view stream/stream_netstream.h @ 33307:552f1f7731c8

Set GUI initialization flag earlier. So far, the flag is set after the call of guiInit(), but there are calls to GUI functions (like reading the GUI config) before that. As MPlayer (when exiting) only calls GUI's cleanup function guiDone() if the flag is set, it neglects calling guiDone() on any error between the first GUI function call and execution of guiInit(). Now the flag is set before the first GUI function call. As a result, GUI's own exit function (also used for fatal GUI errors, and thus also for errors occurring before guiInit() properly finishes) doesn't have to handle cleanup any longer. The code can be moved to guiDone().
author ib
date Sat, 07 May 2011 15:30:14 +0000
parents b2329beb7406
children f8f6da5f5c57
line wrap: on
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/*
 * Common stuff for netstream
 * Packets and so on are defined here along with a few helpers
 * wich are used by both the client and the server
 *
 * Data is always low endian
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_NETSTREAM_H
#define MPLAYER_NETSTREAM_H

#include "config.h"
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#if !HAVE_WINSOCK2_H
#include <sys/socket.h>
#endif

#include "mp_msg.h"
#include "mpbswap.h"
#include "network.h"

typedef struct mp_net_stream_packet_st {
  uint16_t len;
  uint8_t cmd;
  char data[0];
} __attribute__ ((packed))  mp_net_stream_packet_t;

#define PACKET_MAX_SIZE 4096

// Commands sent by the client
#define NET_STREAM_OPEN 0
// data is the url
#define NET_STREAM_FILL_BUFFER 1
// data is an uint16 wich is the max len of the data to return
#define NET_STREAM_SEEK 3
// data is an uint64 wich the pos where to seek
#define NET_STREAM_CLOSE 4
// no data
#define NET_STREAM_RESET 5
// no data

// Server response
#define NET_STREAM_OK 128
// Data returned if open is successful
typedef struct mp_net_stream_opened_st {
  uint32_t file_format;
  uint32_t flags;
  uint32_t sector_size;
  uint64_t start_pos;
  uint64_t end_pos;
}  __attribute__ ((packed))  mp_net_stream_opened_t;
// FILL_BUFFER return the data
// CLOSE return nothing
#define NET_STREAM_ERROR 129
// Data is the error message (if any ;)

static int net_read(int fd, char* buf, int len) {
  int r = 0;
  while(len) {
    r = recv(fd,buf,len,0);
    if(r <= 0) {
      if(errno == EINTR) continue;
      if(r < 0)
	mp_msg(MSGT_NETST,MSGL_ERR,"Read failed: %s\n",strerror(errno));
      return 0;
    }
    len -= r;
    buf += r;
  }
  return 1;
}

static mp_net_stream_packet_t* read_packet(int fd) {
  uint16_t len;
  mp_net_stream_packet_t* pack = malloc(sizeof(mp_net_stream_packet_t));

  if(!net_read(fd,(char*)pack,sizeof(mp_net_stream_packet_t))) {
    free(pack);
    return NULL;
  }
  pack->len = le2me_16(pack->len);

  if(pack->len < sizeof(mp_net_stream_packet_t)) {
    mp_msg(MSGT_NETST,MSGL_WARN,"Got invalid packet (too small: %d)\n",pack->len);
    free(pack);
    return NULL;
  }
  if(pack->len > PACKET_MAX_SIZE) {
    mp_msg(MSGT_NETST,MSGL_WARN,"Got invalid packet (too big: %d)\n",pack->len);
    free(pack);
    return NULL;
  }
  len = pack->len;
  if(len > sizeof(mp_net_stream_packet_t)) {
    pack = realloc(pack,len);
    if(!pack) {
      mp_msg(MSGT_NETST,MSGL_ERR,"Failed to get memory for the packet (%d bytes)\n",len);
      return NULL;
    }
    if(!net_read(fd,pack->data,len - sizeof(mp_net_stream_packet_t)))
      return NULL;
  }
  //  printf ("Read packet %d %d %d\n",fd,pack->cmd,pack->len);
  return pack;
}

static int net_write(int fd, char* buf, int len) {
  int w;
  while(len) {
    w = send(fd,buf,len,DEFAULT_SEND_FLAGS);
    if(w <= 0) {
      if(errno == EINTR) continue;
      if(w < 0)
	mp_msg(MSGT_NETST,MSGL_ERR,"Write failed: %s\n",strerror(errno));
      return 0;
    }
    len -= w;
    buf += w;
  }
  return 1;
}

static int write_packet(int fd, uint8_t cmd,char* data,int len) {
  mp_net_stream_packet_t* pack = malloc(len + sizeof(mp_net_stream_packet_t));

  if(len > 0 && data)
    memcpy(pack->data,data,len);
  pack->len = len + sizeof(mp_net_stream_packet_t);
  pack->cmd = cmd;

  //  printf("Write packet %d %d (%p) %d\n",fd,cmd,data,len);
  pack->len = le2me_16(pack->len);
  if(net_write(fd,(char*)pack,pack->len)) {
    free(pack);
    return 1;
  }
  free(pack);
  return 0;
}

static void net_stream_opened_2_me(mp_net_stream_opened_t* o) {
  o->file_format = le2me_32(o->file_format);
  o->flags = le2me_32(o->flags);
  o->sector_size = le2me_32(o->sector_size);
  o->start_pos = le2me_64(o->start_pos);
  o->end_pos = le2me_64(o->end_pos);
}

#endif /* MPLAYER_NETSTREAM_H */