Mercurial > mplayer.hg
view libmpcodecs/ae.h @ 30903:565f6d0f0d2a
Make all instances of codec_patch unconditional, otherwise
compilation will break on systems that do not have win32 dlls
enabled. Fixes compilation bug introduced by r30942
10l to the anonymous guy who explains the importance of commit messages
and would like to have romance novels in these very messages.
author | attila |
---|---|
date | Sun, 21 Mar 2010 10:13:00 +0000 |
parents | bbb6ebec87a0 |
children | 5a9d68a07ed1 |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_AE_H #define MPLAYER_AE_H #include "libmpdemux/muxer.h" #define ACODEC_COPY 0 #define ACODEC_PCM 1 #define ACODEC_VBRMP3 2 #define ACODEC_NULL 3 #define ACODEC_LAVC 4 #define ACODEC_TOOLAME 5 #define ACODEC_FAAC 6 #define ACODEC_TWOLAME 7 #define AE_NEEDS_COMPRESSED_INPUT 1 typedef struct { int channels; int sample_rate; int bitrate; int samples_per_frame; int audio_preload; } audio_encoding_params_t; typedef struct audio_encoder_s { int codec; int flags; muxer_stream_t *stream; audio_encoding_params_t params; int audio_preload; //in ms int input_format; int min_buffer_size, max_buffer_size; //for init_audio_filters unsigned char *decode_buffer; int decode_buffer_size; int decode_buffer_len; void *priv; int (*bind)(struct audio_encoder_s*, muxer_stream_t*); int (*get_frame_size)(struct audio_encoder_s*); int (*set_decoded_len)(struct audio_encoder_s *encoder, int len); int (*encode)(struct audio_encoder_s *encoder, uint8_t *dest, void *src, int nsamples, int max_size); void (*fixup)(struct audio_encoder_s *encoder); int (*close)(struct audio_encoder_s *encoder); } audio_encoder_t; audio_encoder_t *new_audio_encoder(muxer_stream_t *stream, audio_encoding_params_t *params); #endif /* MPLAYER_AE_H */