Mercurial > mplayer.hg
view libmpcodecs/dec_audio.c @ 33307:552f1f7731c8
Set GUI initialization flag earlier.
So far, the flag is set after the call of guiInit(), but there are calls
to GUI functions (like reading the GUI config) before that. As MPlayer
(when exiting) only calls GUI's cleanup function guiDone() if the flag
is set, it neglects calling guiDone() on any error between the first GUI
function call and execution of guiInit(). Now the flag is set before the
first GUI function call.
As a result, GUI's own exit function (also used for fatal GUI errors, and
thus also for errors occurring before guiInit() properly finishes) doesn't
have to handle cleanup any longer. The code can be moved to guiDone().
author | ib |
---|---|
date | Sat, 07 May 2011 15:30:14 +0000 |
parents | 470867f7e1df |
children | 277ec491a8a7 |
line wrap: on
line source
/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <assert.h> #include "config.h" #include "mp_msg.h" #include "help_mp.h" #include "stream/stream.h" #include "libmpdemux/demuxer.h" #include "codec-cfg.h" #include "libmpdemux/stheader.h" #include "dec_audio.h" #include "ad.h" #include "libaf/af_format.h" #include "libaf/af.h" #ifdef CONFIG_DYNAMIC_PLUGINS #include <dlfcn.h> #endif #ifdef CONFIG_FAKE_MONO int fakemono = 0; #endif /* used for ac3surround decoder - set using -channels option */ int audio_output_channels = 2; af_cfg_t af_cfg = { 1, NULL }; // Configuration for audio filters void afm_help(void) { int i; mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_AvailableAudioFm); mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_AUDIO_DRIVERS\n"); mp_msg(MSGT_DECAUDIO, MSGL_INFO, " afm: info: (comment)\n"); for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++) if (mpcodecs_ad_drivers[i]->info->comment && mpcodecs_ad_drivers[i]->info->comment[0]) mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s %s (%s)\n", mpcodecs_ad_drivers[i]->info->short_name, mpcodecs_ad_drivers[i]->info->name, mpcodecs_ad_drivers[i]->info->comment); else mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s %s\n", mpcodecs_ad_drivers[i]->info->short_name, mpcodecs_ad_drivers[i]->info->name); } static int init_audio_codec(sh_audio_t *sh_audio) { if ((af_cfg.force & AF_INIT_FORMAT_MASK) == AF_INIT_FLOAT) { int fmt = AF_FORMAT_FLOAT_NE; if (sh_audio->ad_driver->control(sh_audio, ADCTRL_QUERY_FORMAT, &fmt) == CONTROL_TRUE) { sh_audio->sample_format = fmt; sh_audio->samplesize = 4; } } if (!sh_audio->ad_driver->preinit(sh_audio)) { mp_msg(MSGT_DECAUDIO, MSGL_ERR, MSGTR_ADecoderPreinitFailed); return 0; } /* allocate audio in buffer: */ if (sh_audio->audio_in_minsize > 0) { sh_audio->a_in_buffer_size = sh_audio->audio_in_minsize; mp_msg(MSGT_DECAUDIO, MSGL_V, MSGTR_AllocatingBytesForInputBuffer, sh_audio->a_in_buffer_size); sh_audio->a_in_buffer = av_mallocz(sh_audio->a_in_buffer_size); sh_audio->a_in_buffer_len = 0; } sh_audio->a_buffer_size = sh_audio->audio_out_minsize + MAX_OUTBURST; mp_msg(MSGT_DECAUDIO, MSGL_V, MSGTR_AllocatingBytesForOutputBuffer, sh_audio->audio_out_minsize, MAX_OUTBURST, sh_audio->a_buffer_size); sh_audio->a_buffer = av_mallocz(sh_audio->a_buffer_size); if (!sh_audio->a_buffer) { mp_msg(MSGT_DECAUDIO, MSGL_ERR, MSGTR_CantAllocAudioBuf); return 0; } sh_audio->a_buffer_len = 0; if (!sh_audio->ad_driver->init(sh_audio)) { mp_msg(MSGT_DECAUDIO, MSGL_WARN, MSGTR_ADecoderInitFailed); uninit_audio(sh_audio); // free buffers return 0; } sh_audio->initialized = 1; if (!sh_audio->channels || !sh_audio->samplerate) { mp_msg(MSGT_DECAUDIO, MSGL_WARN, MSGTR_UnknownAudio); uninit_audio(sh_audio); // free buffers return 0; } if (!sh_audio->o_bps) sh_audio->o_bps = sh_audio->channels * sh_audio->samplerate * sh_audio->samplesize; mp_msg(MSGT_DECAUDIO, MSGL_INFO, "AUDIO: %d Hz, %d ch, %s, %3.1f kbit/%3.2f%% (ratio: %d->%d)\n", sh_audio->samplerate, sh_audio->channels, af_fmt2str_short(sh_audio->sample_format), sh_audio->i_bps * 8 * 0.001, ((float) sh_audio->i_bps / sh_audio->o_bps) * 100.0, sh_audio->i_bps, sh_audio->o_bps); mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_AUDIO_BITRATE=%d\nID_AUDIO_RATE=%d\n" "ID_AUDIO_NCH=%d\n", sh_audio->i_bps * 8, sh_audio->samplerate, sh_audio->channels); sh_audio->a_out_buffer_size = 0; sh_audio->a_out_buffer = NULL; sh_audio->a_out_buffer_len = 0; return 1; } static int init_audio(sh_audio_t *sh_audio, char *codecname, char *afm, int status, stringset_t *selected) { unsigned int orig_fourcc = sh_audio->wf ? sh_audio->wf->wFormatTag : 0; int force = 0; if (codecname && codecname[0] == '+') { codecname = &codecname[1]; force = 1; } sh_audio->codec = NULL; while (1) { const ad_functions_t *mpadec; int i; sh_audio->ad_driver = 0; // restore original fourcc: if (sh_audio->wf) sh_audio->wf->wFormatTag = i = orig_fourcc; if (!(sh_audio->codec = find_audio_codec(sh_audio->format, sh_audio->wf ? (&i) : NULL, sh_audio->codec, force))) break; if (sh_audio->wf) sh_audio->wf->wFormatTag = i; // ok we found one codec if (stringset_test(selected, sh_audio->codec->name)) continue; // already tried & failed if (codecname && strcmp(sh_audio->codec->name, codecname)) continue; // -ac if (afm && strcmp(sh_audio->codec->drv, afm)) continue; // afm doesn't match if (!force && sh_audio->codec->status < status) continue; // too unstable stringset_add(selected, sh_audio->codec->name); // tagging it // ok, it matches all rules, let's find the driver! for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++) if (!strcmp(mpcodecs_ad_drivers[i]->info->short_name, sh_audio->codec->drv)) break; mpadec = mpcodecs_ad_drivers[i]; #ifdef CONFIG_DYNAMIC_PLUGINS if (!mpadec) { /* try to open shared decoder plugin */ int buf_len; char *buf; ad_functions_t *funcs_sym; ad_info_t *info_sym; buf_len = strlen(MPLAYER_LIBDIR) + strlen(sh_audio->codec->drv) + 16; buf = malloc(buf_len); if (!buf) break; snprintf(buf, buf_len, "%s/mplayer/ad_%s.so", MPLAYER_LIBDIR, sh_audio->codec->drv); mp_msg(MSGT_DECAUDIO, MSGL_DBG2, "Trying to open external plugin: %s\n", buf); sh_audio->dec_handle = dlopen(buf, RTLD_LAZY); if (!sh_audio->dec_handle) break; snprintf(buf, buf_len, "mpcodecs_ad_%s", sh_audio->codec->drv); funcs_sym = dlsym(sh_audio->dec_handle, buf); if (!funcs_sym || !funcs_sym->info || !funcs_sym->preinit || !funcs_sym->init || !funcs_sym->uninit || !funcs_sym->control || !funcs_sym->decode_audio) break; info_sym = funcs_sym->info; if (strcmp(info_sym->short_name, sh_audio->codec->drv)) break; free(buf); mpadec = funcs_sym; mp_msg(MSGT_DECAUDIO, MSGL_V, "Using external decoder plugin (%s/mplayer/ad_%s.so)!\n", MPLAYER_LIBDIR, sh_audio->codec->drv); } #endif if (!mpadec) { // driver not available (==compiled in) mp_msg(MSGT_DECAUDIO, MSGL_ERR, MSGTR_AudioCodecFamilyNotAvailableStr, sh_audio->codec->name, sh_audio->codec->drv); continue; } // it's available, let's try to init! // init() mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_OpeningAudioDecoder, mpadec->info->short_name, mpadec->info->name); sh_audio->ad_driver = mpadec; if (!init_audio_codec(sh_audio)) { mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_ADecoderInitFailed); continue; // try next... } // Yeah! We got it! return 1; } return 0; } int init_best_audio_codec(sh_audio_t *sh_audio, char **audio_codec_list, char **audio_fm_list) { stringset_t selected; char *ac_l_default[2] = { "", (char *) NULL }; // hack: if (!audio_codec_list) audio_codec_list = ac_l_default; // Go through the codec.conf and find the best codec... sh_audio->initialized = 0; stringset_init(&selected); while (!sh_audio->initialized && *audio_codec_list) { char *audio_codec = *(audio_codec_list++); if (audio_codec[0]) { if (audio_codec[0] == '-') { // disable