Mercurial > mplayer.hg
view loader/loader.h @ 30884:53901d222e8a
Announce SMP support for Win32.
Don't hardcode dwNumberOfProcessors=1 for Win32 anymore; the mutex/event code
is still far from perfect, but now good enough that I can't find any codecs
that breaks with this (tested on a quad with various codecs). This tells
codecs they can use more than one core if they want to (some already did, by
launching multiple threads even when told there was only a single core).
author | sesse |
---|---|
date | Wed, 17 Mar 2010 23:33:26 +0000 |
parents | 26f673ba0675 |
children | db0bb7511440 |
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/******************************************************** Win32 binary loader interface Copyright 2000 Eugene Kuznetsov (divx@euro.ru) Shamelessly stolen from Wine project *********************************************************/ /* * Modified for use with MPlayer, detailed changelog at * http://svn.mplayerhq.hu/mplayer/trunk/ */ #ifndef MPLAYER_LOADER_H #define MPLAYER_LOADER_H #include "wine/windef.h" #include "wine/driver.h" #include "wine/mmreg.h" #include "wine/vfw.h" #include "wine/msacm.h" unsigned int GetPrivateProfileIntA_(const char* appname, const char* keyname, int default_value, const char* filename); int GetPrivateProfileStringA_(const char* appname, const char* keyname, const char* def_val, char* dest, unsigned int len, const char* filename); int WritePrivateProfileStringA_(const char* appname, const char* keyname, const char* string, const char* filename); INT WINAPI LoadStringA( HINSTANCE instance, UINT resource_id, LPSTR buffer, INT buflen ); #endif /* MPLAYER_LOADER_H */