view libmpcodecs/vfcap.h @ 27621:53b5cf466361

Change glCreateClearTex to use the same host data format as later uploads. This fixes at least some of the massive performance problems the ATI drivers have.
author reimar
date Sat, 20 Sep 2008 17:48:01 +0000
parents 4129c8cfa742
children 00c0123b6df3
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// VFCAP_* values: they are flags, returned by query_format():

#ifndef MPLAYER_VFCAP_H
#define MPLAYER_VFCAP_H

// set, if the given colorspace is supported (with or without conversion)
#define VFCAP_CSP_SUPPORTED 0x1
// set, if the given colorspace is supported _without_ conversion
#define VFCAP_CSP_SUPPORTED_BY_HW 0x2
// set if the driver/filter can draw OSD
#define VFCAP_OSD 0x4
// set if the driver/filter can handle compressed SPU stream
#define VFCAP_SPU 0x8
// scaling up/down by hardware, or software:
#define VFCAP_HWSCALE_UP 0x10
#define VFCAP_HWSCALE_DOWN 0x20
#define VFCAP_SWSCALE 0x40
// driver/filter can do vertical flip (upside-down)
#define VFCAP_FLIP 0x80

// driver/hardware handles timing (blocking)
#define VFCAP_TIMER 0x100
// driver _always_ flip image upside-down (for ve_vfw)
#define VFCAP_FLIPPED 0x200
// vf filter: accepts stride (put_image)
// vo driver: has draw_slice() support for the given csp
#define VFCAP_ACCEPT_STRIDE 0x400
// filter does postprocessing (so you shouldn't scale/filter image before it)
#define VFCAP_POSTPROC 0x800
// filter cannot be reconfigured to different size & format
#define VFCAP_CONSTANT 0x1000
// filter can draw EOSD
#define VFCAP_EOSD 0x2000
// filter will draw EOSD at screen resolution (without scaling)
#define VFCAP_EOSD_UNSCALED 0x4000

#endif /* MPLAYER_VFCAP_H */