view osdep/timer-darwin.c @ 30884:53901d222e8a

Announce SMP support for Win32. Don't hardcode dwNumberOfProcessors=1 for Win32 anymore; the mutex/event code is still far from perfect, but now good enough that I can't find any codecs that breaks with this (tested on a quad with various codecs). This tells codecs they can use more than one core if they want to (some already did, by launching multiple threads even when told there was only a single core).
author sesse
date Wed, 17 Mar 2010 23:33:26 +0000
parents cfb6e0b4e2bd
children 1453fc56d49c
line wrap: on
line source

/*
 * Precise timer routines using Mach timing
 *
 * Copyright (c) 2003-2004, Dan Villiom Podlaski Christiansen
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use, copy,
 * modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 */

#include <unistd.h>
#include <stdlib.h>
#include <time.h>
#include <math.h>
#include <sys/time.h>
#include <mach/mach_time.h>

#include "config.h"
#include "mp_msg.h"
#include "timer.h"

/* global variables */
static double relative_time;
static double timebase_ratio;

const char *timer_name = "Darwin accurate";



/* the core sleep function, uses floats and is used in MPlayer G2 */
static float sleep_accurate(float time_frame)
{
	uint64_t deadline = time_frame / timebase_ratio + mach_absolute_time();

	mach_wait_until(deadline);

	return (mach_absolute_time() - deadline) * timebase_ratio;
}

/* wrapper for MPlayer G1 */
int usec_sleep(int usec_delay)
{
  return sleep_accurate(usec_delay / 1e6) * 1e6;
}


/* current time in microseconds */
unsigned int GetTimer(void)
{
  return (unsigned int)(uint64_t)(mach_absolute_time() * timebase_ratio * 1e6);
}

/* current time in milliseconds */
unsigned int GetTimerMS(void)
{
  return (unsigned int)(uint64_t)(mach_absolute_time() * timebase_ratio * 1e3);
}

/* time spent between now and last call in seconds */
float GetRelativeTime(void)
{
  double last_time = relative_time;

  if (!relative_time)
    InitTimer();

  relative_time = mach_absolute_time() * timebase_ratio;

  return (float)(relative_time-last_time);
}

/* initialize timer, must be called at least once at start */
void InitTimer(void)
{
  struct mach_timebase_info timebase;

  mach_timebase_info(&timebase);
  timebase_ratio = (double)timebase.numer / (double)timebase.denom
    * (double)1e-9;

  relative_time = (double)(mach_absolute_time() * timebase_ratio);
}

#if 0
#include <stdio.h>

int main(void) {
  int i,j, r, c = 200;
  long long t = 0;

  InitTimer();

  for (i = 0; i < c; i++) {
    const int delay = rand() / (RAND_MAX / 1e5);
    j = GetTimer();
#if 1
    r = usec_sleep(delay);
#else
    r = sleep_accurate(delay / 1e6) * 1e6;
#endif
    j = (GetTimer() - j) - delay;
    printf("sleep time:%8i %5i (%i)\n", delay, j, j - r);
    t += j - r;
  }
  fprintf(stderr, "average error:\t%lli\n", t / c);

  return 0;
}
#endif