Mercurial > mplayer.hg
view gui/ui/actions.c @ 34064:54becc464788
Set MPlayer filename in uiSetFileName().
This ensures that filename always points to guiInfo.Filename (the GUI
filename).
If guiInit() is called without filename being set, leave it that way.
(This applies if the GUI should not start playing immediately.)
author | ib |
---|---|
date | Thu, 29 Sep 2011 13:26:32 +0000 |
parents | 57d711d3dcca |
children | 360ed500a6e9 |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <stdlib.h> #include <string.h> #include "actions.h" #include "gmplayer.h" #include "gui/app.h" #include "gui/interface.h" #include "gui/skin/font.h" #include "gui/skin/skin.h" #include "gui/util/list.h" #include "gui/util/mem.h" #include "gui/util/string.h" #include "gui/wm/wsxdnd.h" #include "widgets.h" #include "config.h" #include "help_mp.h" #include "input/input.h" #include "libmpcodecs/vd.h" #include "libvo/video_out.h" #include "mp_core.h" #include "stream/stream.h" int uiGotoTheNext = 1; void uiFullScreen(void) { if (!guiInfo.VideoWindow) return; wsFullScreen(&guiApp.subWindow); vo_fs = guiApp.subWindow.isFullScreen; wsSetLayer(wsDisplay, guiApp.mainWindow.WindowID, guiApp.subWindow.isFullScreen); if (guiApp.menuIsPresent) wsSetLayer(wsDisplay, guiApp.menuWindow.WindowID, guiApp.subWindow.isFullScreen); if (guiInfo.Playing) wsSetBackgroundRGB(&guiApp.subWindow, 0, 0, 0); else wsSetBackgroundRGB(&guiApp.subWindow, guiApp.sub.R, guiApp.sub.G, guiApp.sub.B); } void uiPlay(void) { if (!guiInfo.Filename || (guiInfo.Filename[0] == 0) || (guiInfo.Playing == GUI_PLAY)) return; if (guiInfo.Playing == GUI_PAUSE) { uiPause(); return; } gui(GUI_SET_STATE, (void *)GUI_PLAY); uiSubRender = 0; wsSetBackgroundRGB(&guiApp.subWindow, 0, 0, 0); wsClearWindow(guiApp.subWindow); } void uiPause(void) { if (!guiInfo.Playing) return; if (guiInfo.Playing == GUI_PLAY) { mp_cmd_t *cmd = calloc(1, sizeof(*cmd)); cmd->id = MP_CMD_PAUSE; cmd->name = strdup("pause"); mp_input_queue_cmd(cmd); } else guiInfo.Playing = GUI_PLAY; } void uiState(void) { if (guiInfo.Playing == GUI_STOP || guiInfo.Playing == GUI_PAUSE) { btnSet(evPlaySwitchToPause, btnReleased); btnSet(evPauseSwitchToPlay, btnDisabled); } else { btnSet(evPlaySwitchToPause, btnDisabled); btnSet(evPauseSwitchToPlay, btnReleased); } } void uiRelSeek(float sec) { rel_seek_secs = sec; abs_seek_pos = 0; } void uiAbsSeek(float percent) { if (guiInfo.StreamType == STREAMTYPE_STREAM) return; rel_seek_secs = percent / 100.0; abs_seek_pos = 3; } void uiChangeSkin(char *name) { int prev, bprev; prev = guiApp.menuIsPresent; bprev = guiApp.playbarIsPresent; mainVisible = 0; if (skinRead(name) != 0) { if (skinRead(skinName) != 0) { mainVisible = 1; return; } } // reload menu window if (prev && guiApp.menuIsPresent) { free(menuDrawBuffer); menuDrawBuffer = calloc(1, guiApp.menu.Bitmap.ImageSize); if (!menuDrawBuffer) { gmp_msg(MSGT_GPLAYER, MSGL_FATAL, MSGTR_NEMDB); mplayer(MPLAYER_EXIT_GUI, EXIT_ERROR, 0); } wsResizeWindow(&guiApp.menuWindow, guiApp.menu.width, guiApp.menu.height); wsResizeImage(&guiApp.menuWindow, guiApp.menu.width, guiApp.menu.height); wsSetShape(&guiApp.menuWindow, guiApp.menu.Mask.Image); wsVisibleWindow(&guiApp.menuWindow, wsHideWindow); } else uiMenuInit(); // reload sub window if (guiApp.sub.Bitmap.Image) wsResizeImage(&guiApp.subWindow, guiApp.sub.Bitmap.Width, guiApp.sub.Bitmap.Height); if (!guiApp.subWindow.isFullScreen && !guiInfo.Playing) { wsResizeWindow(&guiApp.subWindow, guiApp.sub.width, guiApp.sub.height); wsMoveWindow(&guiApp.subWindow, False, guiApp.sub.x, guiApp.sub.y); } if (guiApp.sub.Bitmap.Image) wsConvert(&guiApp.subWindow, guiApp.sub.Bitmap.Image); if (!guiInfo.Playing) { uiSubRender = 1; wsSetBackgroundRGB(&guiApp.subWindow, guiApp.sub.R, guiApp.sub.G, guiApp.sub.B); wsClearWindow(guiApp.subWindow); wsPostRedisplay(&guiApp.subWindow); } // reload