeof(this->m_sOurType)); this->m_sOurType.majortype=MEDIATYPE_Audio; this->m_sOurType.subtype=MEDIASUBTYPE_PCM; this->m_sOurType.subtype.f1=wf->wFormatTag; this->m_sOurType.formattype=FORMAT_WaveFormatEx; this->m_sOurType.lSampleSize=wf->nBlockAlign; this->m_sOurType.bFixedSizeSamples=1; this->m_sOurType.bTemporalCompression=0; this->m_sOurType.pUnk=0; this->m_sOurType.cbFormat=sz; this->m_sOurType.pbFormat=this->m_sVhdr; memset(&this->m_sDestType, 0, sizeof(this->m_sDestType)); this->m_sDestType.majortype=MEDIATYPE_Audio; this->m_sDestType.subtype=MEDIASUBTYPE_PCM; // this->m_sDestType.subtype.f1=pWF->wFormatTag; this->m_sDestType.formattype=FORMAT_WaveFormatEx; this->m_sDestType.bFixedSizeSamples=1; this->m_sDestType.bTemporalCompression=0; this->m_sDestType.lSampleSize=pWF->nBlockAlign; if (wf->wFormatTag == 0x130) // ACEL hack to prevent memory corruption // obviosly we are missing something here this->m_sDestType.lSampleSize *= 288; this->m_sDestType.pUnk=0; this->m_sDestType.cbFormat=18; //pWF->cbSize; this->m_sDestType.pbFormat=this->m_sVhdr2; //print_wave_header(this->m_sVhdr, MSGL_V); //print_wave_header(this->m_sVhdr2, MSGL_V); /*try*/ { this->m_pDS_Filter = DS_FilterCreate(dllname, guid, &this->m_sOurType, &this->m_sDestType,&sampleProcData); if( !this->m_pDS_Filter ) { free(this); return NULL; } //Commit should be done before binary codec start this->m_pDS_Filter->m_pAll->vt->Commit(this->m_pDS_Filter->m_pAll); this->m_pDS_Filter->Start(this->m_pDS_Filter); } /* catch (FatalError& e) { e.PrintAll(); delete[] m_sVhdr; delete[] m_sVhdr2; delete m_pDS_Filter; throw; } */ return this; } void DS_AudioDecoder_Destroy(DS_AudioDecoder *this) { free(this->m_sVhdr); free(this->m_sVhdr2); DS_Filter_Destroy(this->m_pDS_Filter); free(this); } int DS_AudioDecoder_Convert(DS_AudioDecoder *this, const void* in_data, unsigned int in_size, void* out_data, unsigned int out_size, unsigned int* size_read, unsigned int* size_written) { unsigned int written = 0; unsigned int read = 0; if (!in_data || !out_data) return -1; #ifdef WIN32_LOADER Setup_FS_Segment(); #endif in_size -= in_size%this->in_fmt.nBlockAlign; while (in_size>0) { IMediaSample* sample=0; char* ptr; int result; this->m_pDS_Filter->m_pAll->vt->GetBuffer(this->m_pDS_Filter->m_pAll, &sample, 0, 0, 0); if (!sample) { Debug printf("DS_AudioDecoder::Convert() Error: null sample\n"); break; } sample->vt->SetActualDataLength(sample, this->in_fmt.nBlockAlign); sample->vt->GetPointer(sample, (BYTE **)&ptr); memcpy(ptr, (const uint8_t*)in_data + read, this->in_fmt.nBlockAlign); sample->vt->SetSyncPoint(sample, 1); sample->vt->SetPreroll(sample, 0); result = this->m_pDS_Filter->m_pImp->vt->Receive(this->m_pDS_Filter->m_pImp, sample); if (result) Debug printf("DS_AudioDecoder::Convert() Error: putting data into input pin %x\n", result); if ((written + sampleProcData.frame_size) > out_size) { sample->vt->Release((IUnknown*)sample); break; } memcpy((uint8_t*)out_data + written, sampleProcData.frame_pointer, sampleProcData.frame_size); sample->vt->Release((IUnknown*)sample); read+=this->in_fmt.nBlockAlign; written+=sampleProcData.frame_size; break; } if (size_read) *size_read = read; if (size_written) *size_written = written; return 0; } int DS_AudioDecoder_GetSrcSize(DS_AudioDecoder *this, int dest_size) { double efficiency =(double) this->in_fmt.nAvgBytesPerSec / (this->in_fmt.nSamplesPerSec*this->in_fmt.nBlockAlign); int frames = (int)(dest_size*efficiency); if (frames < 1) frames = 1; return frames * this->in_fmt.nBlockAlign; }