Mercurial > mplayer.hg
view libmpcodecs/ad_alaw.c @ 27621:53b5cf466361
Change glCreateClearTex to use the same host data format as later uploads.
This fixes at least some of the massive performance problems the ATI drivers have.
author | reimar |
---|---|
date | Sat, 20 Sep 2008 17:48:01 +0000 |
parents | e0a6fb06f058 |
children | 0f1b5b68af32 |
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#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include "config.h" #include "ad_internal.h" static ad_info_t info = { "aLaw/uLaw audio decoder", "alaw", "Nick Kurshev", "A'rpi", "" }; LIBAD_EXTERN(alaw) #include "native/alaw.h" static int init(sh_audio_t *sh_audio) { /* aLaw audio codec:*/ if(!sh_audio->wf) return 0; sh_audio->channels=sh_audio->wf->nChannels; sh_audio->samplerate=sh_audio->wf->nSamplesPerSec; sh_audio->i_bps=sh_audio->channels*sh_audio->samplerate; sh_audio->samplesize=2; return 1; } static int preinit(sh_audio_t *sh) { sh->audio_out_minsize=2048; sh->ds->ss_div = 1; // 1 samples/packet sh->ds->ss_mul = sh->wf->nChannels; // bytes/packet return 1; } static void uninit(sh_audio_t *sh) { } static int control(sh_audio_t *sh,int cmd,void* arg, ...) { int skip; switch(cmd) { case ADCTRL_SKIP_FRAME: skip=sh->i_bps/16; skip=skip&(~3); demux_read_data(sh->ds,NULL,skip); return CONTROL_TRUE; default: return CONTROL_UNKNOWN; } return CONTROL_UNKNOWN; } static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen) { int len; int l=demux_read_data(sh_audio->ds,buf,minlen/2); unsigned short *d=(unsigned short *) buf; unsigned char *s=buf; len=2*l; if(sh_audio->format==6 || sh_audio->format==0x77616C61){ /* aLaw */ while(l>0){ --l; d[l]=alaw2short[s[l]]; } } else { /* uLaw */ while(l>0){ --l; d[l]=ulaw2short[s[l]]; } } return len; }