Mercurial > mplayer.hg
view libvo/vo_3dfx.c @ 33307:552f1f7731c8
Set GUI initialization flag earlier.
So far, the flag is set after the call of guiInit(), but there are calls
to GUI functions (like reading the GUI config) before that. As MPlayer
(when exiting) only calls GUI's cleanup function guiDone() if the flag
is set, it neglects calling guiDone() on any error between the first GUI
function call and execution of guiInit(). Now the flag is set before the
first GUI function call.
As a result, GUI's own exit function (also used for fatal GUI errors, and
thus also for errors occurring before guiInit() properly finishes) doesn't
have to handle cleanup any longer. The code can be moved to guiDone().
author | ib |
---|---|
date | Sat, 07 May 2011 15:30:14 +0000 |
parents | ddb45e9443ec |
children |
line wrap: on
line source
/* * video_out_3dfx.c * Heavily based on video_out_mga.c of Aaron Holtzman's mpeg2dec. * * Copyright (C) Colin Cross Apr 2000 * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "config.h" #include "mp_msg.h" #include "help_mp.h" #include "video_out.h" #include "video_out_internal.h" #include "x11_common.h" #include <sys/ioctl.h> #include <unistd.h> #include <fcntl.h> #include <sys/mman.h> #include <errno.h> #include <wchar.h> #include <signal.h> #include <X11/Xlib.h> #include <X11/extensions/xf86dga.h> #include <X11/Xutil.h> //#define LOG(x) syslog(LOG_USER | LOG_DEBUG,x) #define LOG(x) #include "drivers/3dfx.h" #include "fastmemcpy.h" static const vo_info_t info = { "3dfx (/dev/3dfx)", "3dfx", "Colin Cross <colin@MIT.EDU>", "" }; const LIBVO_EXTERN(3dfx) static uint32_t is_fullscreen = 1; static uint32_t vidwidth; static uint32_t vidheight; static uint32_t screenwidth; static uint32_t screenheight; static uint32_t screendepth = 2; //Only 16bpp supported right now static uint32_t dispwidth = 1280; // You can change these to whatever you want static uint32_t dispheight = 720; // 16:9 screen ratio?? static uint32_t dispx; static uint32_t dispy; static uint32_t *vidpage0; static uint32_t *vidpage1; static uint32_t *vidpage2; static uint32_t vidpage0offset; static uint32_t vidpage1offset; static uint32_t vidpage2offset; // Current pointer into framebuffer where display is located static uint32_t targetoffset; static uint32_t page_space; static voodoo_io_reg *reg_IO; static voodoo_2d_reg *reg_2d; static voodoo_yuv_reg *reg_YUV; static voodoo_yuv_fb *fb_YUV; static uint32_t *memBase0, *memBase1; static uint32_t baseAddr0, baseAddr1; /* X11 related variables */ static Display *display; static Window mywindow; static int bpp; static XWindowAttributes attribs; static int fd=-1; static void restore(void) { //reg_IO->vidDesktopStartAddr = vidpage0offset; XF86DGADirectVideo(display,0,0); } static void sighup(int foo) { //reg_IO->vidDesktopStartAddr = vidpage0offset; XF86DGADirectVideo(display,0,0); exit(0); } static void restore_regs(voodoo_2d_reg *regs) { reg_2d->commandExtra = regs->commandExtra; reg_2d->clip0Min = regs->clip0Min; reg_2d->clip0Max = regs->clip0Max; reg_2d->srcBaseAddr = regs->srcBaseAddr; reg_2d->srcXY = regs->srcXY; reg_2d->srcFormat = regs->srcFormat; reg_2d->srcSize = regs->srcSize; reg_2d->dstBaseAddr = regs->dstBaseAddr; reg_2d->dstXY = regs->dstXY; reg_2d->dstFormat = regs->dstFormat; reg_2d->dstSize = regs->dstSize; reg_2d->command = 0; } static uint32_t create_window(Display *display, char *title) { int screen; unsigned int fg, bg; XSizeHints hint; XVisualInfo vinfo; XEvent xev; Colormap theCmap; XSetWindowAttributes xswa; unsigned long xswamask; screen = DefaultScreen(display); hint.x = 0; hint.y = 10; hint.width = dispwidth; hint.height = dispheight; hint.flags = PPosition | PSize; bg = WhitePixel(display, screen); fg = BlackPixel(display, screen); XGetWindowAttributes(display, DefaultRootWindow(display), &attribs); bpp = attribs.depth; if (bpp != 16) { mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_3DFX_Only16BppSupported); exit(-1); } XMatchVisualInfo(display,screen,bpp,TrueColor,&vinfo); mp_msg(MSGT_VO,MSGL_INFO, MSGTR_LIBVO_3DFX_VisualIdIs,vinfo.visualid); theCmap = XCreateColormap(display, RootWindow(display,screen), vinfo.visual, AllocNone); xswa.background_pixel = 0; xswa.border_pixel = 1; xswa.colormap = theCmap; xswamask = CWBackPixel | CWBorderPixel |CWColormap; mywindow = XCreateWindow(display, RootWindow(display,screen), hint.x, hint.y, hint.width, hint.height, 4, bpp,CopyFromParent,vinfo.visual,xswamask,&xswa); vo_x11_classhint( display,mywindow,"3dfx" ); XSelectInput(display, mywindow, StructureNotifyMask); /* Tell other applications about this window */ XSetStandardProperties(display, mywindow, title, title, None, NULL, 0, &hint); /* Map window. */ XMapWindow(display, mywindow); /* Wait for map. */ do { XNextEvent(display, &xev); } while (xev.type != MapNotify || xev.xmap.event != mywindow); XSelectInput(display, mywindow, NoEventMask); XSync(display, False); return 0; } static void dump_yuv_planar(uint32_t *y, uint32_t *u, uint32_t *v, uint32_t to, uint32_t width, uint32_t height) { // YUV conversion works like this: // // We write the Y, U, and V planes separately into 3dfx YUV Planar memory // region. The nice chip then takes these and packs them into the YUYV // format in the regular frame buffer, starting at yuvBaseAddr, page 2 here. // Then we tell the 3dfx to do a Screen to Screen Stretch BLT to copy all // of the data on page 2 onto page 1, converting it to 16 bpp RGB as it goes. // The result is a nice image on page 1 ready for display. uint32_t j; uint32_t y_imax, uv_imax, jmax; reg_YUV->yuvBaseAddr = to; reg_YUV->yuvStride = screenwidth*2; LOG("video_out_3dfx: starting planar dump\n"); jmax = height>>1; // vidheight/2, height of U and V planes y_imax = width; // Y plane is twice as wide as U and V planes uv_imax = width>>1; // vidwidth/2/4, width of U and V planes in 32-bit words for (j=0;j<jmax;j++) { //XXX this should be hand-rolled 32 bit memcpy for safeness. fast_memcpy(fb_YUV->U + (uint32_t) VOODOO_YUV_STRIDE* j ,((uint8_t*) u) + uv_imax* j , uv_imax); fast_memcpy(fb_YUV->V + (uint32_t) VOODOO_YUV_STRIDE* j ,((uint8_t*) v) + uv_imax* j , uv_imax); fast_memcpy(fb_YUV->Y + (uint32_t) VOODOO_YUV_STRIDE* (j<<1) ,((uint8_t*) y) + y_imax * (j<<1) , y_imax); fast_memcpy(fb_YUV->Y + (uint32_t) VOODOO_YUV_STRIDE*((j<<1)+1),((uint8_t*) y) + y_imax *((j<<1)+1), y_imax); } LOG("video_out_3dfx: done planar dump\n"); } static void screen_to_screen_stretch_blt(uint32_t to, uint32_t from, uint32_t width, uint32_t height) { //FIXME - this function should be called by a show_frame function that // uses a series of blts to show only those areas not covered // by another window voodoo_2d_reg saved_regs; LOG("video_out_3dfx: saving registers\n"); // Save VGA regs (so X kinda works when we're done) saved_regs = *reg_2d; /* The following lines set up the screen to screen stretch blt from page2 to page 1 */ LOG("video_out_3dfx: setting blt registers\n"); reg_2d->commandExtra = 4; //disable colorkeying, enable wait for v-refresh (0100b) reg_2d->clip0Min = 0; reg_2d->clip0Max = 0xFFFFFFFF; //no clipping reg_2d->srcBaseAddr = from; reg_2d->srcXY = 0; reg_2d->srcFormat = screenwidth*2 | VOODOO_BLT_FORMAT_YUYV; // | 1<<21; reg_2d->srcSize = vidwidth | (vidheight << 16); reg_2d->dstBaseAddr = to; reg_2d->dstXY = 0; reg_2d->dstFormat = screenwidth*2 | VOODOO_BLT_FORMAT_16; reg_2d->dstSize = width | (height << 16); LOG("video_out_3dfx: starting blt\n"); // Executes screen to screen stretch blt reg_2d->command = 2 | 1<<8 | 0xCC<<24; LOG("video_out_3dfx: restoring regs\n"); restore_regs(&saved_regs); LOG("video_out_3dfx: done blt\n"); } static void update_target(void) { uint32_t xp, yp, w, h, b, d; Window root; XGetGeometry(display,mywindow,&root,&xp,&yp,&w,&h,&b,&d); XTranslateCoordinates(display,mywindow,root,0,0,&xp,&yp,&root); dispx = (uint32_t) xp; dispy = (uint32_t) yp; dispwidth = (uint32_t) w; dispheight = (uint32_t) h; if (is_fullscreen) targetoffset = vidpage0offset + (screenheight - dispheight)/2*screenwidth*screendepth + (screenwidth-dispwidth)/2*screendepth; else targetoffset = vidpage0offset + (dispy*screenwidth + dispx)*screendepth; } static int config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t fullscreen, char *title, uint32_t format) { char *name = ":0.0"; pioData data; uint32_t retval; //TODO use x11_common for X and window handling if(getenv("DISPLAY")) name = getenv("DISPLAY"); display = XOpenDisplay(name); screenwidth = XDisplayWidth(display,0); screenheight = XDisplayHeight(display,0); page_space = screenwidth*screenheight*screendepth; vidpage0offset = 0; vidpage1offset = page_space; // Use third and fourth pages vidpage2offset = page_space*2; signal(SIGALRM,sighup); //alarm(120); // Open driver device if ( fd == -1 ) { mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_3DFX_UnableToOpenDevice); return -1; } // Store sizes for later vidwidth = width; vidheight = height; is_fullscreen = fullscreen = 0; if (!is_fullscreen) create_window(display, title); // Ask 3dfx driver for base memory address 0 data.port = 0x10; // PCI_BASE_ADDRESS_0_LINUX; data.size = 4; data.value = &baseAddr0; data.device = 0; if ((retval = ioctl(fd,_IOC(_IOC_READ,'3',3,0),&data)) < 0) { mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_3DFX_Error,retval); return -1; } // Ask 3dfx driver for base memory address 1 data.port = 0x14; // PCI_BASE_ADDRESS_1_LINUX; data.size = 4; data.value = &baseAddr1; data.device = 0; if ((retval = ioctl(fd,_IOC(_IOC_READ,'3',3,0),&data)) < 0) { mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_3DFX_Error,retval); return -1; } // Map all 3dfx memory areas memBase0 = mmap(0,0x1000000,PROT_READ | PROT_WRITE,MAP_SHARED,fd,baseAddr0); memBase1 = mmap(0,3*page_space,PROT_READ | PROT_WRITE,MAP_SHARED,fd,baseAddr1); if (memBase0 == (uint32_t *) 0xFFFFFFFF || memBase1 == (uint32_t *) 0xFFFFFFFF) { mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_3DFX_CouldntMapMemoryArea, memBase0,memBase1,errno); } // Set up global pointers reg_IO = (void *)memBase0 + VOODOO_IO_REG_OFFSET; reg_2d = (void *)memBase0 + VOODOO_2D_REG_OFFSET; reg_YUV = (void *)memBase0 + VOODOO_YUV_REG_OFFSET; fb_YUV = (void *)memBase0 + VOODOO_YUV_PLANE_OFFSET; vidpage0 = (void *)memBase1 + (unsigned long int)vidpage0offset; vidpage1 = (void *)memBase1 + (unsigned long int)vidpage1offset; vidpage2 = (void *)memBase1 + (unsigned long int)vidpage2offset; // Clear pages 1,2,3 // leave page 0, that belongs to X. // So does part of 1. Oops. memset(vidpage1,0x00,page_space); memset(vidpage2,0x00,page_space); if (is_fullscreen) memset(vidpage0,0x00,page_space); #ifndef VOODOO_DEBUG // Show page 0 (unblanked) reg_IO->vidDesktopStartAddr = vidpage0offset; /* Stop X from messing with my video registers! Find a better way to do this? Currently I use DGA to tell XF86 to not screw with registers, but I can't really use it to do FB stuff because I need to know the absolute FB position and offset FB position to feed to BLT command */ //XF86DGADirectVideo(display,0,XF86DGADirectGraphics); //| XF86DGADirectMouse | XF86DGADirectKeyb); #endif atexit(restore); mp_msg(MSGT_VO,MSGL_INFO, MSGTR_LIBVO_3DFX_DisplayInitialized,memBase1); return 0; } static int draw_frame(uint8_t *src[]) { LOG("video_out_3dfx: starting display_frame\n"); // Put packed data onto page 2 dump_yuv_planar((uint32_t *)src[0],(uint32_t *)src[1],(uint32_t *)src[2], vidpage2offset,vidwidth,vidheight); LOG("video_out_3dfx: done display_frame\n"); return 0; } static int //draw_slice(uint8_t *src[], uint32_t slice_num) draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) { uint32_t target; target = vidpage2offset + (screenwidth*2 * y); dump_yuv_planar((uint32_t *)src[0],(uint32_t *)src[1],(uint32_t *)src[2],target,vidwidth,h); return 0; } static void draw_osd(void) { } static void flip_page(void) { //FIXME - update_target() should be called by event handler when window // is resized or moved update_target(); LOG("video_out_3dfx: calling blt function\n"); screen_to_screen_stretch_blt(targetoffset, vidpage2offset, dispwidth, dispheight); } static int query_format(uint32_t format) { /* does this supports scaling? up & down? */ switch(format){ case IMGFMT_YV12: // case IMGFMT_YUY2: // case IMGFMT_RGB|24: // case IMGFMT_BGR|24: return VFCAP_CSP_SUPPORTED|VFCAP_CSP_SUPPORTED_BY_HW; } return 0; } static void uninit(void) { if( fd != -1 ) close(fd); } static void check_events(void) { } static int preinit(const char *arg) { if ( (fd = open("/dev/3dfx",O_RDWR) ) == -1) { mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_3DFX_UnableToOpenDevice); return -1; } if(arg) { mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_3DFX_UnknownSubdevice,arg); return ENOSYS; } return 0; } static int control(uint32_t request, void *data) { switch (request) { case VOCTRL_QUERY_FORMAT: return query_format(*((uint32_t*)data)); } return VO_NOTIMPL; }