view libmpcodecs/mpc_info.h @ 29706:54f54530a4d3

Make the ao_alsa play function always process a multiple of ao_data.outburst except for the last chunk. Should fix high CPU usage reported e.g. here: http://bugs.gentoo.org/show_bug.cgi?id=286020
author reimar
date Fri, 02 Oct 2009 16:49:41 +0000
parents 4129c8cfa742
children bbb6ebec87a0
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#ifndef MPLAYER_MPC_INFO_H
#define MPLAYER_MPC_INFO_H

typedef struct mp_codec_info_s
{
        /* codec long name ("Autodesk FLI/FLC Animation decoder" */
        const char *name;
        /* short name (same as driver name in codecs.conf) ("dshow") */
        const char *short_name;
        /* interface author/maintainer */
        const char *maintainer;
        /* codec author ("Aaron Holtzman <aholtzma@ess.engr.uvic.ca>") */
        const char *author;
        /* any additional comments */
        const char *comment;
} mp_codec_info_t;

#define CONTROL_OK 1
#define CONTROL_TRUE 1
#define CONTROL_FALSE 0
#define CONTROL_UNKNOWN -1
#define CONTROL_ERROR -2
#define CONTROL_NA -3

#endif /* MPLAYER_MPC_INFO_H */