view mp3lib/mp3.h @ 30884:53901d222e8a

Announce SMP support for Win32. Don't hardcode dwNumberOfProcessors=1 for Win32 anymore; the mutex/event code is still far from perfect, but now good enough that I can't find any codecs that breaks with this (tested on a quad with various codecs). This tells codecs they can use more than one core if they want to (some already did, by launching multiple threads even when told there was only a single core).
author sesse
date Wed, 17 Mar 2010 23:33:26 +0000
parents 257ef2adfd66
children
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/* MP3 Player Library 2.0      (C) 1999 A'rpi/Astral&ESP-team  */

#ifndef MPLAYER_MP3LIB_MP3_H
#define MPLAYER_MP3LIB_MP3_H

/* decoder level: */
#ifdef CONFIG_FAKE_MONO
void MP3_Init(int fakemono);
#else
void MP3_Init(void);
#endif
int MP3_Open(char *filename, int buffsize);
void MP3_SeekFrame(int num, int dir);
void MP3_SeekForward(int num);
int MP3_PrintTAG(void);
int MP3_DecodeFrame(unsigned char *hova, short single);
int MP3_FillBuffers(void);
void MP3_PrintHeader(void);
void MP3_Close(void);
/* public variables: */
extern int MP3_eof;        // set if EOF reached
extern int MP3_pause;      // lock playing
/* informational: */
extern int MP3_filesize;   // filesize
extern int MP3_frames;     // current frame no
extern int MP3_fpos;       // current file pos
extern int MP3_framesize;  // current framesize in bytes (including header)
extern int MP3_bitrate;    // current bitrate (kbits)
extern int MP3_samplerate; // current sampling freq (Hz)
extern int MP3_channels;
extern int MP3_bps;

/* player level: */
int  MP3_OpenDevice(char *devname);  /* devname can be NULL for default) */
void MP3_Play(void);
void MP3_Stop(void);
void MP3_CloseDevice(void);

#endif /* MPLAYER_MP3LIB_MP3_H */