view libmpcodecs/ad_alaw.c @ 27621:53b5cf466361

Change glCreateClearTex to use the same host data format as later uploads. This fixes at least some of the massive performance problems the ATI drivers have.
author reimar
date Sat, 20 Sep 2008 17:48:01 +0000
parents e0a6fb06f058
children 0f1b5b68af32
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#include "config.h"
#include "ad_internal.h"

static ad_info_t info = 
{
	"aLaw/uLaw audio decoder",
	"alaw",
	"Nick Kurshev",
	"A'rpi",
	""
};

LIBAD_EXTERN(alaw)

#include "native/alaw.h"

static int init(sh_audio_t *sh_audio)
{
  /* aLaw audio codec:*/
  if(!sh_audio->wf) return 0;
  sh_audio->channels=sh_audio->wf->nChannels;
  sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
  sh_audio->i_bps=sh_audio->channels*sh_audio->samplerate;
  sh_audio->samplesize=2;
  return 1;
}

static int preinit(sh_audio_t *sh)
{
  sh->audio_out_minsize=2048;
  sh->ds->ss_div = 1; // 1 samples/packet
  sh->ds->ss_mul = sh->wf->nChannels; // bytes/packet
  return 1;
}

static void uninit(sh_audio_t *sh)
{
}

static int control(sh_audio_t *sh,int cmd,void* arg, ...)
{
  int skip;
    switch(cmd)
    {
      case ADCTRL_SKIP_FRAME:
	skip=sh->i_bps/16;
	skip=skip&(~3);
	demux_read_data(sh->ds,NULL,skip);
	return CONTROL_TRUE;
      default:
	return CONTROL_UNKNOWN;
    }
  return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen)
{
 int len;
 int l=demux_read_data(sh_audio->ds,buf,minlen/2);
 unsigned short *d=(unsigned short *) buf;
 unsigned char *s=buf;
 len=2*l;
 if(sh_audio->format==6 || sh_audio->format==0x77616C61){
 /* aLaw */
   while(l>0){ --l; d[l]=alaw2short[s[l]]; }
 } else {
 /* uLaw */
    while(l>0){ --l; d[l]=ulaw2short[s[l]]; }
 }
 return len;
}