view loader/dshow/DS_Filter.h @ 30884:53901d222e8a

Announce SMP support for Win32. Don't hardcode dwNumberOfProcessors=1 for Win32 anymore; the mutex/event code is still far from perfect, but now good enough that I can't find any codecs that breaks with this (tested on a quad with various codecs). This tells codecs they can use more than one core if they want to (some already did, by launching multiple threads even when told there was only a single core).
author sesse
date Wed, 17 Mar 2010 23:33:26 +0000
parents 26f673ba0675
children
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#ifndef MPLAYER_DS_FILTER_H
#define MPLAYER_DS_FILTER_H

#include "inputpin.h"
#include "outputpin.h"

typedef struct {
    char* frame_pointer;
    long frame_size;
} SampleProcUserData;

/**
   User will allocate and fill format structures, call Create(),
   and then set up m_pAll.
 **/

typedef struct DS_Filter DS_Filter;
struct DS_Filter
{
    int m_iHandle;
    IBaseFilter* m_pFilter;
    IPin* m_pInputPin;
    IPin* m_pOutputPin;

    CBaseFilter* m_pSrcFilter;
    CBaseFilter2* m_pParentFilter;
    IPin* m_pOurInput;
    COutputPin* m_pOurOutput;

    AM_MEDIA_TYPE *m_pOurType, *m_pDestType;
    IMemAllocator* m_pAll;
    IMemInputPin* m_pImp;

    void ( *Start )(DS_Filter*);
    void ( *Stop )(DS_Filter*);
};

DS_Filter* DS_FilterCreate(const char* dllname, const GUID* id,
			   AM_MEDIA_TYPE* in_fmt, AM_MEDIA_TYPE* out_fmt,SampleProcUserData* pUserData);
void DS_Filter_Destroy(DS_Filter* This);

#endif /* MPLAYER_DS_FILTER_H */