this codec: stringset_add(&selected, audio_codec + 1); } else { // forced codec by name: mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_ForcedAudioCodec, audio_codec); init_audio(sh_audio, audio_codec, NULL, -1, &selected); } } else { int status; // try in stability order: UNTESTED, WORKING, BUGGY. // never try CRASHING. if (audio_fm_list) { char **fmlist = audio_fm_list; // try first the preferred codec families: while (!sh_audio->initialized && *fmlist) { char *audio_fm = *(fmlist++); mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_TryForceAudioFmtStr, audio_fm); for (status = CODECS_STATUS__MAX; status >= CODECS_STATUS__MIN; --status) if (init_audio(sh_audio, NULL, audio_fm, status, &selected)) break; } } if (!sh_audio->initialized) for (status = CODECS_STATUS__MAX; status >= CODECS_STATUS__MIN; --status) if (init_audio(sh_audio, NULL, NULL, status, &selected)) break; } } stringset_free(&selected); if (!sh_audio->initialized) { mp_msg(MSGT_DECAUDIO, MSGL_ERR, MSGTR_CantFindAudioCodec, sh_audio->format); return 0; // failed } mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_SelectedAudioCodec, sh_audio->codec->name, sh_audio->codec->drv, sh_audio->codec->info); return 1; // success } void uninit_audio(sh_audio_t *sh_audio) { if (sh_audio->afilter) { mp_msg(MSGT_DECAUDIO, MSGL_V, "Uninit audio filters...\n"); af_uninit(sh_audio->afilter); free(sh_audio->afilter); sh_audio->afilter = NULL; } if (sh_audio->initialized) { mp_msg(MSGT_DECAUDIO, MSGL_V, MSGTR_UninitAudioStr, sh_audio->codec->drv); sh_audio->ad_driver->uninit(sh_audio); #ifdef CONFIG_DYNAMIC_PLUGINS if (sh_audio->dec_handle) dlclose(sh_audio->dec_handle); #endif sh_audio->initialized = 0; } free(sh_audio->a_out_buffer); sh_audio->a_out_buffer = NULL; sh_audio->a_out_buffer_size = 0; av_freep(&sh_audio->a_buffer); av_freep(&sh_audio->a_in_buffer); } int init_audio_filters(sh_audio_t *sh_audio, int in_samplerate, int *out_samplerate, int *out_channels, int *out_format) { af_stream_t *afs = sh_audio->afilter; if (!afs) { afs = malloc(sizeof(af_stream_t)); memset(afs, 0, sizeof(af_stream_t)); } // input format: same as codec's output format: afs->input.rate = in_samplerate; afs->input.nch = sh_audio->channels; afs->input.format = sh_audio->sample_format; af_fix_parameters(&(afs->input)); // output format: same as ao driver's input format (if missing, fallback to input) afs->output.rate = *out_samplerate; afs->output.nch = *out_channels; afs->output.format = *out_format; af_fix_parameters(&(afs->output)); // filter config: memcpy(&afs->cfg, &af_cfg, sizeof(af_cfg_t)); mp_msg(MSGT_DECAUDIO, MSGL_V, MSGTR_BuildingAudioFilterChain, afs->input.rate, afs->input.nch, af_fmt2str_short(afs->input.format), afs->output.rate, afs->output.nch, af_fmt2str_short(afs->output.format)); // let's autoprobe it! if (0 != af_init(afs)) { sh_audio->afilter = NULL; free(afs); return 0; // failed :( } *out_samplerate = afs->output.rate; *out_channels = afs->output.nch; *out_format = afs->output.format; // Do not reset a_out_buffer_len. This may cause some // glitches/slow adaption of changes but it is better than // losing audio even for minor adjustments and avoids sync issues. // ok! sh_audio->afilter = (void *) afs; return 1; } static int filter_n_bytes(sh_audio_t *sh, int len) { int error = 0; // Filter af_data_t filter_input = { .audio = sh->a_buffer, .rate = sh->samplerate, .nch = sh->channels, .format = sh->sample_format }; af_data_t *filter_output; assert(len-1 + sh->audio_out_minsize <= sh->a_buffer_size); // Decode more bytes if needed while (sh->a_buffer_len < len) { unsigned char *buf = sh->a_buffer + sh->a_buffer_len; int minlen = len - sh->a_buffer_len; int maxlen = sh->a_buffer_size - sh->a_buffer_len; int ret = sh->ad_driver->decode_audio(sh, buf, minlen, maxlen); int format_change = sh->samplerate != filter_input.rate || sh->channels != filter_input.nch || sh->sample_format != filter_input.format; if (ret <= 0 || format_change) { error = format_change ? -2 : -1; len = sh->a_buffer_len; break; } sh->a_buffer_len += ret; } filter_input.len = len; af_fix_parameters(&filter_input); filter_output = af_play(sh->afilter, &filter_input); if (!filter_output) return -1; if (sh->a_out_buffer_size < sh->a_out_buffer_len + filter_output->len) { int newlen = sh->a_out_buffer_len + filter_output->len; mp_msg(MSGT_DECAUDIO, MSGL_V, "Increasing filtered audio buffer size " "from %d to %d\n", sh->a_out_buffer_size, newlen); sh->a_out_buffer = realloc(sh->a_out_buffer, newlen); sh->a_out_buffer_size = newlen; } memcpy(sh->a_out_buffer + sh->a_out_buffer_len, filter_output->audio, filter_output->len); sh->a_out_buffer_len += filter_output->len; // remove processed data from decoder buffer: sh->a_buffer_len -= len; memmove(sh->a_buffer, sh->a_buffer + len, sh->a_buffer_len); return error; } /* Try to get at least minlen decoded+filtered bytes in sh_audio->a_out_buffer * (total length including possible existing data). * Return 0 on success, -1 on error/EOF (not distinguished). * In the former case sh_audio->a_out_buffer_len is always >= minlen * on return. In case of EOF/error it might or might not be. * Can reallocate sh_audio->a_out_buffer if needed to fit all filter output. */ int mp_decode_audio(sh_audio_t *sh_audio, int minlen) { // Indicates that a filter seems to be buffering large amounts of data int huge_filter_buffer = 0; // Decoded audio must be cut at boundaries of this many bytes int unitsize = sh_audio->channels * sh_audio->samplesize * 16; /* Filter output size will be about filter_multiplier times input size. * If some filter buffers audio in big blocks this might only hold * as average over time. */ double filter_multiplier = af_calc_filter_multiplier(sh_audio->afilter); /* If the decoder set audio_out_minsize then it can do the equivalent of * "while (output_len < target_len) output_len += audio_out_minsize;", * so we must guarantee there is at least audio_out_minsize-1 bytes * more space in the output buffer than the minimum length we try to * decode. */ int max_decode_len = sh_audio->a_buffer_size - sh_audio->audio_out_minsize; max_decode_len -= max_decode_len % unitsize; while (sh_audio->a_out_buffer_len < minlen) { int res; int declen = (minlen - sh_audio->a_out_buffer_len) / filter_multiplier + (unitsize << 5); // some extra for possible filter buffering if (huge_filter_buffer) /* Some filter must be doing significant buffering if the estimated * input length didn't produce enough output from filters. * Feed the filters 2k bytes at a time until we have enough output. * Very small amounts could make filtering inefficient while large * amounts can make MPlayer demux the file unnecessarily far ahead * to get audio data and buffer video frames in memory while doing * so. However the performance impact of either is probably not too * significant as long as the value is not completely insane. */ declen = 2000; declen -= declen % unitsize; if (declen > max_decode_len) declen = max_decode_len; else /* if this iteration does not fill buffer, we must have lots * of buffering in filters */ huge_filter_buffer = 1; res = filter_n_bytes(sh_audio, declen); if (res < 0) return res; } return 0; } void resync_audio_stream(sh_audio_t *sh_audio) { sh_audio->a_buffer_len = 0; sh_audio->a_out_buffer_len = 0; sh_audio->a_in_buffer_len = 0; // clear audio input buffer if (!sh_audio->initialized) return; sh_audio->ad_driver->control(sh_audio, ADCTRL_RESYNC_STREAM, NULL); } void skip_audio_frame(sh_audio_t *sh_audio) { if (!sh_audio->initialized) return; if (sh_audio->ad_driver->control(sh_audio, ADCTRL_SKIP_FRAME, NULL) == CONTROL_TRUE) return; // default skip code: ds_fill_buffer(sh_audio->ds); // skip block }