playbar if (bprev) wsDestroyWindow(&guiApp.playbarWindow); uiPlaybarInit(); // reload main window free(mainDrawBuffer); mainDrawBuffer = calloc(1, guiApp.main.Bitmap.ImageSize); if (!mainDrawBuffer) { gmp_msg(MSGT_GPLAYER, MSGL_FATAL, MSGTR_NEMDB); mplayer(MPLAYER_EXIT_GUI, EXIT_ERROR, 0); } wsDestroyWindow(&guiApp.mainWindow); wsCreateWindow(&guiApp.mainWindow, guiApp.main.x, guiApp.main.y, guiApp.main.width, guiApp.main.height, wsNoBorder, wsShowMouseCursor | wsHandleMouseButton | wsHandleMouseMove, wsShowFrame | wsMaxSize | wsHideWindow, "MPlayer"); wsCreateImage(&guiApp.mainWindow, guiApp.main.Bitmap.Width, guiApp.main.Bitmap.Height); wsSetShape(&guiApp.mainWindow, guiApp.main.Mask.Image); wsSetIcon(wsDisplay, guiApp.mainWindow.WindowID, &guiIcon); guiApp.mainWindow.ReDraw = (void *)uiMainDraw; guiApp.mainWindow.MouseHandler = uiMainMouseHandle; guiApp.mainWindow.KeyHandler = uiMainKeyHandle; guiApp.mainWindow.DandDHandler = uiDandDHandler; wsXDNDMakeAwareness(&guiApp.mainWindow); if (!guiApp.mainDecoration) wsWindowDecoration(&guiApp.mainWindow, 0); wsVisibleWindow(&guiApp.mainWindow, wsShowWindow); mainVisible = 1; btnModify(evSetVolume, guiInfo.Volume); btnModify(evSetBalance, guiInfo.Balance); btnModify(evSetMoviePosition, guiInfo.Position); btnSet(evFullScreen, (guiApp.subWindow.isFullScreen ? btnPressed : btnReleased)); wsSetLayer(wsDisplay, guiApp.mainWindow.WindowID, guiApp.subWindow.isFullScreen); wsSetLayer(wsDisplay, guiApp.menuWindow.WindowID, guiApp.subWindow.isFullScreen); } void uiSetFileName(char *dir, char *name, int type) { if (!name) return; if (!dir) setdup(&guiInfo.Filename, name); else setddup(&guiInfo.Filename, dir, name); filename = guiInfo.Filename; guiInfo.StreamType = type; nfree(guiInfo.AudioFilename); nfree(guiInfo.SubtitleFilename); } void uiCurr(void) { plItem *curr; int stop = 0; if (guiInfo.Playing == GUI_PAUSE) return; switch (guiInfo.StreamType) { #ifdef CONFIG_DVDREAD case STREAMTYPE_DVD: break; #endif #ifdef CONFIG_VCD case STREAMTYPE_VCD: break; #endif default: curr = listSet(gtkGetCurrPlItem, NULL); if (curr) { uiSetFileName(curr->path, curr->name, STREAMTYPE_FILE); uiGotoTheNext = 0; break; } return; } if (stop) uiEventHandling(evStop, 0); if (guiInfo.Playing == GUI_PLAY) uiEventHandling(evPlay, 0); } void uiPrev(void) { plItem *prev; int stop = 0; if (guiInfo.Playing == GUI_PAUSE) return; switch (guiInfo.StreamType) { #ifdef CONFIG_DVDREAD case STREAMTYPE_DVD: if (--guiInfo.Chapter == 0) { guiInfo.Chapter = 1; if (--guiInfo.Track <= 0) { guiInfo.Track = 1; stop = 1; } } break; #endif #ifdef CONFIG_VCD case STREAMTYPE_VCD: if (--guiInfo.Track == 1) { guiInfo.Track = 2; stop = 1; } break; #endif default: prev = listSet(gtkGetPrevPlItem, NULL); if (prev) { uiSetFileName(prev->path, prev->name, STREAMTYPE_FILE); uiGotoTheNext = 0; guiInfo.Track--; break; } return; } if (stop) uiEventHandling(evStop, 0); if (guiInfo.Playing == GUI_PLAY) uiEventHandling(evPlay, 0); } void uiNext(void) { int stop = 0; plItem *next; if (guiInfo.Playing == GUI_PAUSE) return; switch (guiInfo.StreamType) { #ifdef CONFIG_DVDREAD case STREAMTYPE_DVD: if (guiInfo.Chapter++ == guiInfo.Chapters) { guiInfo.Chapter = 1; if (++guiInfo.Track > guiInfo.Tracks) { guiInfo.Track = guiInfo.Tracks; stop = 1; } } break; #endif #ifdef CONFIG_VCD case STREAMTYPE_VCD: if (++guiInfo.Track >= guiInfo.Tracks) { stop = (guiInfo.Track > guiInfo.Tracks); guiInfo.Track = FFMAX(2, guiInfo.Tracks); } break; #endif default: next = listSet(gtkGetNextPlItem, NULL); if (next) { uiSetFileName(next->path, next->name, STREAMTYPE_FILE); uiGotoTheNext = 0; guiInfo.Track++; break; } return; } if (stop) uiEventHandling(evStop, 0); if (guiInfo.Playing == GUI_PLAY) uiEventHandling(evPlay, 0); }